Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
emmetjones1964
Eset
Level 41
God Stats
29W - 16L
1,628 SR
Queue Stats
162W - 159L
1,473 Elo+
Party 1
Cliodhna
Cliodhna
shiftsama
Cliodhna
Level 29
God Stats
12W - 13L
1,449 SR
Queue Stats
36W - 60L
1,444 Elo+
Party 1
Chiron
Chiron
xXratthewXx
Chiron
Level 29
God Stats
35W - 36L
1,512 SR
Queue Stats
149W - 157L
1,474 Elo+
Party 1
Chaac
Chaac
yoSubby
Chaac
Level 153
God Stats
6W - 5L
1,589 SR
Queue Stats
278W - 249L
1,514 Elo+
Party 3
Team Averages
Level 72
1,536 SR
1,481 Elo+

VS

Team Averages
Level 130
1,565 SR
1,569 Elo+
Baron Samedi
Baron Samedi
AnitaDicken4528
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 209L
1,607 Elo+
Solo
Vamana
Vamana
The Red King PF
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 143L
1,549 Elo+
Solo
Osiris
Osiris
WashinMashen
Osiris
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
annoyedenough
Nu Wa
Level 129
God Stats
30W - 25L
1,530 SR
Queue Stats
104W - 96L
1,631 Elo+
Solo
Danzaburou
Danzaburou
xJester88
Danzaburou
Level 104
God Stats
2W - 1L
1,793 SR
Queue Stats
37W - 33L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 3
5,524
691
2,823
3,586
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 1 / 2
5,842
730
8,034
6,974
2,213
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
shiftsama
Cliodhna
8
1 / 1 / 3
4,795
599
2,531
7,219
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
9
1 / 2 / 6
5,334
667
4,499
5,551
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
yoSubby
Chaac
11
2 / 0 / 0
6,470
809
2,427
3,709
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnitaDicken4528
Baron Samedi
8
0 / 2 / 4
4,257
532
3,264
5,782
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
3,079
385
0
100
36
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
9
3 / 3 / 0
4,745
593
5,453
9,520
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
5,179
647
3,622
4,296
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Danzaburou
xJester88
Danzaburou
7
1 / 5 / 0
4,177
522
2,815
6,511
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
3
1.25
L
Baron Samedi
AnitaDicken4528
Baron Samedi
0
2
4
1
L
0
0
0
0
L
Osiris
3
3
0
1
L
2
1
2
3
W
6
1
2
7
W
Cliodhna
shiftsama
Cliodhna
1
1
3
2.5
L
Danzaburou
xJester88
Danzaburou
1
5
0
0.2
W
Chiron
1
2
6
2
W
Chaac
yoSubby
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
15,154
27,039
Taken
26,209
11,064
Mitigated
12,866
10,069
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,823
765
0
220
3,586
1,079
0
1,466
2,120
34,006
1,470
L
Baron Samedi
AnitaDicken4528
Baron Samedi
3,264
391
318
2,140
5,782
3,433
0
2,011
3,771
14,154
0
L
0
0
0
0
100
36
0
100
0
0
0
L
Osiris
5,453
2,991
0
2,299
9,520
6,245
0
2,521
6,999
0
33,033
L
3,622
1,054
0
664
4,296
1,202
0
1,848
2,448
38,496
0
W
8,034
1,225
172
2,599
6,974
2,213
379
1,523
5,310
34,509
0
W
Cliodhna
shiftsama
Cliodhna
2,531
610
0
3,870
7,219
2,498
0
1,640
5,497
0
24,881
L
Danzaburou
xJester88
Danzaburou
2,815
813
0
532
6,511
1,950
0
4,339
2,172
0
18,357
W
Chiron
4,499
1,408
550
1,407
5,551
1,982
366
1,563
3,718
0
27,593
W
Chaac
yoSubby
Chaac
2,427
874
0
1,251
3,709
3,292
0
201
3,508
0
45,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
21,437
275
Minions Killed
171
0
Camps Cleared
0
832,650
Distance Traveled
605,802
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,524
691
66
8
0
140,646
0
L
Baron Samedi
4,257
532
17
2
0
136,808
0
L
Vamana
3,079
385
0
0
0
0
0
L
Osiris
4,745
593
57
7
0
169,691
0
L
Nu Wa
5,179
647
64
8
0
150,912
0
W
Eset
5,842
730
40
5
0
168,235
2
W
Cliodhna
4,795
599
42
5
0
195,352
2
L
Danzaburou
4,177
522
33
4
0
148,391
0
W
Chiron
5,334
667
47
6
0
167,685
1
W
Chaac
6,470
809
80
10
0
160,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role