Player Matchup

Nut
Nut
Baene
Nut
Level 175
God Stats
1W - 2L
1,379 SR
Queue Stats
174W - 189L
1,561 Elo+
Solo
Da Ji
Da Ji
Cooderbandit
Da Ji
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
537W - 552L
1,473 Elo+
Party 1
Poseidon
Poseidon
Mucho-_Mango-_
Poseidon
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 38L
1,483 Elo+
Solo
Medusa
Medusa
Vallalalo
Medusa
Level 164
God Stats
5W - 1L
1,713 SR
Queue Stats
117W - 105L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
pickysmurf
Zhong Kui
Level 107
God Stats
3W - 2L
1,718 SR
Queue Stats
259W - 263L
1,497 Elo+
Party 1
Team Averages
Level 144
1,562 SR
1,505 Elo+

VS

Team Averages
Level 104
1,630 SR
1,516 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Pros Envy Me
Zeus
Level 93
God Stats
10W - 0L
2,072 SR
Queue Stats
234W - 237L
1,511 Elo+
Solo
Hun Batz
Hun Batz
RabbitWithSocks
Hun Batz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
dari_ninja
Cthulhu
Level 174
God Stats
5W - 5L
1,617 SR
Queue Stats
412W - 403L
1,472 Elo+
Solo
Artemis
Artemis
katlin654
Artemis
Level 51
God Stats
5W - 3L
1,459 SR
Queue Stats
252W - 231L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Baene
Nut
14
2 / 4 / 3
7,678
768
4,154
8,918
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,253
625
581
8,055
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
13
1 / 5 / 3
7,681
768
4,180
8,827
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Vallalalo
Medusa
12
2 / 3 / 2
6,886
689
4,664
7,288
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
pickysmurf
Zhong Kui
12
0 / 6 / 5
6,955
696
4,021
12,552
8,624

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 1 / 12
9,180
918
8,504
6,426
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 2 / 6
9,839
984
7,555
4,917
2,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
14
5 / 1 / 10
8,860
886
9,720
6,809
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
dari_ninja
Cthulhu
15
1 / 1 / 16
9,423
942
7,353
13,705
11,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
katlin654
Artemis
14
1 / 2 / 16
8,525
853
10,432
8,246
3,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
5
Kills
22
22
Deaths
7
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
12
11
L
Nut
Baene
Nut
2
4
3
0.88
L
0
4
2
0.25
L
Poseidon
1
5
3
0.5
W
10
2
6
6.5
W
Hun Batz
5
1
10
10
L
Medusa
Vallalalo
Medusa
2
3
2
1
W
Cthulhu
dari_ninja
Cthulhu
1
1
16
9
W
Artemis
katlin654
Artemis
1
2
16
4.5
L
Zhong Kui
pickysmurf
Zhong Kui
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
43,564
45,640
Taken
40,103
22,329
Mitigated
23,833
7,810
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,504
1,024
845
1,849
6,426
3,381
1,460
1,788
4,638
0
23,447
L
Nut
Baene
Nut
4,154
2,055
0
1,108
8,918
3,712
0
2,575
6,343
0
13,563
L
581
0
761
470
8,055
4,108
0
2,510
5,545
0
1,149
L
Poseidon
4,180
511
0
1,450
8,827
3,070
0
2,986
5,841
18,470
318
W
7,555
504
295
666
4,917
2,086
1,452
671
4,246
22,318
458
W
Hun Batz
9,720
1,836
0
610
6,809
3,197
814
1,617
5,192
0
14,690
L
Medusa
Vallalalo
Medusa
4,664
655
51
399
7,288
2,815
0
2,431
4,857
0
11,851
W
Cthulhu
dari_ninja
Cthulhu
7,353
268
664
4,919
13,705
11,517
252
2,260
11,445
20,026
1,911
W
Artemis
katlin654
Artemis
10,432
2,802
1,217
1,660
8,246
3,652
2,564
1,783
6,463
62
20,206
L
Zhong Kui
pickysmurf
Zhong Kui
4,021
121
792
2,779
12,552
8,624
0
3,448
9,104
11,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,453
Gold Earned
45,827
84
Minions Killed
128
0
Camps Cleared
0
783,407
Distance Traveled
936,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,180
918
21
2
0
215,485
0
L
Nut
7,678
768
15
2
0
148,741
0
L
Da Ji
6,253
625
2
0
0
161,222
0
L
Poseidon
7,681
768
30
3
0
157,671
0
W
Zeus
9,839
984
42
4
0
169,799
0
W
Hun Batz
8,860
886
14
1
0
212,121
0
L
Medusa
6,886
689
8
1
0
191,293
0
W
Cthulhu
9,423
942
27
3
0
171,614
0
W
Artemis
8,525
853
24
2
0
167,315
0
L
Zhong Kui
6,955
696
29
3
0
124,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role