Player Matchup

Thanatos
Thanatos
Tzintzun_20
Thanatos
Level 84
God Stats
22W - 20L
1,545 SR
Queue Stats
70W - 67L
1,477 Elo+
Party 2
Tiamat
Tiamat
XJust a sniperX
Tiamat
Level 125
God Stats
3W - 6L
1,516 SR
Queue Stats
48W - 45L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
irvingleo91
Cthulhu
Level 143
God Stats
3W - 0L
1,714 SR
Queue Stats
9W - 5L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
ocdigfdgwg
Danzaburou
Level 109
God Stats
1W - 0L
1,413 SR
Queue Stats
15W - 15L
1,417 Elo+
Solo
Bellona
Bellona
vHedaaa
Bellona
Level 123
God Stats
5W - 8L
1,218 SR
Queue Stats
101W - 92L
1,544 Elo+
Party 1
Team Averages
Level 117
1,481 SR
1,506 Elo+

VS

Team Averages
Level 151
1,612 SR
1,503 Elo+
Ne Zha
Ne Zha
Gil9505
Ne Zha
Level 160
God Stats
21W - 17L
1,638 SR
Queue Stats
261W - 257L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
OSUNAX
Kuzenbo
Level 136
God Stats
17W - 11L
1,537 SR
Queue Stats
86W - 89L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
RubyMatthews
Erlang Shen
Level 124
God Stats
1W - 1L
1,720 SR
Queue Stats
83W - 62L
1,594 Elo+
Solo
Yu Huang
Yu Huang
SixMillion2High
Yu Huang
Level 153
God Stats
0W - 1L
1,665 SR
Queue Stats
50W - 43L
1,514 Elo+
Solo
Sol
Sol
x2FiNE-
Sol
Level 184
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 173L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Tzintzun_20
Thanatos
14
5 / 3 / 8
8,827
552
6,922
14,624
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
6 / 2 / 6
10,316
645
9,555
10,409
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
irvingleo91
Cthulhu
14
0 / 0 / 10
7,848
491
9,344
12,845
11,163
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
ocdigfdgwg
Danzaburou
15
5 / 0 / 5
9,177
574
7,562
8,366
3,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
vHedaaa
Bellona
16
9 / 0 / 3
11,009
688
12,952
16,654
15,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gil9505
Ne Zha
14
1 / 5 / 1
7,718
482
3,434
16,197
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
OSUNAX
Kuzenbo
11
2 / 5 / 1
7,507
469
8,802
15,193
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Erlang Shen
RubyMatthews
Erlang Shen
12
1 / 4 / 1
7,380
461
4,440
15,071
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yu Huang
12
1 / 6 / 1
7,427
464
9,052
11,258
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
13
0 / 5 / 0
7,130
446
5,337
12,148
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
25
Kills
5
5
Deaths
25
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Gil9505
Ne Zha
1
5
1
0.3
L
Kuzenbo
OSUNAX
Kuzenbo
2
5
1
0.5
L
Erlang Shen
RubyMatthews
Erlang Shen
1
4
1
0.38
L
Yu Huang
1
6
1
0.25
W
Thanatos
Tzintzun_20
Thanatos
5
3
8
3
W
6
2
6
4.5
W
Cthulhu
irvingleo91
Cthulhu
0
0
10
5
W
Danzaburou
ocdigfdgwg
Danzaburou
5
0
5
7.5
W
Bellona
vHedaaa
Bellona
9
0
3
10.5
L
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
31,065
62,898
Taken
69,867
43,938
Mitigated
45,539
29,188
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Gil9505
Ne Zha
3,434
971
0
7,199
16,197
6,994
10
3,273
12,924
0
58,035
L
Kuzenbo
OSUNAX
Kuzenbo
8,802
3,503
0
1,620
15,193
19,544
0
5,646
9,547
28,608
409
L
Erlang Shen
RubyMatthews
Erlang Shen
4,440
2,185
0
5,716
15,071
10,246
0
1,699
13,372
0
44,762
L
Yu Huang
9,052
1,166
0
1,000
11,258
4,715
17
4,899
6,359
57,848
1,080
W
Thanatos
Tzintzun_20
Thanatos
6,922
2,364
0
12,116
14,624
6,148
457
3,696
10,928
0
45,272
W
9,555
773
0
3,201
10,409
6,978
545
4,845
5,564
75,548
0
W
Cthulhu
irvingleo91
Cthulhu
9,344
234
460
1,364
12,845
11,163
38
6,557
6,288
53,202
1,128
W
Danzaburou
ocdigfdgwg
Danzaburou
7,562
3,758
0
2,820
8,366
3,675
512
4,480
3,886
0
68,461
W
Bellona
vHedaaa
Bellona
12,952
4,893
0
9,227
16,654
15,974
543
3,872
12,782
0
86,432
L
Sol
5,337
1,584
0
3,776
12,148
4,040
235
3,268
8,880
45,819
6,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
37,162
523
Minions Killed
414
0
Camps Cleared
0
1,647,683
Distance Traveled
1,402,965
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,718
482
110
7
0
277,524
2
L
Kuzenbo
7,507
469
21
1
0
322,916
2
L
Erlang Shen
7,380
461
76
5
0
249,008
0
L
Yu Huang
7,427
464
116
7
0
269,028
0
W
Thanatos
8,827
552
63
4
0
348,960
0
W
Tiamat
10,316
645
128
8
0
314,983
0
W
Cthulhu
7,848
491
74
5
0
359,468
0
W
Danzaburou
9,177
574
102
6
0
308,164
0
W
Bellona
11,009
688
156
10
0
316,108
3
L
Sol
7,130
446
91
6
0
284,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role