Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Belerofonte99
Sylvanus
Level 67
God Stats
0W - 2L
1,258 SR
Queue Stats
330W - 330L
1,547 Elo+
Solo
Arachne
Arachne
DeViaMi
Arachne
Level 85
God Stats
3W - 2L
1,633 SR
Queue Stats
75W - 68L
1,456 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,501 Elo+

VS

Team Averages
Level 90
1,511 SR
1,460 Elo+
Bellona
Bellona
Willychetto17
Bellona
Level 99
God Stats
7W - 3L
1,807 SR
Queue Stats
199W - 200L
1,527 Elo+
Party 2
Izanami
Izanami
cholete_78
Izanami
Level 108
God Stats
4W - 2L
1,487 SR
Queue Stats
102W - 118L
1,505 Elo+
Party 2
Ratatoskr
Ratatoskr
dark_hunter8290
Ratatoskr
Level 83
God Stats
1W - 1L
1,262 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Discordia
Discordia
laclarinss
Discordia
Level 41
God Stats
5W - 5L
1,500 SR
Queue Stats
101W - 130L
1,333 Elo+
Party 2
Sobek
Sobek
minty290
Sobek
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 91L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
4,890
611
1,318
3,081
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
7
1 / 2 / 1
4,235
529
4,767
5,531
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
 
King Arthur
2
0 / 1 / 0
3,294
412
189
1,698
684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Belerofonte99
Sylvanus
6
1 / 3 / 2
4,365
546
4,379
8,433
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DeViaMi
Arachne
8
1 / 2 / 0
4,221
528
1,418
6,889
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 0 / 0
5,795
724
3,048
6,027
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
cholete_78
Izanami
8
1 / 2 / 2
4,708
589
5,155
5,087
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
dark_hunter8290
Ratatoskr
9
1 / 0 / 2
4,783
598
1,625
5,401
2,107
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
laclarinss
Discordia
10
1 / 0 / 0
5,220
653
1,717
1,432
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
minty290
Sobek
8
3 / 1 / 2
5,309
664
4,779
7,085
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Jing Wei
 
Jing Wei
1
2
1
0.75
L
King Arthur
 
King Arthur
0
1
0
0
L
Sylvanus
Belerofonte99
Sylvanus
1
3
2
0.67
L
Arachne
DeViaMi
Arachne
1
2
0
0.5
W
Bellona
2
0
0
2
W
Izanami
cholete_78
Izanami
1
2
2
1
W
Ratatoskr
dark_hunter8290
Ratatoskr
1
0
2
2
W
Discordia
laclarinss
Discordia
1
0
0
1
W
Sobek
minty290
Sobek
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,071
Damage
16,324
25,632
Taken
25,032
9,725
Mitigated
14,763
5,660
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,318
0
0
630
3,081
1,052
0
1,653
1,428
32,317
0
L
Jing Wei
 
Jing Wei
4,767
4,514
0
1,093
5,531
1,726
0
1,548
3,983
0
21,220
L
King Arthur
 
King Arthur
189
13
0
350
1,698
684
0
0
1,698
0
5,095
L
Sylvanus
Belerofonte99
Sylvanus
4,379
2,145
261
1,457
8,433
3,937
0
2,350
6,083
14,440
4,525
L
Arachne
DeViaMi
Arachne
1,418
1,049
0
1,869
6,889
2,326
18
352
6,537
0
13,102
W
Bellona
3,048
940
0
2,515
6,027
5,196
0
94
5,915
0
41,399
W
Izanami
cholete_78
Izanami
5,155
3,722
0
1,019
5,087
1,495
0
2,600
2,449
0
33,822
W
Ratatoskr
dark_hunter8290
Ratatoskr
1,625
26
0
588
5,401
2,107
0
696
4,665
0
29,762
W
Discordia
laclarinss
Discordia
1,717
0
0
440
1,432
360
0
137
1,269
32,624
1,180
W
Sobek
minty290
Sobek
4,779
845
0
3,013
7,085
5,605
0
1,558
5,487
11,577
1,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,005
Gold Earned
25,815
176
Minions Killed
280
0
Camps Cleared
0
693,396
Distance Traveled
885,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,890
611
68
9
0
172,794
0
L
Jing Wei
4,235
529
32
4
0
159,449
0
L
King Arthur
3,294
412
14
2
0
33,247
0
L
Sylvanus
4,365
546
28
4
0
140,507
0
L
Arachne
4,221
528
34
4
0
187,399
0
W
Bellona
5,795
724
81
10
0
167,058
0
W
Izanami
4,708
589
65
8
0
153,064
0
W
Ratatoskr
4,783
598
53
7
0
217,455
0
W
Discordia
5,220
653
60
8
0
161,213
0
W
Sobek
5,309
664
21
3
0
187,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role