Player Matchup

Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
JFGonzaga
Chang'e
Gold V
Level 149
God Stats
4W - 0L
1,654 SR
Queue Stats
42W - 36L
1,520 MMR
Party 2
Horus
Horus
Bronze III
Solowmong
Horus
Bronze III
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,388 MMR
Solo
The Morrigan
The Morrigan
Gold IV
ivan-ahre
The Morrigan
Gold IV
Level 158
God Stats
3W - 9L
1,332 SR
Queue Stats
499W - 512L
1,241 MMR
Party 2
Heimdallr
Heimdallr
Gold V
xMETATR0Nx
Heimdallr
Gold V
Level 202
God Stats
99W - 75L
1,625 SR
Queue Stats
369W - 397L
1,375 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,522 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,611 SR
1,383 MMR
Amaterasu
Amaterasu
Silver IV
BingChillingXina
Amaterasu
Silver IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,190 MMR
Party 1
Janus
Janus
Gold III
CamsoId-
Janus
Gold III
Level 82
God Stats
2W - 2L
1,490 SR
Queue Stats
58W - 59L
1,529 MMR
Party 3
Hou Yi
Hou Yi
Silver I
GhostExdras
Hou Yi
Silver I
Level 151
God Stats
3W - 4L
1,833 SR
Queue Stats
99W - 111L
1,372 MMR
Solo
Thor
Thor
Gold V
HairyCanada
Thor
Gold V
Level 120
God Stats
3W - 3L
1,732 SR
Queue Stats
52W - 56L
1,565 MMR
Party 1
Bacchus
Bacchus
Silver II
mattomerta
Bacchus
Silver II
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,260 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
8 / 1 / 7
12,102
550
13,687
19,182
9,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
JFGonzaga
Chang'e
19
4 / 3 / 8
12,240
556
19,310
20,878
16,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Solowmong
Horus
12
1 / 7 / 5
9,309
423
5,998
17,972
16,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
ivan-ahre
The Morrigan
19
5 / 4 / 5
12,010
546
12,383
13,409
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
xMETATR0Nx
Heimdallr
19
6 / 6 / 6
12,234
556
23,061
22,443
12,163
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
JormungandrAo KuangLancelot

VS

Bans
BellonaAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
3 / 4 / 2
10,907
496
8,859
24,540
18,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
CamsoId-
Janus
16
2 / 5 / 4
9,838
447
13,847
15,142
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
16
5 / 4 / 3
10,106
459
11,418
16,087
7,387
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 6 / 4
11,069
503
11,437
21,354
9,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
mattomerta
Bacchus
16
3 / 5 / 6
9,991
454
12,731
22,731
32,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
24
Kills
21
21
Deaths
24
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
7
11.5
L
Amaterasu
3
4
2
1
L
Janus
CamsoId-
Janus
2
5
4
0.8
L
Hou Yi
5
4
3
1.63
L
8
6
4
1.67
W
Chang'e
JFGonzaga
Chang'e
4
3
8
2.67
W
Horus
Solowmong
Horus
1
7
5
0.5
W
The Morrigan
ivan-ahre
The Morrigan
5
4
5
1.88
L
Bacchus
mattomerta
Bacchus
3
5
6
1.2
W
Heimdallr
xMETATR0Nx
Heimdallr
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,439
Damage
58,292
93,884
Taken
99,854
60,012
Mitigated
75,255
28,121
Healing
23,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,687
3,290
0
450
19,182
9,794
852
5,583
13,229
0
104,141
L
Amaterasu
8,859
3,295
0
8,538
24,540
18,649
0
9,396
13,470
0
70,931
L
Janus
CamsoId-
Janus
13,847
532
0
1,894
15,142
6,310
0
6,566
7,391
89,347
0
L
Hou Yi
11,418
4,552
0
4,418
16,087
7,387
104
1,729
13,758
0
77,078
L
11,437
2,306
0
5,363
21,354
9,973
0
4,560
15,906
0
83,514
W
Chang'e
JFGonzaga
Chang'e
19,310
911
2,544
11,290
20,878
16,220
0
3,159
16,759
89,384
1,694
W
Horus
Solowmong
Horus
5,998
2,119
1,296
3,128
17,972
16,613
0
4,593
13,186
0
17,069
W
The Morrigan
ivan-ahre
The Morrigan
12,383
1,554
0
3,311
13,409
5,222
0
6,524
6,343
82,422
3,076
L
Bacchus
mattomerta
Bacchus
12,731
1,240
0
3,084
22,731
32,936
0
4,439
17,680
40,073
1,075
W
Heimdallr
xMETATR0Nx
Heimdallr
23,061
11,621
0
6,102
22,443
12,163
2,938
5,222
16,964
0
109,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,895
Gold Earned
51,911
578
Minions Killed
523
0
Camps Cleared
0
2,086,366
Distance Traveled
2,096,948
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,102
550
125
6
0
510,848
0
L
Amaterasu
10,907
496
123
6
0
410,515
1
L
Janus
9,838
447
135
6
0
400,664
0
L
Hou Yi
10,106
459
106
5
0
357,354
1
L
Thor
11,069
503
118
5
0
423,695
0
W
Chang'e
12,240
556
142
6
0
395,500
4
W
Horus
9,309
423
23
1
0
397,063
5
W
The Morrigan
12,010
546
153
7
0
398,315
3
L
Bacchus
9,991
454
41
2
0
504,720
0
W
Heimdallr
12,234
556
135
6
0
384,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role