Player Matchup

Danzaburou
Danzaburou
DTAFRAP
Danzaburou
Level 114
God Stats
17W - 15L
1,544 SR
Queue Stats
171W - 177L
1,515 Elo+
Party 2
Chronos
Chronos
DarkOne05
Chronos
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 73L
1,493 Elo+
Party 2
Bakasura
Bakasura
ICant11
Bakasura
Level 98
God Stats
48W - 50L
1,522 SR
Queue Stats
467W - 438L
1,513 Elo+
Solo
Arachne
Arachne
Pancakes300
Arachne
Level 170
God Stats
7W - 4L
1,566 SR
Queue Stats
152W - 134L
1,583 Elo+
Solo
Geb
Geb
Regulator_DTA
Geb
Level 146
God Stats
2W - 2L
1,709 SR
Queue Stats
47W - 58L
1,427 Elo+
Party 2
Team Averages
Level 131
1,568 SR
1,506 Elo+

VS

Team Averages
Level 125
1,590 SR
1,558 Elo+
Agni
Agni
BernieWinks
Agni
Level 66
God Stats
258W - 227L
1,577 SR
Queue Stats
266W - 240L
1,552 Elo+
Party 1
Neith
Neith
MartinJMcD
Neith
Level 124
God Stats
76W - 68L
1,633 SR
Queue Stats
96W - 94L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
TolikVinogradov
Sylvanus
Level 147
God Stats
19W - 10L
1,576 SR
Queue Stats
134W - 124L
1,552 Elo+
Solo
Thanatos
Thanatos
TrimProvider4
Thanatos
Level 146
God Stats
5W - 2L
1,664 SR
Queue Stats
49W - 28L
1,663 Elo+
Solo
Horus
Horus
kreturnof
Horus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 239L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTAFRAP
Danzaburou
13
3 / 7 / 2
7,306
522
7,118
14,962
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
DarkOne05
Chronos
13
0 / 3 / 1
7,426
530
3,454
8,331
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ICant11
Bakasura
14
3 / 2 / 1
7,898
564
4,558
14,292
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Pancakes300
Arachne
12
0 / 3 / 1
6,889
492
8,529
15,756
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 2
6,566
469
5,292
13,436
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,350
596
7,940
8,402
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
8 / 2 / 5
9,412
672
10,894
11,288
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
13
3 / 4 / 2
7,737
553
7,426
12,600
11,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TrimProvider4
Thanatos
14
7 / 1 / 3
8,469
605
8,060
12,923
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
kreturnof
Horus
15
1 / 0 / 2
8,912
637
9,978
11,786
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
21
21
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Danzaburou
DTAFRAP
Danzaburou
3
7
2
0.57
L
Chronos
DarkOne05
Chronos
0
3
1
0.17
L
Bakasura
ICant11
Bakasura
3
2
1
1.75
W
Neith
8
2
5
5.25
L
Arachne
Pancakes300
Arachne
0
3
1
0.17
L
1
6
2
0.33
W
Sylvanus
3
4
2
1
W
Thanatos
TrimProvider4
Thanatos
7
1
3
8.5
W
Horus
kreturnof
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
44,298
66,777
Taken
56,999
37,674
Mitigated
37,375
21,165
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,940
407
0
3,026
8,402
3,121
655
1,844
6,224
64,102
1,885
L
Danzaburou
DTAFRAP
Danzaburou
7,118
2,533
117
3,584
14,962
5,733
48
2,918
12,044
0
47,403
L
Chronos
DarkOne05
Chronos
3,454
889
0
789
8,331
3,027
0
3,935
4,396
64,285
326
L
Bakasura
ICant11
Bakasura
4,558
2,948
0
8,975
14,292
5,865
31
3,381
10,875
0
54,207
W
Neith
10,894
3,807
0
3,188
11,288
5,041
333
2,071
9,082
0
62,862
L
Arachne
Pancakes300
Arachne
8,529
6,424
0
5,654
15,756
13,139
0
485
14,322
0
45,643
L
5,292
815
0
2,046
13,436
9,910
0
3,867
9,569
20,504
0
W
Sylvanus
7,426
2,600
374
5,488
12,600
11,359
0
4,122
8,368
37,944
16,999
W
Thanatos
TrimProvider4
Thanatos
8,060
1,530
0
9,249
12,923
5,773
0
1,515
11,023
0
67,277
W
Horus
kreturnof
Horus
9,978
4,510
40
4,077
11,786
12,081
47
0
11,170
0
74,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
42,880
393
Minions Killed
495
0
Camps Cleared
0
1,452,987
Distance Traveled
1,452,072
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,350
596
122
9
0
310,025
10
L
Danzaburou
7,306
522
73
5
0
255,403
0
L
Chronos
7,426
530
121
9
0
269,974
0
L
Bakasura
7,898
564
108
8
0
354,441
1
W
Neith
9,412
672
69
5
0
257,675
3
L
Arachne
6,889
492
73
5
0
266,719
0
L
Geb
6,566
469
18
1
0
306,450
0
W
Sylvanus
7,737
553
81
6
0
250,156
0
W
Thanatos
8,469
605
87
6
0
353,615
2
W
Horus
8,912
637
136
10
0
280,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role