Player Matchup

Geb
Geb
Bambucha666
Geb
Level 69
God Stats
28W - 29L
1,406 SR
Queue Stats
251W - 293L
1,461 Elo+
Party 1
Raijin
Raijin
Détritux
Raijin
Level 121
God Stats
38W - 38L
1,562 SR
Queue Stats
558W - 546L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KOENIG_THRANDUIL
Morgan Le Fay
Level 122
God Stats
42W - 41L
1,616 SR
Queue Stats
410W - 426L
1,520 Elo+
Solo
Horus
Horus
ShacoSMolochkom
Horus
Level 108
God Stats
10W - 16L
1,455 SR
Queue Stats
397W - 419L
1,523 Elo+
Party 1
Thanatos
Thanatos
UndieFundie
Thanatos
Level 126
God Stats
0W - 2L
1,673 SR
Queue Stats
125W - 101L
1,572 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,519 Elo+

VS

Team Averages
Level 154
1,829 SR
1,744 Elo+
Osiris
Osiris
HornyPancake
Osiris
Level 147
God Stats
3W - 2L
2,053 SR
Queue Stats
188W - 40L
1,793 Elo+
Party 2
Athena
Athena
HornyVampire
Athena
Level 161
God Stats
3W - 1L
1,877 SR
Queue Stats
188W - 40L
1,793 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PsychoPapst
Morgan Le Fay
Level 142
God Stats
8W - 2L
1,770 SR
Queue Stats
92W - 24L
1,762 Elo+
Party 3
Ao Kuang
Ao Kuang
TheUniverseNova
Ao Kuang
Level 181
God Stats
14W - 9L
1,580 SR
Queue Stats
390W - 388L
1,557 Elo+
Solo
Nut
Nut
Triffor
Nut
Level 140
God Stats
15W - 4L
1,867 SR
Queue Stats
86W - 18L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,702
1,140
5,605
7,972
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Détritux
Raijin
10
0 / 3 / 4
5,712
1,142
5,660
9,674
4,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
KOENIG_THRANDUIL
Morgan Le Fay
8
0 / 0 / 0
3,333
667
0
0
0
10
1 / 2 / 3
5,569
1,114
3,083
7,980
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
UndieFundie
Thanatos
10
3 / 3 / 0
6,246
1,249
5,540
7,193
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

346

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 2 / 8
5,613
1,123
6,438
6,035
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
11
2 / 1 / 6
6,579
1,316
4,143
4,094
3,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
PsychoPapst
Morgan Le Fay
11
2 / 0 / 5
6,206
1,241
6,137
2,930
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
11
2 / 0 / 4
6,022
1,204
5,955
4,917
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nut
11
2 / 1 / 4
6,096
1,219
6,467
4,078
1,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
4
Kills
8
8
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
Raijin
Détritux
Raijin
0
3
4
0.67
W
Osiris
0
2
8
2
W
Athena
2
1
6
5
L
Morgan Le Fay
KOENIG_THRANDUIL
Morgan Le Fay
0
0
0
0
W
Morgan Le Fay
PsychoPapst
Morgan Le Fay
2
0
5
4.5
L
1
2
3
1.25
W
Ao Kuang
2
0
4
4
W
Nut
2
1
4
4
L
Thanatos
UndieFundie
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
29,140
32,819
Taken
22,054
21,765
Mitigated
11,904
6,446
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,605
306
0
1,219
7,972
6,687
0
3,518
4,285
13,736
0
L
Raijin
Détritux
Raijin
5,660
579
0
230
9,674
4,494
0
4,611
4,612
18,219
0
W
Osiris
6,438
2,862
0
934
6,035
3,903
0
2,827
3,004
0
10,286
W
Athena
4,143
1,018
0
320
4,094
3,453
0
1,930
2,082
5,198
3,106
L
Morgan Le Fay
KOENIG_THRANDUIL
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
PsychoPapst
Morgan Le Fay
6,137
402
0
949
2,930
958
0
1,996
889
17,467
0
L
3,083
833
532
2,544
7,980
7,057
0
3,555
4,174
0
4,373
W
Ao Kuang
5,955
1,069
0
1,870
4,917
2,227
0
1,866
2,968
12,898
0
W
Nut
6,467
4,442
0
705
4,078
1,363
0
2,646
1,396
0
15,126
L
Thanatos
UndieFundie
Thanatos
5,540
1,379
0
1,921
7,193
3,527
0
2,502
4,522
0
15,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
30,516
78
Minions Killed
87
3
Camps Cleared
5
403,793
Distance Traveled
537,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,702
1,140
16
3
1
101,353
0
L
Raijin
5,712
1,142
26
5
1
86,314
0
W
Osiris
5,613
1,123
14
3
1
108,023
0
W
Athena
6,579
1,316
11
2
0
108,689
0
L
Morgan Le Fay
3,333
667
0
0
0
0
0
W
Morgan Le Fay
6,206
1,241
31
6
0
114,960
0
L
Horus
5,569
1,114
4
1
0
111,613
0
W
Ao Kuang
6,022
1,204
9
2
2
120,276
0
W
Nut
6,096
1,219
22
4
2
85,403
0
L
Thanatos
6,246
1,249
32
6
1
104,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role