Player Matchup

Osiris
Osiris
ElmagoCliff
Osiris
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
262W - 238L
1,561 Elo+
Solo
Janus
Janus
LordDuxer
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,567 Elo+
Party 1
Medusa
Medusa
TozoBozo
Medusa
Level 149
God Stats
8W - 4L
1,668 SR
Queue Stats
28W - 18L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
khorp
Gilgamesh
Level 161
God Stats
28W - 21L
1,654 SR
Queue Stats
548W - 514L
1,539 Elo+
Solo
Bacchus
Bacchus
pts2703
Bacchus
Level 85
God Stats
8W - 5L
1,804 SR
Queue Stats
25W - 24L
1,560 Elo+
Party 1
Team Averages
Level 110
1,625 SR
1,579 Elo+

VS

Team Averages
Level 123
1,479 SR
1,557 Elo+
Anhur
Anhur
AllelujahGin
Anhur
Level 120
God Stats
10W - 12L
1,151 SR
Queue Stats
536W - 477L
1,605 Elo+
Solo
Persephone
Persephone
Brownflare
Persephone
Level 162
God Stats
0W - 5L
1,500 SR
Queue Stats
45W - 64L
1,543 Elo+
Solo
Sobek
Sobek
WhoeverIWantToB
Sobek
Level 160
God Stats
46W - 38L
1,616 SR
Queue Stats
1,004W - 947L
1,554 Elo+
Solo
Bellona
Bellona
hugy_22
Bellona
Level 37
God Stats
7W - 9L
1,486 SR
Queue Stats
103W - 114L
1,480 Elo+
Solo
Arachne
Arachne
xXELxN3N0Xx
Arachne
Level 138
God Stats
4W - 6L
1,642 SR
Queue Stats
141W - 119L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 0 / 2
9,807
654
11,295
14,730
13,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
LordDuxer
Janus
14
2 / 3 / 1
7,906
527
9,071
8,694
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TozoBozo
Medusa
15
2 / 3 / 5
8,520
568
10,061
10,129
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
khorp
Gilgamesh
14
4 / 2 / 2
8,055
537
6,688
19,081
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
pts2703
Bacchus
13
1 / 1 / 6
8,241
549
8,600
11,854
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,244
550
6,195
10,684
4,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Brownflare
Persephone
12
3 / 0 / 1
7,826
522
6,868
4,483
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 5
7,253
484
7,398
21,589
21,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
hugy_22
Bellona
12
0 / 2 / 1
7,070
471
8,191
17,699
21,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
xXELxN3N0Xx
Arachne
15
2 / 1 / 2
7,469
498
3,260
18,095
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
8
9
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Persephone
Brownflare
Persephone
3
0
1
3.5
W
Osiris
2
0
2
3
W
Janus
LordDuxer
Janus
2
3
1
0.83
W
Medusa
TozoBozo
Medusa
2
3
5
1.5
L
0
4
5
0.63
L
Bellona
hugy_22
Bellona
0
2
1
0.25
W
Gilgamesh
khorp
Gilgamesh
4
2
2
2.5
W
Bacchus
pts2703
Bacchus
1
1
6
4
L
Arachne
xXELxN3N0Xx
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
31,912
64,488
Taken
72,550
40,849
Mitigated
56,430
19,646
Healing
26,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,195
3,021
0
3,220
10,684
4,206
0
1,544
9,140
0
68,203
L
Persephone
Brownflare
Persephone
6,868
200
0
1,338
4,483
1,468
0
1,998
2,227
54,661
1,146
W
Osiris
11,295
4,625
0
8,681
14,730
13,602
358
0
14,730
0
93,628
W
Janus
LordDuxer
Janus
9,071
908
0
1,353
8,694
3,592
130
5,196
3,241
59,727
0
W
Medusa
TozoBozo
Medusa
10,061
3,894
0
2,064
10,129
3,680
737
892
9,237
0
69,911
L
7,398
408
0
7,131
21,589
21,236
0
9,906
11,243
25,498
4,387
L
Bellona
hugy_22
Bellona
8,191
2,710
0
4,303
17,699
21,571
0
1,203
16,416
0
57,955
W
Gilgamesh
khorp
Gilgamesh
6,688
2,263
0
6,064
19,081
9,010
108
1,798
17,175
0
64,596
W
Bacchus
pts2703
Bacchus
8,600
658
0
1,484
11,854
10,965
0
4,443
7,281
35,511
0
L
Arachne
xXELxN3N0Xx
Arachne
3,260
1,570
0
10,627
18,095
7,949
0
2,118
15,853
0
71,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
37,862
493
Minions Killed
461
0
Camps Cleared
0
1,612,262
Distance Traveled
1,435,886
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,244
550
119
8
0
279,008
2
L
Persephone
7,826
522
109
7
0
222,804
1
W
Osiris
9,807
654
144
10
0
309,220
6
W
Janus
7,906
527
107
7
0
301,575
2
W
Medusa
8,520
568
100
7
0
304,446
4
L
Sobek
7,253
484
38
3
0
291,817
0
L
Bellona
7,070
471
97
6
0
273,706
0
W
Gilgamesh
8,055
537
91
6
0
368,986
0
W
Bacchus
8,241
549
51
3
0
328,035
0
L
Arachne
7,469
498
98
7
0
368,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role