Player Matchup

Ao Kuang
Ao Kuang
Boomeri
Ao Kuang
Level 69
God Stats
9W - 11L
1,507 SR
Queue Stats
51W - 88L
1,460 Elo+
Party 2
Fafnir
Fafnir
Kärry87420
Fafnir
Level 67
God Stats
1W - 1L
1,761 SR
Queue Stats
29W - 55L
1,463 Elo+
Party 2
Eset
Eset
Neontumppi
Eset
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,512 Elo+
Party 2
Lancelot
Lancelot
monkejenmonke
Lancelot
Level 93
God Stats
0W - 2L
1,726 SR
Queue Stats
82W - 117L
1,501 Elo+
Party 2
Anhur
Anhur
tuikka
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 92L
1,505 Elo+
Party 2
Team Averages
Level 79
1,599 SR
1,488 Elo+

VS

Team Averages
Level 86
1,679 SR
1,540 Elo+
Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DarkScreak
Kuzenbo
Level 154
God Stats
12W - 10L
1,944 SR
Queue Stats
205W - 186L
1,573 Elo+
Solo
Tyr
Tyr
Licke06
Tyr
Level 88
God Stats
6W - 2L
1,741 SR
Queue Stats
112W - 86L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
SchlumpfBrot
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,532 Elo+
Party 1
Anhur
Anhur
doroll2
Anhur
Level 28
God Stats
10W - 5L
1,709 SR
Queue Stats
108W - 114L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Boomeri
Ao Kuang
17
5 / 2 / 1
9,164
573
9,872
16,550
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
13
0 / 1 / 6
8,418
526
5,096
12,618
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 6 / 3
8,314
520
4,209
10,422
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
monkejenmonke
Lancelot
14
1 / 8 / 2
8,595
537
11,064
18,120
14,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
tuikka
Anhur
15
3 / 5 / 1
8,984
562
5,955
11,771
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
12 / 1 / 3
10,263
641
13,835
13,573
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
DarkScreak
Kuzenbo
14
2 / 0 / 7
8,833
552
7,000
10,419
12,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
16
3 / 2 / 3
10,150
634
11,552
19,949
14,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
SchlumpfBrot
Kukulkan
15
1 / 3 / 2
9,169
573
9,520
7,243
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
doroll2
Anhur
17
4 / 5 / 0
9,420
589
7,963
14,846
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
22
22
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
12
1
3
13.5
L
Ao Kuang
Boomeri
Ao Kuang
5
2
1
2.75
W
Kuzenbo
DarkScreak
Kuzenbo
2
0
7
5.5
L
Fafnir
0
1
6
3
W
Tyr
3
2
3
2.25
L
1
6
3
0.42
W
Kukulkan
SchlumpfBrot
Kukulkan
1
3
2
0.67
W
Anhur
doroll2
Anhur
4
5
0
0.8
L
Lancelot
monkejenmonke
Lancelot
1
8
2
0.25
L
Anhur
tuikka
Anhur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
49,870
69,481
Taken
66,030
45,392
Mitigated
43,547
17,506
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,835
3,382
0
6,238
13,573
8,113
0
3,763
9,810
0
68,534
L
Ao Kuang
Boomeri
Ao Kuang
9,872
1,679
0
7,307
16,550
7,348
0
3,919
12,631
87,979
1,152
W
Kuzenbo
DarkScreak
Kuzenbo
7,000
2,871
0
1,671
10,419
12,880
113
3,665
6,754
28,129
0
L
Fafnir
5,096
2,041
0
3,858
12,618
16,337
0
5,053
7,565
24,203
4,410
W
Tyr
11,552
1,332
0
9,172
19,949
14,178
163
3,846
16,103
0
91,540
L
4,209
242
0
940
10,422
4,236
0
5,602
4,820
62,362
0
W
Kukulkan
SchlumpfBrot
Kukulkan
9,520
589
0
1,047
7,243
2,513
2,586
4,927
2,316
83,031
737
W
Anhur
doroll2
Anhur
7,963
4,651
0
5,631
14,846
5,863
0
2,860
11,986
0
93,804
L
Lancelot
monkejenmonke
Lancelot
11,064
3,043
0
3,524
18,120
14,437
0
195
17,925
1,039
72,036
L
Anhur
tuikka
Anhur
5,955
2,299
0
1,877
11,771
3,034
0
1,726
10,045
0
58,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
47,835
538
Minions Killed
564
0
Camps Cleared
0
1,583,200
Distance Traveled
1,700,288
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,263
641
90
6
0
433,911
2
L
Ao Kuang
9,164
573
138
9
0
377,346
3
W
Kuzenbo
8,833
552
30
2
0
338,637
6
L
Fafnir
8,418
526
33
2
0
328,555
0
W
Tyr
10,150
634
145
9
0
355,885
7
L
Eset
8,314
520
143
9
0
299,892
0
W
Kukulkan
9,169
573
156
10
0
285,470
0
W
Anhur
9,420
589
143
9
0
286,385
2
L
Lancelot
8,595
537
116
7
0
288,903
1
L
Anhur
8,984
562
108
7
0
288,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role