Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EvaElfieUwU
Odin
Level 149
God Stats
0W - 1L
1,280 SR
Queue Stats
12W - 9L
1,632 Elo+
Party 2
Apollo
Apollo
LangZi
Apollo
Level 129
God Stats
0W - 1L
1,569 SR
Queue Stats
80W - 67L
1,534 Elo+
Party 3
He Bo
He Bo
MаnDown
He Bo
Level 121
God Stats
5W - 3L
1,205 SR
Queue Stats
74W - 42L
1,667 Elo+
Party 3
Surtr
Surtr
Walken
Surtr
Level 125
God Stats
3W - 2L
1,603 SR
Queue Stats
12W - 10L
1,608 Elo+
Party 2
Team Averages
Level 133
1,431 SR
1,588 Elo+

VS

Team Averages
Level 134
1,548 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrDarkness6
Cthulhu
Level 109
God Stats
15W - 10L
1,599 SR
Queue Stats
94W - 96L
1,499 Elo+
Party 1
Neith
Neith
Elusive1170
Neith
Level 225
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 267L
1,537 Elo+
Solo
Shiva
Shiva
Minoa64
Shiva
Level 115
God Stats
19W - 12L
1,641 SR
Queue Stats
311W - 302L
1,494 Elo+
Solo
Cliodhna
Cliodhna
Prudii03
Cliodhna
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 14L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 0 / 0
4,729
473
6,156
11,510
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
5,338
534
3,767
8,299
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
LangZi
Apollo
9
0 / 3 / 1
5,013
501
3,162
8,484
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
MаnDown
He Bo
10
0 / 3 / 0
5,405
541
3,750
6,928
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Walken
Surtr
12
4 / 1 / 1
6,982
698
5,798
7,938
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 0 / 0
7,147
715
6,168
5,171
1,688
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DrDarkness6
Cthulhu
10
1 / 0 / 2
5,827
583
6,505
7,042
4,611
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
5,673
567
6,500
6,964
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
Minoa64
Shiva
10
1 / 3 / 0
6,009
601
5,556
10,306
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Prudii03
Cliodhna
10
1 / 2 / 2
5,337
534
5,321
9,923
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
8
8
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
W
Agni
 
Agni
3
0
0
3
W
Cthulhu
DrDarkness6
Cthulhu
1
0
2
2
W
2
1
1
2.5
L
1
1
2
2
L
Apollo
LangZi
Apollo
0
3
1
0.17
W
Shiva
Minoa64
Shiva
1
3
0
0.33
L
He Bo
MаnDown
He Bo
0
3
0
0
W
Cliodhna
Prudii03
Cliodhna
1
2
2
1
L
Surtr
Walken
Surtr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
30,050
43,159
Taken
39,406
19,627
Mitigated
17,093
11,893
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,156
174
0
1,705
11,510
6,244
0
3,764
7,746
0
27,330
W
Agni
 
Agni
6,168
1,118
0
2,199
5,171
1,688
0
1,646
3,243
55,319
1,222
W
Cthulhu
DrDarkness6
Cthulhu
6,505
807
1,584
3,164
7,042
4,611
31
0
7,042
29,947
0
W
6,500
2,440
0
1,918
6,964
2,572
275
0
6,964
0
47,779
L
3,767
1,348
0
2,508
8,299
2,662
0
3,121
5,178
0
29,819
L
Apollo
LangZi
Apollo
3,162
1,682
0
3,199
8,484
3,188
0
2,741
5,743
0
32,953
W
Shiva
Minoa64
Shiva
5,556
1,610
0
2,444
10,306
4,859
0
420
9,420
0
43,461
L
He Bo
MаnDown
He Bo
3,750
128
0
912
6,928
2,084
0
3,035
3,893
36,602
925
W
Cliodhna
Prudii03
Cliodhna
5,321
1,247
0
4,576
9,923
3,363
0
1,640
7,951
0
39,811
L
Surtr
Walken
Surtr
5,798
2,347
0
3,569
7,938
5,449
0
0
7,938
1,434
43,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
29,993
312
Minions Killed
373
0
Camps Cleared
0
1,087,994
Distance Traveled
1,057,530
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,729
473
32
3
0
225,678
0
W
Agni
7,147
715
100
10
0
212,350
1
W
Cthulhu
5,827
583
39
4
0
223,583
4
W
Neith
5,673
567
86
9
0
166,151
0
L
Odin
5,338
534
55
6
0
251,463
0
L
Apollo
5,013
501
68
7
0
196,545
3
W
Shiva
6,009
601
83
8
0
198,250
4
L
He Bo
5,405
541
76
8
0
196,715
0
W
Cliodhna
5,337
534
65
7
0
257,196
0
L
Surtr
6,982
698
81
8
0
217,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role