Player Matchup

Ymir
Ymir
Gold V
AlmightyAndy
Ymir
Gold V
Level 157
God Stats
5W - 1L
1,812 SR
Queue Stats
238W - 237L
1,342 MMR
Solo
Amaterasu
Amaterasu
Silver I
Erntebefehl
Amaterasu
Silver I
Level 148
God Stats
3W - 1L
1,754 SR
Queue Stats
19W - 17L
1,524 MMR
Party 1
Kali
Kali
Gold V
GurkenRick
Kali
Gold V
Level 140
God Stats
1W - 1L
1,263 SR
Queue Stats
86W - 90L
1,340 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
JotaA4
The Morrigan
Gold IV
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 156L
1,441 MMR
Solo
Ullr
Ullr
Silver I
xXGemAstroidXx
Ullr
Silver I
Level 123
God Stats
1W - 0L
1,798 SR
Queue Stats
8W - 7L
1,416 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,625 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,490 SR
1,414 MMR
Zhong Kui
Zhong Kui
Gold V
AuG--Surf
Zhong Kui
Gold V
Level 158
God Stats
20W - 18L
1,560 SR
Queue Stats
494W - 494L
1,381 MMR
Solo
Athena
Athena
Silver II
LanceVanceDance1
Athena
Silver II
Level 100
God Stats
0W - 1L
1,312 SR
Queue Stats
43W - 53L
1,463 MMR
Solo
Neith
Neith
Gold IV
O-L-ll-V-3-R-A
Neith
Gold IV
Level 147
God Stats
22W - 28L
1,451 SR
Queue Stats
354W - 356L
1,433 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Roleurface
Ao Kuang
Silver IV
Level 140
God Stats
70W - 63L
1,482 SR
Queue Stats
198W - 210L
1,339 MMR
Solo
Chaac
Chaac
Silver II
alvaritomo
Chaac
Silver II
Level 47
God Stats
2W - 3L
1,646 SR
Queue Stats
10W - 18L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,988
538
6,077
11,028
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Erntebefehl
Amaterasu
14
2 / 2 / 3
8,623
663
10,186
16,468
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 0 / 4
8,984
691
10,933
14,280
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
JotaA4
The Morrigan
13
1 / 0 / 6
7,334
564
6,429
5,191
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 3
7,981
614
8,294
9,807
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneLokiHou YiBellona

VS

Bans
OsirisAnhurApolloBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AuG--Surf
Zhong Kui
12
0 / 3 / 0
6,634
510
5,603
8,793
7,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 3 / 2
5,825
448
3,534
12,736
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 5 / 0
6,738
518
9,963
10,629
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
Roleurface
Ao Kuang
11
0 / 4 / 0
5,937
457
3,999
11,940
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
11
2 / 3 / 0
6,708
516
9,048
14,725
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
5
5
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Zhong Kui
AuG--Surf
Zhong Kui
0
3
0
0
W
Amaterasu
Erntebefehl
Amaterasu
2
2
3
1.75
W
10
0
4
12
W
The Morrigan
JotaA4
The Morrigan
1
0
6
4
L
0
3
2
0.33
L
3
5
0
0.6
L
Ao Kuang
Roleurface
Ao Kuang
0
4
0
0
L
Chaac
2
3
0
0.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
32,147
56,774
Taken
58,823
35,033
Mitigated
37,249
24,530
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,077
1,300
0
2,187
11,028
9,327
0
4,412
6,485
23,172
0
L
Zhong Kui
AuG--Surf
Zhong Kui
5,603
661
0
3,881
8,793
7,276
0
2,836
5,599
58,723
1,586
W
Amaterasu
Erntebefehl
Amaterasu
10,186
3,046
0
8,590
16,468
12,526
504
2,337
13,295
0
71,229
W
10,933
5,422
0
12,347
14,280
7,026
0
2,566
11,626
0
75,832
W
The Morrigan
JotaA4
The Morrigan
6,429
982
0
750
5,191
2,315
0
3,413
1,778
53,156
1,157
L
3,534
1,153
263
3,358
12,736
11,109
0
6,221
6,229
14,059
0
L
9,963
3,717
0
1,691
10,629
4,068
0
534
10,095
0
52,006
L
Ao Kuang
Roleurface
Ao Kuang
3,999
1,012
0
2,678
11,940
4,853
0
917
10,858
49,529
3,336
L
Chaac
9,048
2,102
0
6,681
14,725
9,943
0
1,183
12,610
0
43,181
W
8,294
4,065
0
656
9,807
3,839
80
347
9,460
0
55,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
31,842
455
Minions Killed
353
0
Camps Cleared
0
1,405,627
Distance Traveled
1,282,126
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,988
538
20
2
0
269,189
2
L
Zhong Kui
6,634
510
105
8
0
226,293
0
W
Amaterasu
8,623
663
119
9
0
271,174
3
W
Kali
8,984
691
119
9
0
325,641
0
W
The Morrigan
7,334
564
100
8
0
279,819
0
L
Athena
5,825
448
17
1
0
298,594
3
L
Neith
6,738
518
74
6
0
213,773
0
L
Ao Kuang
5,937
457
88
7
0
266,039
0
L
Chaac
6,708
516
69
5
0
277,427
3
W
Ullr
7,981
614
97
7
0
259,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role