Player Matchup

Neith
Neith
HBR-_-KRAK3N
Neith
Level 37
God Stats
3W - 7L
1,471 SR
Queue Stats
268W - 259L
1,419 Elo+
Party 1
Vulcan
Vulcan
L13-CHA33A
Vulcan
Level 47
God Stats
18W - 11L
1,544 SR
Queue Stats
226W - 212L
1,452 Elo+
Party 1
Bellona
Bellona
Scriptiee
Bellona
Level 87
God Stats
22W - 15L
1,730 SR
Queue Stats
32W - 19L
1,547 Elo+
Solo
Ne Zha
Ne Zha
hackyster
Ne Zha
Level 117
God Stats
0W - 3L
1,482 SR
Queue Stats
160W - 152L
1,498 Elo+
Party 1
Bacchus
Bacchus
mefedronBOY
Bacchus
Level 67
God Stats
108W - 67L
1,623 SR
Queue Stats
204W - 199L
1,500 Elo+
Solo
Team Averages
Level 71
1,570 SR
1,483 Elo+

VS

Team Averages
Level 86
1,555 SR
1,444 Elo+
Izanami
Izanami
DIMITRI_D_SNIPER
Izanami
Level 58
God Stats
58W - 70L
1,485 SR
Queue Stats
59W - 71L
1,440 Elo+
Solo
Cthulhu
Cthulhu
DrDr4go
Cthulhu
Level 48
God Stats
40W - 21L
1,604 SR
Queue Stats
118W - 93L
1,503 Elo+
Solo
Charon
Charon
Konfetich
Charon
Level 97
God Stats
7W - 10L
1,446 SR
Queue Stats
413W - 454L
1,475 Elo+
Solo
Janus
Janus
itsAR3NA
Janus
Level 103
God Stats
6W - 5L
1,500 SR
Queue Stats
182W - 200L
1,342 Elo+
Party 2
Ullr
Ullr
unknown_YJ_
Ullr
Level 123
God Stats
5W - 0L
1,742 SR
Queue Stats
263W - 267L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
9,822
468
6,920
11,972
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
L13-CHA33A
Vulcan
15
1 / 5 / 3
9,470
451
15,713
12,380
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Scriptiee
Bellona
12
0 / 7 / 2
8,248
393
8,323
15,206
12,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
hackyster
Ne Zha
16
3 / 5 / 1
9,455
450
7,084
19,520
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
mefedronBOY
Bacchus
13
1 / 3 / 3
9,374
446
9,359
17,350
18,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
12,278
585
5,813
11,560
5,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DrDr4go
Cthulhu
17
8 / 1 / 6
11,838
564
13,332
17,416
20,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Konfetich
Charon
15
2 / 1 / 6
10,080
480
7,916
14,684
13,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
itsAR3NA
Janus
15
4 / 4 / 7
10,275
489
9,858
15,543
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
6 / 0 / 9
10,787
514
10,431
18,865
8,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
22
22
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Cthulhu
DrDr4go
Cthulhu
8
1
6
11
L
2
2
1
1.25
W
Charon
Konfetich
Charon
2
1
6
5
L
Vulcan
L13-CHA33A
Vulcan
1
5
3
0.5
L
Bellona
Scriptiee
Bellona
0
7
2
0.14
L
Ne Zha
hackyster
Ne Zha
3
5
1
0.7
W
Janus
itsAR3NA
Janus
4
4
7
1.88
L
Bacchus
mefedronBOY
Bacchus
1
3
3
0.83
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
47,350
76,428
Taken
78,068
50,971
Mitigated
54,728
20,132
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,813
4,348
0
4,392
11,560
5,813
3,710
1,260
10,300
0
132,610
W
Cthulhu
DrDr4go
Cthulhu
13,332
1,084
1,054
3,702
17,416
20,172
0
2,513
14,430
75,009
3,344
L
6,920
2,403
0
4,754
11,972
5,204
798
1,718
10,178
0
78,846
W
Charon
Konfetich
Charon
7,916
1,277
0
1,708
14,684
13,446
360
7,552
6,956
39,130
0
L
Vulcan
L13-CHA33A
Vulcan
15,713
9,230
0
2,620
12,380
5,372
0
8,481
3,273
75,403
1,395
L
Bellona
Scriptiee
Bellona
8,323
1,614
0
1,295
15,206
12,882
0
6,207
8,166
0
35,039
L
Ne Zha
hackyster
Ne Zha
7,084
3,586
0
6,475
19,520
8,627
0
5,776
13,204
0
77,706
W
Janus
itsAR3NA
Janus
9,858
101
0
4,240
15,543
6,374
240
7,789
7,592
77,763
1,436
L
Bacchus
mefedronBOY
Bacchus
9,359
694
0
4,988
17,350
18,886
0
7,273
9,772
38,047
4,008
W
10,431
3,157
0
10,231
18,865
8,923
0
5,491
13,160
0
79,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
55,258
431
Minions Killed
635
0
Camps Cleared
0
2,034,317
Distance Traveled
2,076,509
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,278
585
211
10
0
377,047
3
W
Cthulhu
11,838
564
125
6
0
390,030
10
L
Neith
9,822
468
116
6
0
423,475
4
W
Charon
10,080
480
45
2
0
417,982
6
L
Vulcan
9,470
451
132
6
0
405,149
7
L
Bellona
8,248
393
54
3
0
389,107
3
L
Ne Zha
9,455
450
93
4
0
406,177
0
W
Janus
10,275
489
159
8
0
430,033
0
L
Bacchus
9,374
446
36
2
0
410,409
4
W
Ullr
10,787
514
95
5
0
461,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role