Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
AjaxKenX
Kali
Silver II
Level 154
God Stats
1W - 3L
1,694 SR
Queue Stats
21W - 15L
1,649 MMR
Solo
Camazotz
Camazotz
Silver I
Kadam
Camazotz
Silver I
Level 156
God Stats
2W - 1L
1,836 SR
Queue Stats
177W - 194L
1,060 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,606 SR
1,442 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 183
1,641 SR
1,526 MMR
Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
JonnySilverhandV
Kuzenbo
Gold I
Level 263
God Stats
6W - 3L
1,531 SR
Queue Stats
109W - 119L
1,499 MMR
Solo
Da Ji
Da Ji
Platinum IV
TrafálgarLaw
Da Ji
Platinum IV
Level 147
God Stats
5W - 1L
1,923 SR
Queue Stats
119W - 121L
1,765 MMR
Solo
Rama
Rama
Gold V
ilusta87
Rama
Gold V
Level 125
God Stats
11W - 17L
1,443 SR
Queue Stats
71W - 86L
1,281 MMR
Solo
Zeus
Zeus
Gold I
tdTommmy
Zeus
Gold I
Level 222
God Stats
6W - 1L
1,810 SR
Queue Stats
131W - 124L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 0 / 0
3,332
666
711
1,675
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
5
0 / 0 / 0
3,208
642
1,764
2,669
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
3
0 / 0 / 0
2,945
589
425
2,376
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
6
2 / 1 / 0
3,492
698
1,919
4,850
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Kadam
Camazotz
6
0 / 3 / 1
3,339
668
2,567
4,384
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoThanatosAo Kuang

VS

Bans
ThothThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
2 / 2 / 2
3,970
794
2,447
5,622
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,519
704
762
2,606
1,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
3,748
750
1,847
3,734
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
6
0 / 0 / 0
3,291
658
1,819
1,704
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
7
0 / 0 / 0
3,856
771
1,638
1,847
420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Skadi
 
Skadi
0
0
0
0
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Cu Chulainn
 
Cu Chulainn
2
2
2
1.5
L
Kali
2
1
0
2
W
0
0
0
0
L
Camazotz
Kadam
Camazotz
0
3
1
0.17
W
2
0
0
2
W
Rama
0
0
0
0
W
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,386
Damage
8,513
15,954
Taken
15,513
5,024
Mitigated
7,254
5,565
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
711
434
0
250
1,675
521
0
1,465
210
12,082
257
L
Skadi
 
Skadi
1,764
854
0
1,621
2,669
684
0
613
2,056
0
19,974
L
Xing Tian
 
Xing Tian
425
44
69
504
2,376
1,138
0
149
2,227
4,874
0
W
Cu Chulainn
 
Cu Chulainn
2,447
852
0
1,758
5,622
3,528
0
0
5,622
0
17,066
L
Kali
1,919
766
0
1,898
4,850
1,524
0
173
4,677
0
17,457
W
762
466
0
1,098
2,606
1,665
0
287
2,319
9,916
0
L
Camazotz
Kadam
Camazotz
2,567
1,097
0
1,223
4,384
1,157
0
0
4,384
0
15,310
W
1,847
566
0
2,033
3,734
1,115
0
210
3,524
0
12,058
W
Rama
1,819
1,561
0
607
1,704
526
0
138
1,566
0
22,798
W
Zeus
1,638
250
0
1,011
1,847
420
0
421
1,380
23,250
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,316
Gold Earned
18,384
137
Minions Killed
168
0
Camps Cleared
0
457,934
Distance Traveled
518,080
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,332
666
31
6
0
95,476
0
L
Skadi
3,208
642
41
8
0
78,494
0
L
Xing Tian
2,945
589
12
2
0
56,300
2
W
Cu Chulainn
3,970
794
31
6
0
91,950
0
L
Kali
3,492
698
27
5
0
122,369
1
W
Kuzenbo
3,519
704
10
2
0
105,678
0
L
Camazotz
3,339
668
26
5
0
105,295
0
W
Da Ji
3,748
750
24
5
0
124,056
0
W
Rama
3,291
658
45
9
0
98,648
0
W
Zeus
3,856
771
58
12
0
97,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role