Player Matchup

Ares
Ares
Runicz6
Ares
Level 125
God Stats
4W - 2L
1,823 SR
Queue Stats
198W - 175L
1,497 Elo+
Solo
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 114
God Stats
359W - 271L
1,640 SR
Queue Stats
493W - 457L
1,558 Elo+
Solo
Lancelot
Lancelot
TriforceHero75
Lancelot
Level 99
God Stats
6W - 4L
1,558 SR
Queue Stats
72W - 61L
1,501 Elo+
Solo
Zeus
Zeus
chromattic
Zeus
Level 145
God Stats
40W - 29L
1,601 SR
Queue Stats
181W - 185L
1,565 Elo+
Solo
Osiris
Osiris
thereelsniperboy
Osiris
Level 65
God Stats
1W - 0L
1,740 SR
Queue Stats
156W - 144L
1,579 Elo+
Solo
Team Averages
Level 110
1,673 SR
1,540 Elo+

VS

Team Averages
Level 80
1,562 SR
1,478 Elo+
Medusa
Medusa
DRH_a2bordlands
Medusa
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 78L
1,438 Elo+
Solo
Cupid
Cupid
DaddyEspresso
Cupid
Level 33
God Stats
8W - 6L
1,500 SR
Queue Stats
94W - 95L
1,481 Elo+
Solo
Jormungandr
Jormungandr
Gh0sted136
Jormungandr
Level 67
God Stats
14W - 6L
1,681 SR
Queue Stats
296W - 272L
1,521 Elo+
Solo
Poseidon
Poseidon
NiuBi69
Poseidon
Level 72
God Stats
13W - 11L
1,627 SR
Queue Stats
172W - 177L
1,454 Elo+
Solo
Chiron
Chiron
StoniestBowl2
Chiron
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 219L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Runicz6
Ares
11
4 / 0 / 3
6,879
688
3,228
7,916
6,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 3
6,123
612
7,146
6,220
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
11
0 / 1 / 5
6,019
602
3,835
9,997
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 0
6,379
638
3,567
3,639
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 1
6,725
673
5,933
8,302
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,086
409
2,333
3,586
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 1 / 2
5,746
575
6,104
9,222
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Gh0sted136
Jormungandr
9
0 / 4 / 0
4,587
459
2,973
9,821
8,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
NiuBi69
Poseidon
11
2 / 2 / 1
6,118
612
3,101
5,685
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,342
534
4,070
9,389
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
1
2
3
L
Jormungandr
Gh0sted136
Jormungandr
0
4
0
0
L
Poseidon
NiuBi69
Poseidon
2
2
1
1.25
W
Ares
Runicz6
Ares
4
0
3
5.5
L
0
2
1
0.25
W
3
0
3
4.5
W
Lancelot
0
1
5
2.5
W
2
2
0
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
18,581
36,074
Taken
37,703
20,189
Mitigated
17,808
12,010
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,333
1,163
0
963
3,586
1,073
0
690
2,896
0
16,931
L
6,104
3,089
0
2,741
9,222
3,316
0
1,142
8,080
0
46,340
L
Jormungandr
Gh0sted136
Jormungandr
2,973
616
0
1,293
9,821
8,401
0
2,335
7,486
29,497
362
L
Poseidon
NiuBi69
Poseidon
3,101
707
0
2,245
5,685
1,913
0
2,045
3,640
46,636
1,788
W
Ares
Runicz6
Ares
3,228
394
0
2,030
7,916
6,581
135
1,983
5,933
15,663
3,278
L
4,070
1,203
0
3,116
9,389
3,105
0
458
8,291
0
33,080
W
7,146
2,805
0
1,351
6,220
2,890
597
2,774
3,446
0
50,518
W
Lancelot
3,835
503
0
4,443
9,997
4,000
0
686
9,311
0
42,017
W
3,567
129
0
698
3,639
894
0
476
3,163
48,292
823
W
5,933
1,178
0
3,488
8,302
5,824
0
99
8,203
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
25,879
308
Minions Killed
296
0
Camps Cleared
0
1,051,192
Distance Traveled
886,581
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,086
409
25
3
0
110,359
0
L
Cupid
5,746
575
76
8
0
207,826
0
L
Jormungandr
4,587
459
47
5
0
189,628
2
L
Poseidon
6,118
612
87
9
0
210,663
0
W
Ares
6,879
688
30
3
0
214,136
2
L
Chiron
5,342
534
61
6
0
168,105
0
W
Medusa
6,123
612
52
5
0
195,229
0
W
Lancelot
6,019
602
73
7
0
243,413
2
W
Zeus
6,379
638
79
8
0
190,671
1
W
Osiris
6,725
673
74
7
0
207,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role