Player Matchup

Serqet
Serqet
PerclessJoe
Serqet
Level 148
God Stats
1W - 1L
1,301 SR
Queue Stats
43W - 37L
1,545 Elo+
Party 2
Bacchus
Bacchus
ServingShaft
Bacchus
Level 4
God Stats
3W - 0L
1,847 SR
Queue Stats
3W - 3L
1,370 Elo+
Party 2
Sylvanus
Sylvanus
SkellyBelly5280
Sylvanus
Level 102
God Stats
35W - 36L
1,603 SR
Queue Stats
178W - 166L
1,479 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheKappaNoKap
Ah Muzen Cab
Level 138
God Stats
5W - 8L
1,239 SR
Queue Stats
235W - 236L
1,489 Elo+
Party 3
Olorun
Olorun
iiMiraclez
Olorun
Level 137
God Stats
5W - 1L
1,726 SR
Queue Stats
29W - 24L
1,556 Elo+
Party 2
Team Averages
Level 106
1,543 SR
1,488 Elo+

VS

Team Averages
Level 133
1,520 SR
1,471 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EvilCylinder46
Bacchus
Level 151
God Stats
3W - 2L
1,460 SR
Queue Stats
47W - 47L
1,541 Elo+
Solo
Loki
Loki
ForbiddenW0lf
Loki
Level 124
God Stats
12W - 11L
1,546 SR
Queue Stats
59W - 60L
1,494 Elo+
Party 1
Ra
Ra
Psycho_boy11111
Ra
Level 116
God Stats
1W - 1L
1,593 SR
Queue Stats
87W - 107L
1,384 Elo+
Solo
Heimdallr
Heimdallr
ninjamull
Heimdallr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 33L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
3 / 1 / 1
4,802
600
3,488
5,762
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ServingShaft
Bacchus
7
0 / 2 / 0
4,053
507
1,247
4,974
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
7
1 / 2 / 0
4,125
516
1,474
5,200
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TheKappaNoKap
Ah Muzen Cab
11
3 / 0 / 2
5,979
747
3,523
5,591
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
iiMiraclez
Olorun
6
0 / 3 / 0
3,776
472
1,919
5,997
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 1 / 2
5,442
680
3,794
5,220
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

8
1 / 0 / 4
5,198
650
3,469
4,087
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 2
4,875
609
4,204
6,537
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,098
512
1,665
3,657
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ninjamull
Heimdallr
9
4 / 0 / 1
5,209
651
3,660
3,647
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
8
8
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
2
2
L
1
0
4
3
L
2
3
2
1
W
Serqet
3
1
1
3.5
L
0
3
0
0
W
Bacchus
ServingShaft
Bacchus
0
2
0
0
W
Sylvanus
1
2
0
0.5
W
Ah Muzen Cab
TheKappaNoKap
Ah Muzen Cab
3
0
2
4
W
Olorun
iiMiraclez
Olorun
0
3
0
0
L
Heimdallr
ninjamull
Heimdallr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
16,792
27,524
Taken
23,148
13,981
Mitigated
9,773
5,296
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,794
1,034
0
511
5,220
1,909
0
1,128
3,677
577
32,022
L
3,469
390
0
1,408
4,087
2,918
0
1,564
2,523
17,292
2,127
L
4,204
1,131
0
500
6,537
2,419
0
0
6,477
0
30,564
W
Serqet
3,488
943
0
750
5,762
2,418
0
576
5,078
0
26,184
L
1,665
368
72
626
3,657
1,046
0
0
3,525
17,608
0
W
Bacchus
ServingShaft
Bacchus
1,247
315
0
1,005
4,974
3,941
0
966
4,008
6,554
0
W
Sylvanus
1,474
181
110
914
5,200
3,560
0
177
5,023
12,946
1,249
W
Ah Muzen Cab
TheKappaNoKap
Ah Muzen Cab
3,523
1,769
0
1,305
5,591
1,964
0
807
4,610
0
48,728
W
Olorun
iiMiraclez
Olorun
1,919
1,109
192
1,020
5,997
2,098
0
2,354
3,643
24,105
0
L
Heimdallr
ninjamull
Heimdallr
3,660
1,761
0
1,614
3,647
1,481
0
1,602
2,045
0
31,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
24,822
199
Minions Killed
215
0
Camps Cleared
0
801,020
Distance Traveled
759,947
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,442
680
49
6
0
154,732
0
L
Bacchus
5,198
650
30
4
0
165,630
3
L
Loki
4,875
609
46
6
0
175,393
0
W
Serqet
4,802
600
49
6
0
215,024
2
L
Ra
4,098
512
40
5
0
113,417
0
W
Bacchus
4,053
507
8
1
0
157,156
0
W
Sylvanus
4,125
516
28
4
0
93,799
1
W
Ah Muzen Cab
5,979
747
77
10
0
163,239
0
W
Olorun
3,776
472
37
5
0
171,802
0
L
Heimdallr
5,209
651
50
6
0
150,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role