Player Matchup

The Morrigan
The Morrigan
Silver I
 
The Morrigan
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
EmilioLujano
Heimdallr
Platinum V
Level 145
God Stats
26W - 26L
1,553 SR
Queue Stats
269W - 261L
1,606 MMR
Solo
Surtr
Surtr
Gold III
Sirgk
Surtr
Gold III
Level 138
God Stats
16W - 10L
1,618 SR
Queue Stats
165W - 171L
1,622 MMR
Solo
Thoth
Thoth
Gold II
TheSeaJayy
Thoth
Gold II
Level 166
God Stats
4W - 3L
1,619 SR
Queue Stats
132W - 128L
1,538 MMR
Solo
Cerberus
Cerberus
Silver I
iEnvy GreenNuts
Cerberus
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,597 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,558 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,538 SR
1,587 MMR
Anubis
Anubis
Bronze III
Eldrik Woods
Anubis
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Exterieur
Anhur
Gold IV
Level 153
God Stats
27W - 38L
1,390 SR
Queue Stats
165W - 179L
1,479 MMR
Solo
Mercury
Mercury
Gold II
OutDuell
Mercury
Gold II
Level 156
God Stats
2W - 1L
1,847 SR
Queue Stats
150W - 151L
1,431 MMR
Solo
Sylvanus
Sylvanus
Gold V
Thee_Doc_
Sylvanus
Gold V
Level 128
God Stats
1W - 4L
1,254 SR
Queue Stats
68W - 68L
1,499 MMR
Solo
Cthulhu
Cthulhu
Platinum I
xIts_Roger
Cthulhu
Platinum I
Level 143
God Stats
8W - 9L
1,701 SR
Queue Stats
140W - 137L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 1 / 3
8,118
541
7,790
10,012
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
EmilioLujano
Heimdallr
16
2 / 4 / 0
9,066
604
10,079
12,768
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Sirgk
Surtr
15
3 / 0 / 2
8,774
585
9,303
16,842
11,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
14
3 / 3 / 1
8,354
557
8,102
6,637
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
1 / 4 / 3
7,220
481
3,751
16,276
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
BellonaKukulkanAthenaOsiris

VS

Bans
ThanatosKaliArachneNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 3 / 1
5,875
392
1,549
6,832
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Exterieur
Anhur
16
5 / 2 / 2
9,073
605
11,782
12,776
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
OutDuell
Mercury
15
3 / 4 / 4
8,396
560
5,426
14,898
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
Thee_Doc_
Sylvanus
13
3 / 1 / 4
8,281
552
5,428
11,312
7,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
xIts_Roger
Cthulhu
14
0 / 3 / 1
7,930
529
13,361
15,940
13,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
12
12
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
3
5.5
L
Anubis
1
3
1
0.5
W
Heimdallr
EmilioLujano
Heimdallr
2
4
0
0.5
L
Anhur
Exterieur
Anhur
5
2
2
3
L
Mercury
OutDuell
Mercury
3
4
4
1.25
W
Surtr
Sirgk
Surtr
3
0
2
4
W
Thoth
3
3
1
1.17
L
Sylvanus
Thee_Doc_
Sylvanus
3
1
4
5
W
Cerberus
1
4
3
0.63
L
Cthulhu
xIts_Roger
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
37,546
62,535
Taken
61,758
30,990
Mitigated
35,780
22,131
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,790
1,579
0
6,462
10,012
3,828
0
1,386
8,448
69,287
1,683
L
Anubis
1,549
45
0
1,129
6,832
2,807
0
4,467
2,365
21,878
0
W
Heimdallr
EmilioLujano
Heimdallr
10,079
5,340
0
2,351
12,768
4,648
0
763
12,005
0
80,329
L
Anhur
Exterieur
Anhur
11,782
7,007
0
5,488
12,776
5,807
0
1,134
11,642
0
77,909
L
Mercury
OutDuell
Mercury
5,426
3,441
0
1,591
14,898
5,836
0
4,597
10,301
0
72,809
W
Surtr
Sirgk
Surtr
9,303
3,422
0
7,767
16,842
11,391
0
9,946
5,515
3,279
61,791
W
Thoth
8,102
266
0
290
6,637
2,188
93
1,820
4,789
61,115
0
L
Sylvanus
Thee_Doc_
Sylvanus
5,428
1,209
1,718
3,841
11,312
7,412
0
4,577
6,735
32,371
150
W
Cerberus
3,751
574
0
5,261
16,276
8,935
0
4,004
12,120
24,752
541
L
Cthulhu
xIts_Roger
Cthulhu
13,361
561
0
3,037
15,940
13,918
0
6,030
9,910
62,659
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
39,555
488
Minions Killed
432
0
Camps Cleared
0
1,467,344
Distance Traveled
1,440,656
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,118
541
109
7
0
311,860
0
L
Anubis
5,875
392
34
2
0
187,957
0
W
Heimdallr
9,066
604
131
9
0
269,444
0
L
Anhur
9,073
605
118
8
0
320,202
5
L
Mercury
8,396
560
105
7
0
333,009
2
W
Surtr
8,774
585
113
8
0
296,107
4
W
Thoth
8,354
557
93
6
0
292,569
0
L
Sylvanus
8,281
552
49
3
0
291,177
5
W
Cerberus
7,220
481
42
3
0
297,364
3
L
Cthulhu
7,930
529
126
8
0
308,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role