Player Matchup

Rama
Rama
Gold III
CallMeRoc
Rama
Gold III
Level 185
God Stats
3W - 5L
1,456 SR
Queue Stats
154W - 163L
1,557 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Cypress96
Gilgamesh
Silver III
Level 86
God Stats
0W - 2L
1,605 SR
Queue Stats
17W - 24L
1,538 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Hirschy
Baba Yaga
Gold III
Level 146
God Stats
1W - 1L
1,823 SR
Queue Stats
172W - 165L
1,566 MMR
Solo
Chang'e
Chang'e
Platinum V
RegiRoyce
Chang'e
Platinum V
Level 158
God Stats
82W - 75L
1,647 SR
Queue Stats
511W - 521L
1,544 MMR
Solo
Kali
Kali
Gold IV
bobola133
Kali
Gold IV
Level 122
God Stats
1W - 1L
1,707 SR
Queue Stats
49W - 51L
1,581 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,647 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,683 SR
1,551 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BlackDeathReign
Kuzenbo
Silver II
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 124L
1,509 MMR
Solo
Odin
Odin
Gold III
OniXXVI
Odin
Gold III
Level 157
God Stats
8W - 4L
1,800 SR
Queue Stats
41W - 34L
1,650 MMR
Party 1
Merlin
Merlin
Gold III
SDS1
Merlin
Gold III
Level 73
God Stats
1W - 1L
1,970 SR
Queue Stats
34W - 30L
1,583 MMR
Party 1
Bastet
Bastet
Gold III
bigchvngus
Bastet
Gold III
Level 108
God Stats
8W - 10L
1,644 SR
Queue Stats
303W - 312L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 1 / 0
4,876
542
1,647
5,303
1,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Cypress96
Gilgamesh
9
0 / 1 / 0
5,081
565
2,700
8,299
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Hirschy
Baba Yaga
10
0 / 0 / 0
5,163
574
2,398
3,201
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
RegiRoyce
Chang'e
9
0 / 1 / 0
4,971
552
2,615
6,986
2,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
8
0 / 3 / 0
4,405
489
1,114
8,190
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ThothSusanoAchillesAthena

VS

Bans
AgniErlang ShenThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 1
5,742
638
4,686
4,378
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 0 / 3
5,695
633
2,812
4,273
3,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
OniXXVI
Odin
11
0 / 0 / 1
6,204
689
5,055
7,569
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SDS1
Merlin
12
1 / 0 / 0
6,432
715
2,111
3,478
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
bigchvngus
Bastet
9
3 / 0 / 2
5,367
596
3,587
5,148
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
1
0
3
2.5
L
Rama
0
1
0
0
L
Gilgamesh
Cypress96
Gilgamesh
0
1
0
0
L
Baba Yaga
Hirschy
Baba Yaga
0
0
0
0
W
Odin
OniXXVI
Odin
0
0
1
0.5
L
Chang'e
RegiRoyce
Chang'e
0
1
0
0
W
Merlin
SDS1
Merlin
1
0
0
1
W
Bastet
bigchvngus
Bastet
3
0
2
4
L
Kali
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,474
Damage
18,251
31,979
Taken
24,846
14,139
Mitigated
11,594
11,474
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,686
1,525
0
479
4,378
1,652
908
998
3,380
0
48,166
W
2,812
1,147
246
2,218
4,273
3,837
293
1,362
2,841
14,481
1,620
L
Rama
1,647
1,366
0
1,705
5,303
1,630
0
841
4,462
0
27,889
L
Gilgamesh
Cypress96
Gilgamesh
2,700
555
0
2,395
8,299
5,790
0
606
7,693
0
31,065
L
Baba Yaga
Hirschy
Baba Yaga
2,398
42
0
1,045
3,201
1,277
0
719
2,482
37,258
609
W
Odin
OniXXVI
Odin
5,055
1,128
0
2,425
7,569
3,317
0
946
6,108
0
49,323
L
Chang'e
RegiRoyce
Chang'e
2,615
340
346
3,032
6,986
2,716
0
1,447
5,539
28,505
0
W
Merlin
SDS1
Merlin
2,111
41
0
1,010
3,478
1,155
0
374
3,019
57,814
0
W
Bastet
bigchvngus
Bastet
3,587
655
0
3,352
5,148
1,633
0
1,047
3,991
0
24,875
L
Kali
1,114
445
0
2,951
8,190
2,726
0
1,310
6,880
0
22,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,496
Gold Earned
29,440
313
Minions Killed
343
0
Camps Cleared
0
949,243
Distance Traveled
1,040,759
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,742
638
76
8
0
181,061
2
W
Kuzenbo
5,695
633
22
2
0
218,986
0
L
Rama
4,876
542
67
7
0
170,461
0
L
Gilgamesh
5,081
565
63
7
0
179,688
2
L
Baba Yaga
5,163
574
98
11
0
213,920
0
W
Odin
6,204
689
90
10
0
205,022
2
L
Chang'e
4,971
552
39
4
0
195,465
0
W
Merlin
6,432
715
118
13
0
190,311
1
W
Bastet
5,367
596
37
4
0
245,379
0
L
Kali
4,405
489
46
5
0
189,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role