Player Matchup

Thor
Thor
DaTude
Thor
Level 100
God Stats
5W - 6L
1,519 SR
Queue Stats
288W - 314L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
EnnuiQueen
Erlang Shen
Level 65
God Stats
2W - 1L
1,830 SR
Queue Stats
129W - 180L
1,405 Elo+
Solo
He Bo
He Bo
SauceGod26_
He Bo
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 104L
1,534 Elo+
Solo
Ix Chel
Ix Chel
gunster2020
Ix Chel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tha_t8ke0va
Gilgamesh
Level 159
God Stats
3W - 2L
1,699 SR
Queue Stats
361W - 357L
1,444 Elo+
Solo
Team Averages
Level 105
1,610 SR
1,454 Elo+

VS

Team Averages
Level 124
1,555 SR
1,454 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsBooDuh
Danzaburou
Level 126
God Stats
6W - 4L
1,555 SR
Queue Stats
192W - 176L
1,396 Elo+
Solo
Ares
Ares
Pava1987naughty
Ares
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 102L
1,471 Elo+
Solo
Chang'e
Chang'e
Twitch4MEH
Chang'e
Level 89
God Stats
2W - 2L
1,719 SR
Queue Stats
634W - 706L
1,416 Elo+
Solo
Sobek
Sobek
zeromortal
Sobek
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 177L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DaTude
Thor
13
1 / 4 / 12
7,263
726
4,804
9,351
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
EnnuiQueen
Erlang Shen
14
3 / 5 / 10
7,804
780
8,038
15,930
17,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 3 / 11
7,985
799
14,422
9,561
4,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
gunster2020
Ix Chel
14
4 / 4 / 8
8,011
801
13,326
10,320
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
tha_t8ke0va
Gilgamesh
13
5 / 4 / 6
8,079
808
13,068
12,521
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 15
9,147
915
14,051
10,560
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ItsBooDuh
Danzaburou
16
6 / 4 / 9
9,874
987
16,440
14,503
7,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 14
8,593
859
6,664
14,632
13,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Twitch4MEH
Chang'e
15
6 / 3 / 7
8,873
887
6,394
10,344
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
14
3 / 5 / 12
8,591
859
5,256
16,295
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
77
16
Kills
20
20
Deaths
17
47
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
15
5.25
L
Thor
DaTude
Thor
1
4
12
1.75
L
Erlang Shen
EnnuiQueen
Erlang Shen
3
5
10
1.6
W
Danzaburou
ItsBooDuh
Danzaburou
6
4
9
2.63
W
2
3
14
3
L
3
3
11
2.83
W
Chang'e
Twitch4MEH
Chang'e
6
3
7
3.17
L
Ix Chel
gunster2020
Ix Chel
4
4
8
2
L
Gilgamesh
tha_t8ke0va
Gilgamesh
5
4
6
2
W
Sobek
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,658
Damage
48,805
57,683
Taken
66,334
38,342
Mitigated
46,829
15,642
Healing
28,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,051
2,956
222
2,841
10,560
4,530
1,209
4,151
6,053
28,245
0
L
Thor
DaTude
Thor
4,804
675
220
10
9,351
4,352
0
5,216
4,135
0
9,766
L
Erlang Shen
EnnuiQueen
Erlang Shen
8,038
3,837
1,141
4,209
15,930
17,305
65
7,781
8,149
0
11,594
W
Danzaburou
ItsBooDuh
Danzaburou
16,440
7,872
684
3,958
14,503
7,168
800
5,693
8,207
0
30,945
W
6,664
823
1,735
1,678
14,632
13,849
715
5,633
8,125
14,187
0
L
14,422
849
1,062
973
9,561
4,416
90
6,185
3,376
23,392
759
W
Chang'e
Twitch4MEH
Chang'e
6,394
971
8,020
4,215
10,344
4,307
268
4,040
5,730
12,488
0
L
Ix Chel
gunster2020
Ix Chel
13,326
1,718
1,776
2,773
10,320
4,992
0
5,738
4,582
23,773
797
L
Gilgamesh
tha_t8ke0va
Gilgamesh
13,068
3,279
355
3,123
12,521
7,277
0
7,275
5,246
0
19,185
W
Sobek
5,256
225
1,674
3,239
16,295
16,975
156
5,985
9,597
11,115
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
45,078
85
Minions Killed
111
0
Camps Cleared
0
917,041
Distance Traveled
992,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,147
915
32
3
0
200,225
0
L
Thor
7,263
726
11
1
0
190,452
0
L
Erlang Shen
7,804
780
13
1
0
182,526
0
W
Danzaburou
9,874
987
38
4
0
190,381
0
W
Ares
8,593
859
21
2
0
221,076
0
L
He Bo
7,985
799
22
2
0
179,882
0
W
Chang'e
8,873
887
13
1
0
187,689
0
L
Ix Chel
8,011
801
28
3
0
194,573
0
L
Gilgamesh
8,079
808
11
1
0
169,608
0
W
Sobek
8,591
859
7
1
0
193,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role