Player Matchup

Bellona
Bellona
Janmagic_
Bellona
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
72W - 95L
1,536 Elo+
Party 1
Charon
Charon
Jgarc1892000
Charon
Level 109
God Stats
2W - 2L
1,142 SR
Queue Stats
276W - 301L
1,539 Elo+
Party 1
Zeus
Zeus
PatronX
Zeus
Level 99
God Stats
0W - 4L
1,260 SR
Queue Stats
188W - 174L
1,539 Elo+
Solo
Neith
Neith
mimopi10
Neith
Level 128
God Stats
11W - 12L
1,603 SR
Queue Stats
71W - 87L
1,511 Elo+
Party 1
Loki
Loki
thewhitee69
Loki
Level 157
God Stats
10W - 9L
1,547 SR
Queue Stats
63W - 88L
1,429 Elo+
Party 1
Team Averages
Level 130
1,411 SR
1,511 Elo+

VS

Team Averages
Level 126
1,536 SR
1,523 Elo+
Bellona
Bellona
AshVega
Bellona
Level 152
God Stats
2W - 1L
1,547 SR
Queue Stats
80W - 74L
1,524 Elo+
Party 2
Izanami
Izanami
Jor_Nic
Izanami
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
244W - 235L
1,530 Elo+
Solo
Geb
Geb
Millipaedo
Geb
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 71L
1,554 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Raefwerd
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Pele
Pele
RizelHopp
Pele
Level 117
God Stats
30W - 19L
1,635 SR
Queue Stats
59W - 62L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Janmagic_
Bellona
6
0 / 1 / 0
3,568
714
1,351
3,335
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
5
0 / 1 / 0
3,200
640
1,192
3,398
1,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
PatronX
Zeus
7
0 / 0 / 0
3,384
677
874
3,020
850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mimopi10
Neith
5
0 / 1 / 0
2,842
568
2,336
3,079
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,458
492
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshVega
Bellona
8
0 / 0 / 1
3,963
793
1,451
3,053
1,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
Jor_Nic
Izanami
7
2 / 0 / 0
3,667
733
2,523
2,571
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,581
716
1,705
3,322
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Raefwerd
Morgan Le Fay
7
0 / 0 / 0
3,777
755
1,449
1,455
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
7
1 / 0 / 0
3,863
773
570
3,265
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
AshVega
Bellona
0
0
1
0.5
L
Bellona
Janmagic_
Bellona
0
1
0
0
L
Charon
0
1
0
0
W
Izanami
Jor_Nic
Izanami
2
0
0
2
W
0
0
2
1
L
Zeus
PatronX
Zeus
0
0
0
0
W
Morgan Le Fay
Raefwerd
Morgan Le Fay
0
0
0
0
W
Pele
1
0
0
1
L
Neith
mimopi10
Neith
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,753
Damage
7,698
12,832
Taken
13,666
5,492
Mitigated
5,785
5,244
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AshVega
Bellona
1,451
221
0
1,622
3,053
1,748
0
0
2,769
0
21,160
L
Bellona
Janmagic_
Bellona
1,351
284
0
1,154
3,335
1,926
0
0
3,010
0
18,218
L
Charon
1,192
312
0
1,288
3,398
1,829
0
1,051
2,347
7,692
0
W
Izanami
Jor_Nic
Izanami
2,523
2,151
0
1,048
2,571
766
0
498
2,073
0
27,352
W
1,705
341
0
1,487
3,322
1,887
0
694
2,628
6,662
0
L
Zeus
PatronX
Zeus
874
165
0
1,592
3,020
850
0
1,449
1,571
21,481
0
W
Morgan Le Fay
Raefwerd
Morgan Le Fay
1,449
609
0
554
1,455
468
0
874
581
21,629
1,629
W
Pele
570
165
0
2,526
3,265
916
0
0
3,265
0
22,240
L
Neith
mimopi10
Neith
2,336
616
0
1,210
3,079
887
0
654
2,425
0
16,367
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,452
Gold Earned
18,851
116
Minions Killed
187
0
Camps Cleared
0
414,001
Distance Traveled
511,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,963
793
39
8
0
116,788
0
L
Bellona
3,568
714
42
8
0
108,246
0
L
Charon
3,200
640
9
2
0
110,235
2
W
Izanami
3,667
733
56
11
0
88,337
0
W
Geb
3,581
716
4
1
0
106,890
0
L
Zeus
3,384
677
44
9
0
92,238
0
W
Morgan Le Fay
3,777
755
37
7
0
82,676
0
W
Pele
3,863
773
51
10
0
117,066
0
L
Neith
2,842
568
21
4
0
103,282
0
L
Loki
2,458
492
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role