Player Matchup

Chernobog
Chernobog
Finch111
Chernobog
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
131W - 137L
1,401 Elo+
Party 1
Cernunnos
Cernunnos
GorgeousLolita
Cernunnos
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
128W - 132L
1,406 Elo+
Party 1
Odin
Odin
Kaniho
Odin
Level 107
God Stats
3W - 1L
1,819 SR
Queue Stats
149W - 151L
1,524 Elo+
Party 2
Discordia
Discordia
kiddolocke
Discordia
Level 125
God Stats
2W - 5L
1,423 SR
Queue Stats
131W - 137L
1,401 Elo+
Party 1
Medusa
Medusa
veovix
Medusa
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 44L
1,555 Elo+
Party 2
Team Averages
Level 116
1,591 SR
1,457 Elo+

VS

Team Averages
Level 114
1,628 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
Evil_Princess_89
Morgan Le Fay
Level 122
God Stats
9W - 5L
1,787 SR
Queue Stats
169W - 186L
1,431 Elo+
Party 3
Scylla
Scylla
JeSapelProut
Scylla
Level 128
God Stats
3W - 2L
1,490 SR
Queue Stats
138W - 134L
1,419 Elo+
Solo
Kali
Kali
Sorena24
Kali
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 161L
1,450 Elo+
Solo
Chaac
Chaac
Techno-freack201
Chaac
Level 127
God Stats
14W - 10L
1,677 SR
Queue Stats
188W - 206L
1,415 Elo+
Party 3
Merlin
Merlin
shorty_1989
Merlin
Level 66
God Stats
6W - 3L
1,685 SR
Queue Stats
173W - 190L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Finch111
Chernobog
17
2 / 6 / 2
10,344
796
6,460
13,573
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
GorgeousLolita
Cernunnos
14
1 / 7 / 2
8,740
672
9,045
14,166
5,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Kaniho
Odin
18
4 / 4 / 6
9,435
726
12,971
17,981
21,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
kiddolocke
Discordia
13
1 / 6 / 4
8,490
653
5,231
10,122
4,364
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
veovix
Medusa
16
5 / 7 / 2
10,331
795
12,568
14,780
6,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evil_Princess_89
Morgan Le Fay
16
4 / 3 / 13
10,038
772
15,496
11,267
6,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
9 / 2 / 11
11,380
875
12,405
9,256
4,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
2 / 2 / 14
9,458
728
4,850
11,109
6,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 2 / 15
11,533
887
26,199
17,414
25,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
16
2 / 4 / 16
9,736
749
8,213
9,215
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
13
Kills
30
30
Deaths
13
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Evil_Princess_89
Morgan Le Fay
4
3
13
3.5
L
Chernobog
Finch111
Chernobog
2
6
2
0.5
L
Cernunnos
GorgeousLolita
Cernunnos
1
7
2
0.29
W
Scylla
9
2
11
7.25
L
Odin
Kaniho
Odin
4
4
6
1.75
W
Kali
2
2
14
4.5
W
13
2
15
10.25
L
Discordia
kiddolocke
Discordia
1
6
4
0.5
W
Merlin
2
4
16
2.5
L
Medusa
veovix
Medusa
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,275
Damage
67,163
70,622
Taken
58,261
45,840
Mitigated
47,547
14,868
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Evil_Princess_89
Morgan Le Fay
15,496
1,747
948
1,739
11,267
6,107
499
2,083
9,184
28,713
174
L
Chernobog
Finch111
Chernobog
6,460
4,219
552
2,223
13,573
7,889
0
5,909
7,664
0
26,620
L
Cernunnos
GorgeousLolita
Cernunnos
9,045
3,281
445
1,859
14,166
5,567
0
8,037
6,129
0
23,310
W
Scylla
12,405
841
1,374
2,479
9,256
4,390
557
1,212
8,044
34,544
73
L
Odin
Kaniho
Odin
12,971
1,458
290
5,088
17,981
21,912
0
10,159
7,822
3,808
15,777
W
Kali
4,850
1,682
1,742
3,608
11,109
6,804
0
1,310
9,799
0
9,943
W
26,199
1,874
1,978
6,257
17,414
25,819
0
2,265
15,149
0
40,212
L
Discordia
kiddolocke
Discordia
5,231
368
775
1,128
10,122
4,364
0
4,429
5,693
11,465
0
W
Merlin
8,213
1,203
1,157
478
9,215
4,427
1,022
1,089
8,126
20,376
0
L
Medusa
veovix
Medusa
12,568
5,991
1,222
1,286
14,780
6,108
0
7,544
7,236
0
24,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,340
Gold Earned
52,145
140
Minions Killed
160
0
Camps Cleared
0
1,069,037
Distance Traveled
1,224,589
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,038
772
35
3
0
228,100
0
L
Chernobog
10,344
796
45
3
0
203,865
0
L
Cernunnos
8,740
672
30
2
0
185,608
5
W
Scylla
11,380
875
59
5
0
236,369
3
L
Odin
9,435
726
21
2
0
262,025
0
W
Kali
9,458
728
12
1
0
294,206
0
W
Chaac
11,533
887
31
2
0
267,607
0
L
Discordia
8,490
653
15
1
0
210,465
6
W
Merlin
9,736
749
23
2
0
198,307
0
L
Medusa
10,331
795
29
2
0
207,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role