Player Matchup

Pele
Pele
Big grxzns
Pele
Level 128
God Stats
3W - 4L
1,596 SR
Queue Stats
178W - 164L
1,524 Elo+
Solo
Tiamat
Tiamat
EliasSaiyajin
Tiamat
Level 147
God Stats
4W - 7L
1,473 SR
Queue Stats
134W - 125L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
SuperAmpu
Gilgamesh
Level 28
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 10L
1,099 Elo+
Party 1
Nemesis
Nemesis
panpanchoss
Nemesis
Level 41
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 11L
1,159 Elo+
Party 1
Izanami
Izanami
those_carbide3
Izanami
Level 80
God Stats
9W - 11L
1,610 SR
Queue Stats
91W - 94L
1,447 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,340 Elo+

VS

Team Averages
Level 102
1,450 SR
1,451 Elo+
Nu Wa
Nu Wa
Arrowfaarm
Nu Wa
Level 107
God Stats
23W - 12L
1,592 SR
Queue Stats
136W - 161L
1,430 Elo+
Party 2
Ares
Ares
MonsterFrob
Ares
Level 107
God Stats
11W - 6L
1,583 SR
Queue Stats
98W - 131L
1,405 Elo+
Party 2
Hachiman
Hachiman
RSD_Kolos
Hachiman
Level 99
God Stats
23W - 26L
1,503 SR
Queue Stats
48W - 62L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
TTVXOBO1987
Sylvanus
Level 68
God Stats
8W - 8L
1,152 SR
Queue Stats
709W - 727L
1,423 Elo+
Solo
Fenrir
Fenrir
peyotemistico99
Fenrir
Level 128
God Stats
30W - 39L
1,419 SR
Queue Stats
438W - 434L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
4,663
583
3,367
8,127
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
4,854
607
2,311
4,630
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SuperAmpu
Gilgamesh
6
0 / 2 / 0
3,893
487
2,170
4,923
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
panpanchoss
Nemesis
8
3 / 2 / 0
4,681
585
4,361
6,086
2,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 2 / 1
4,312
539
2,267
5,603
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
2 / 0 / 1
5,356
670
2,906
1,933
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
4,777
597
2,823
5,981
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
RSD_Kolos
Hachiman
8
2 / 2 / 0
4,660
583
4,554
5,163
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TTVXOBO1987
Sylvanus
11
3 / 0 / 2
6,378
797
3,271
3,927
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 1 / 4
5,294
662
4,254
6,690
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
0
1
2.5
L
1
3
3
0.83
L
0
1
0
0
W
0
1
3
1.5
W
Hachiman
RSD_Kolos
Hachiman
2
2
0
1
L
Gilgamesh
SuperAmpu
Gilgamesh
0
2
0
0
W
Sylvanus
TTVXOBO1987
Sylvanus
3
0
2
4
L
Nemesis
panpanchoss
Nemesis
3
2
0
1.5
W
3
1
4
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
17,808
29,369
Taken
23,694
11,424
Mitigated
11,991
6,833
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
2,906
774
0
625
1,933
499
0
932
765
33,510
1,185
L
3,367
926
0
1,227
8,127
2,981
0
507
7,620
0
37,526
L
2,311
256
0
2,062
4,630
1,949
0
2,337
2,293
28,540
1,252
W
2,823
0
75
1,436
5,981
4,564
0
0
5,981
12,863
1,851
W
Hachiman
RSD_Kolos
Hachiman
4,554
1,553
0
1,813
5,163
1,669
0
0
5,163
0
33,005
L
Gilgamesh
SuperAmpu
Gilgamesh
2,170
747
0
620
4,923
2,614
0
2,318
2,605
0
13,320
W
Sylvanus
TTVXOBO1987
Sylvanus
3,271
1,186
0
2,769
3,927
2,463
0
0
3,713
32,874
8,745
L
Nemesis
panpanchoss
Nemesis
4,361
1,582
0
1,510
6,086
2,156
0
1,771
4,315
0
14,990
W
4,254
924
0
1,327
6,690
2,796
0
840
5,676
0
32,826
L
2,267
1,091
0
1,414
5,603
1,724
0
1,661
3,942
0
33,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,403
Gold Earned
26,465
237
Minions Killed
254
0
Camps Cleared
0
799,766
Distance Traveled
813,944
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,356
670
63
8
0
151,148
0
L
Pele
4,663
583
59
7
0
189,366
0
L
Tiamat
4,854
607
64
8
0
165,588
3
W
Ares
4,777
597
18
2
0
179,756
2
W
Hachiman
4,660
583
58
7
0
151,526
0
L
Gilgamesh
3,893
487
32
4
0
116,651
0
W
Sylvanus
6,378
797
64
8
0
141,184
2
L
Nemesis
4,681
585
24
3
0
177,712
0
W
Fenrir
5,294
662
51
6
0
190,330
0
L
Izanami
4,312
539
58
7
0
150,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role