Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Coldwire
Khepri
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,581 Elo+
Party 2
Charybdis
Charybdis
Danual
Charybdis
Level 155
God Stats
6W - 3L
1,642 SR
Queue Stats
116W - 116L
1,473 Elo+
Solo
Agni
Agni
FlapJack99
Agni
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,502 Elo+
Party 2
King Arthur
King Arthur
MeatRainbow4
King Arthur
Level 14
God Stats
4W - 1L
1,574 SR
Queue Stats
16W - 8L
1,581 Elo+
Party 2
Team Averages
Level 82
1,543 SR
1,527 Elo+

VS

Team Averages
Level 31
1,370 SR
1,348 Elo+
Charybdis
Charybdis
GT9G
Charybdis
Level 13
God Stats
0W - 6L
1,155 SR
Queue Stats
6W - 20L
1,192 Elo+
Party 1
Mercury
Mercury
GamingSerbia7
Mercury
Level 29
God Stats
3W - 7L
1,421 SR
Queue Stats
31W - 37L
1,454 Elo+
Party 1
Bellona
Bellona
MatejaMax
Bellona
Level 87
God Stats
0W - 3L
1,174 SR
Queue Stats
35W - 40L
1,456 Elo+
Party 1
Bacchus
Bacchus
Milac123
Bacchus
Level 21
God Stats
2W - 2L
1,601 SR
Queue Stats
21W - 30L
1,417 Elo+
Party 1
Poseidon
Poseidon
Tomakevik
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 0 / 3
8,047
619
5,902
9,281
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Coldwire
Khepri
11
1 / 2 / 7
6,108
470
3,383
7,670
5,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Danual
Charybdis
11
3 / 0 / 4
6,728
518
8,848
8,252
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
8 / 0 / 6
8,509
655
10,856
4,345
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MeatRainbow4
King Arthur
13
2 / 0 / 3
7,486
576
8,654
9,426
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GT9G
Charybdis
8
0 / 5 / 1
5,414
416
5,118
10,788
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
13
1 / 2 / 0
6,490
499
2,218
11,230
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
MatejaMax
Bellona
10
0 / 2 / 0
5,646
434
2,925
10,651
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Milac123
Bacchus
8
1 / 3 / 0
5,659
435
4,300
12,167
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Poseidon
Tomakevik
Poseidon
10
0 / 7 / 0
5,934
456
3,264
9,076
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
19
Kills
2
2
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
3
6.5
W
Khepri
Coldwire
Khepri
1
2
7
2.25
W
Charybdis
Danual
Charybdis
3
0
4
5
W
8
0
6
11
L
Charybdis
GT9G
Charybdis
0
5
1
0.1
L
Mercury
1
2
0
0.5
L
Bellona
MatejaMax
Bellona
0
2
0
0
W
King Arthur
MeatRainbow4
King Arthur
2
0
3
3.5
L
Bacchus
Milac123
Bacchus
1
3
0
0.33
L
Poseidon
Tomakevik
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
17,825
38,974
Taken
53,912
21,936
Mitigated
25,962
14,586
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,902
823
0
8,689
9,281
4,496
0
1,978
7,303
0
65,521
W
Khepri
Coldwire
Khepri
3,383
366
0
476
7,670
5,379
117
2,003
5,667
20,095
0
W
Charybdis
Danual
Charybdis
8,848
5,198
0
4,221
8,252
3,221
747
1,574
6,678
0
55,094
W
10,856
682
0
340
4,345
1,358
621
1,279
3,066
46,182
1,075
L
Charybdis
GT9G
Charybdis
5,118
3,122
0
3,294
10,788
3,290
0
3,520
7,268
0
31,213
L
Mercury
2,218
1,160
0
1,745
11,230
4,720
0
1,554
9,676
0
58,865
L
Bellona
MatejaMax
Bellona
2,925
832
0
3,457
10,651
5,977
0
335
10,316
0
33,190
W
King Arthur
MeatRainbow4
King Arthur
8,654
487
0
860
9,426
7,482
83
700
8,726
0
53,329
L
Bacchus
Milac123
Bacchus
4,300
971
0
1,819
12,167
9,670
0
3,907
8,260
19,886
639
L
Poseidon
Tomakevik
Poseidon
3,264
855
0
250
9,076
2,305
438
4,571
4,505
40,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
29,143
370
Minions Killed
316
0
Camps Cleared
0
1,299,886
Distance Traveled
1,252,644
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,047
619
101
8
0
298,043
0
W
Khepri
6,108
470
26
2
0
240,764
3
W
Charybdis
6,728
518
84
6
0
209,110
0
W
Agni
8,509
655
83
6
0
266,475
0
L
Charybdis
5,414
416
67
5
0
207,532
0
L
Mercury
6,490
499
95
7
0
284,317
0
L
Bellona
5,646
434
57
4
0
276,354
0
W
King Arthur
7,486
576
76
6
0
285,494
0
L
Bacchus
5,659
435
17
1
0
258,173
0
L
Poseidon
5,934
456
80
6
0
226,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role