Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AsesinoDeCerdos
Hou Yi
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 228L
1,565 Elo+
Solo
Hachiman
Hachiman
Enriicb
Hachiman
Level 154
God Stats
2W - 3L
1,620 SR
Queue Stats
387W - 387L
1,519 Elo+
Solo
Da Ji
Da Ji
Fervellum
Da Ji
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 254L
1,553 Elo+
Solo
Mulan
Mulan
MRCH33Z3
Mulan
Level 102
God Stats
1W - 2L
1,537 SR
Queue Stats
296W - 285L
1,515 Elo+
Solo
Team Averages
Level 129
1,531 SR
1,530 Elo+

VS

Team Averages
Level 122
1,587 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lieb99
Merlin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 50L
1,550 Elo+
Party 1
Bellona
Bellona
LuV GooN
Bellona
Level 87
God Stats
2W - 1L
1,686 SR
Queue Stats
55W - 46L
1,543 Elo+
Party 1
Fenrir
Fenrir
talonlegend
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,456 Elo+
Solo
Raijin
Raijin
βleach
Raijin
Level 140
God Stats
2W - 0L
1,751 SR
Queue Stats
50W - 36L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 4
5,741
1,148
3,937
5,455
6,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 2 / 2
5,267
1,053
4,338
5,052
1,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Enriicb
Hachiman
10
1 / 2 / 4
5,487
1,097
4,335
4,763
1,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Fervellum
Da Ji
1
0 / 0 / 0
1,342
268
0
178
70
Mulan
MRCH33Z3
Mulan
11
3 / 2 / 2
6,140
1,228
3,189
6,107
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 5
6,329
1,266
3,540
1,572
851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Lieb99
Merlin
10
1 / 2 / 4
5,414
1,083
5,203
3,107
1,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LuV GooN
Bellona
10
3 / 2 / 1
5,883
1,177
3,502
5,638
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
9
2 / 1 / 3
5,547
1,109
2,135
4,823
4,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
βleach
Raijin
11
2 / 1 / 6
5,832
1,166
5,239
4,218
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
9
9
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
4
1
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
1
2
2
1
L
Hachiman
Enriicb
Hachiman
1
2
4
1.5
L
Da Ji
Fervellum
Da Ji
0
0
0
0
W
Merlin
Lieb99
Merlin
1
2
4
1.5
W
Bellona
LuV GooN
Bellona
3
2
1
1.75
L
Mulan
MRCH33Z3
Mulan
3
2
2
2
W
Fenrir
2
1
3
3.5
W
Raijin
βleach
Raijin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
19,619
21,555
Taken
19,358
15,200
Mitigated
15,110
5,547
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,937
285
0
271
5,455
6,158
0
2,753
2,625
10,753
0
W
Nu Wa
 
Nu Wa
3,540
910
0
118
1,572
851
0
609
963
15,476
693
L
4,338
2,019
306
940
5,052
1,837
0
3,576
1,435
0
9,379
L
Hachiman
Enriicb
Hachiman
4,335
1,267
1,030
1,110
4,763
1,571
0
3,415
1,272
0
13,136
L
Da Ji
Fervellum
Da Ji
0
0
0
0
178
70
0
178
0
0
0
W
Merlin
Lieb99
Merlin
5,203
187
429
196
3,107
1,233
0
790
2,317
11,276
100
W
Bellona
LuV GooN
Bellona
3,502
922
106
877
5,638
6,770
0
1,044
4,594
0
5,917
L
Mulan
MRCH33Z3
Mulan
3,189
421
371
1,519
6,107
5,564
0
3,925
2,057
0
8,677
W
Fenrir
2,135
485
846
1,051
4,823
4,545
0
626
4,197
0
2,665
W
Raijin
βleach
Raijin
5,239
417
393
242
4,218
1,711
0
868
3,350
8,771
63

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
29,005
51
Minions Killed
61
0
Camps Cleared
0
416,035
Distance Traveled
560,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,741
1,148
10
2
0
106,698
0
W
Nu Wa
6,329
1,266
32
6
0
120,348
0
L
Hou Yi
5,267
1,053
6
1
0
108,830
0
L
Hachiman
5,487
1,097
21
4
0
95,686
0
L
Da Ji
1,342
268
0
0
0
0
0
W
Merlin
5,414
1,083
11
2
0
122,443
0
W
Bellona
5,883
1,177
6
1
0
116,778
0
L
Mulan
6,140
1,228
14
3
0
104,821
0
W
Fenrir
5,547
1,109
2
0
0
109,803
0
W
Raijin
5,832
1,166
10
2
0
90,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role