Player Matchup

Poseidon
Poseidon
Diamond V
Grajbon
Poseidon
Diamond V
Level 170
God Stats
9W - 8L
1,676 SR
Queue Stats
188W - 177L
1,991 MMR
Solo
Kali
Kali
Platinum III
JoshMcN99
Kali
Platinum III
Level 155
God Stats
15W - 6L
1,694 SR
Queue Stats
343W - 333L
1,885 MMR
Solo
Ares
Ares
Platinum I
Juzry
Ares
Platinum I
Level 128
God Stats
12W - 19L
1,440 SR
Queue Stats
193W - 177L
1,987 MMR
Solo
Surtr
Surtr
Platinum IV
SadBoyShrimp
Surtr
Platinum IV
Level 63
God Stats
6W - 5L
1,544 SR
Queue Stats
118W - 118L
1,740 MMR
Solo
Jing Wei
Jing Wei
Platinum III
slobberylamb
Jing Wei
Platinum III
Level 158
God Stats
12W - 4L
1,754 SR
Queue Stats
62W - 51L
1,864 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,622 SR
1,893 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,623 SR
1,720 MMR
Neith
Neith
Masters
 
Neith
Masters
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
CurlyBrows
Fenrir
Platinum V
Level 67
God Stats
3W - 3L
1,607 SR
Queue Stats
116W - 113L
1,730 MMR
Solo
Xbalanque
Xbalanque
Gold V
JoseLorkino98
Xbalanque
Gold V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,704 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
LaScamorza
Gilgamesh
Platinum II
Level 163
God Stats
2W - 2L
1,968 SR
Queue Stats
70W - 63L
1,851 MMR
Solo
Susano
Susano
Platinum V
bytermi
Susano
Platinum V
Level 133
God Stats
9W - 12L
1,540 SR
Queue Stats
137W - 121L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Grajbon
Poseidon
9
1 / 3 / 1
4,735
592
5,067
5,690
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
9
1 / 1 / 0
4,815
602
2,460
6,941
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ares
Juzry
Ares
9
4 / 2 / 0
5,943
743
4,238
7,676
6,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

8
0 / 2 / 0
4,325
541
2,652
7,322
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jing Wei
slobberylamb
Jing Wei
9
0 / 1 / 1
5,028
629
1,609
2,947
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Bans
Sun WukongSkadiAwilix

VS

Bans
BellonaUllrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 2
5,510
689
4,183
6,452
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
CurlyBrows
Fenrir
8
2 / 1 / 3
5,130
641
2,806
7,272
4,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
JoseLorkino98
Xbalanque
6
0 / 0 / 1
3,825
478
1,127
2,687
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LaScamorza
Gilgamesh
11
3 / 1 / 0
6,433
804
5,041
9,239
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
bytermi
Susano
9
1 / 2 / 3
4,879
610
4,079
7,154
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
9
9
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
2
2
L
Fenrir
CurlyBrows
Fenrir
2
1
3
3.5
W
Poseidon
Grajbon
Poseidon
1
3
1
0.5
L
Xbalanque
JoseLorkino98
Xbalanque
0
0
1
0.5
W
Kali
1
1
0
1
W
Ares
Juzry
Ares
4
2
0
2
L
Gilgamesh
LaScamorza
Gilgamesh
3
1
0
3
W
0
2
0
0
L
Susano
bytermi
Susano
1
2
3
1.25
W
Jing Wei
slobberylamb
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,026
Damage
17,236
30,576
Taken
32,804
19,905
Mitigated
14,028
9,922
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,183
1,369
0
1,470
6,452
2,357
0
2,857
3,153
0
38,884
L
Fenrir
CurlyBrows
Fenrir
2,806
741
0
2,888
7,272
4,333
0
2,421
4,651
0
13,320
W
Poseidon
Grajbon
Poseidon
5,067
635
0
1,500
5,690
3,814
0
0
5,690
30,806
0
L
Xbalanque
JoseLorkino98
Xbalanque
1,127
298
0
487
2,687
695
0
232
2,455
0
14,184
W
Kali
2,460
922
0
3,522
6,941
2,559
15
0
6,941
0
33,309
W
Ares
Juzry
Ares
4,238
907
0
1,276
7,676
6,637
0
0
7,676
17,835
343
L
Gilgamesh
LaScamorza
Gilgamesh
5,041
1,942
0
1,058
9,239
4,126
0
1,289
7,517
0
50,191
W
2,652
896
0
2,430
7,322
5,895
0
0
7,322
490
25,555
L
Susano
bytermi
Susano
4,079
1,115
0
3,082
7,154
2,517
0
1,731
5,263
0
32,463
W
Jing Wei
slobberylamb
Jing Wei
1,609
1,340
0
1,194
2,947
1,000
224
0
2,947
0
40,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
25,777
234
Minions Killed
248
0
Camps Cleared
0
900,010
Distance Traveled
800,315
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,510
689
60
8
0
158,553
0
L
Fenrir
5,130
641
12
2
0
187,013
3
W
Poseidon
4,735
592
55
7
0
159,896
0
L
Xbalanque
3,825
478
26
3
0
98,864
0
W
Kali
4,815
602
56
7
0
193,376
0
W
Ares
5,943
743
21
3
0
194,888
0
L
Gilgamesh
6,433
804
92
12
0
155,766
2
W
Surtr
4,325
541
35
4
0
177,014
3
L
Susano
4,879
610
58
7
0
200,119
0
W
Jing Wei
5,028
629
67
8
0
174,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role