Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BalzakKietelaar
Ymir
Level 28
God Stats
12W - 3L
1,986 SR
Queue Stats
31W - 13L
1,687 Elo+
Party 3
Chaac
Chaac
Bigglesworth8
Chaac
Level 110
God Stats
1W - 0L
1,814 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DanielSWE
Sun Wukong
Level 124
God Stats
2W - 0L
1,392 SR
Queue Stats
12W - 27L
1,284 Elo+
Party 1
Zhong Kui
Zhong Kui
Maffian364
Zhong Kui
Level 87
God Stats
3W - 3L
1,534 SR
Queue Stats
11W - 25L
1,289 Elo+
Party 1
Team Averages
Level 104
1,645 SR
1,452 Elo+

VS

Team Averages
Level 73
1,452 SR
1,310 Elo+
Ratatoskr
Ratatoskr
Paffy210699
Ratatoskr
Level 16
God Stats
1W - 9L
1,228 SR
Queue Stats
2W - 10L
1,172 Elo+
Party 2
Izanami
Izanami
christaeter
Izanami
Level 103
God Stats
2W - 6L
1,479 SR
Queue Stats
8W - 18L
1,317 Elo+
Party 2
Erlang Shen
Erlang Shen
lmCG-
Erlang Shen
Level 86
God Stats
0W - 3L
1,584 SR
Queue Stats
4W - 13L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
multi-felix
Cthulhu
Level 98
God Stats
2W - 9L
1,409 SR
Queue Stats
7W - 16L
1,317 Elo+
Party 2
Agni
Agni
xdxdxd1232141415
Agni
Level 62
God Stats
1W - 3L
1,558 SR
Queue Stats
29W - 37L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 1 / 4
10,465
1,047
18,024
11,422
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 11
9,670
967
7,675
12,034
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 10
9,152
915
11,851
10,482
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DanielSWE
Sun Wukong
14
1 / 1 / 8
7,958
796
4,314
7,542
6,936
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Maffian364
Zhong Kui
14
1 / 0 / 9
8,419
842
4,795
5,871
4,491
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Paffy210699
Ratatoskr
14
1 / 4 / 0
7,771
777
2,645
7,670
3,215
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
christaeter
Izanami
13
0 / 6 / 1
7,260
726
7,370
11,374
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
lmCG-
Erlang Shen
13
1 / 4 / 2
8,170
817
6,560
15,117
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
multi-felix
Cthulhu
12
0 / 4 / 0
6,882
688
6,864
8,886
6,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 2
8,383
838
6,416
9,675
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
23
Kills
3
3
Deaths
23
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
4
12
W
5
1
11
10.5
W
6
0
10
11
W
Sun Wukong
DanielSWE
Sun Wukong
1
1
8
5
W
Zhong Kui
Maffian364
Zhong Kui
1
0
9
5.5
L
Ratatoskr
Paffy210699
Ratatoskr
1
4
0
0.25
L
Izanami
christaeter
Izanami
0
6
1
0.08
L
Erlang Shen
lmCG-
Erlang Shen
1
4
2
0.5
L
Cthulhu
multi-felix
Cthulhu
0
4
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,659
Damage
29,855
47,351
Taken
52,722
42,865
Mitigated
32,870
14,452
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
18,024
10,161
0
4,682
11,422
7,022
0
2,955
8,173
0
40,153
W
7,675
2,008
0
1,881
12,034
12,520
0
4,084
7,778
18,583
0
W
11,851
1,633
0
5,055
10,482
11,896
280
2,382
7,838
0
24,913
W
Sun Wukong
DanielSWE
Sun Wukong
4,314
766
0
1,158
7,542
6,936
945
1,875
5,543
0
12,026
W
Zhong Kui
Maffian364
Zhong Kui
4,795
613
215
1,461
5,871
4,491
1,917
1,851
4,020
18,490
538
L
Ratatoskr
Paffy210699
Ratatoskr
2,645
429
403
214
7,670
3,215
0
1,284
5,499
0
13,775
L
Izanami
christaeter
Izanami
7,370
4,714
0
1,014
11,374
4,171
56
2,120
7,794
0
15,444
L
Erlang Shen
lmCG-
Erlang Shen
6,560
3,149
0
3,128
15,117
15,084
0
3,835
9,390
0
13,294
L
Cthulhu
multi-felix
Cthulhu
6,864
375
313
460
8,886
6,154
0
3,316
5,067
12,010
0
L
6,416
690
0
541
9,675
4,246
0
1,868
7,041
28,961
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
38,466
194
Minions Killed
149
0
Camps Cleared
0
1,035,501
Distance Traveled
925,801
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,465
1,047
83
8
0
240,254
0
W
Ymir
9,670
967
16
2
0
189,826
0
W
Chaac
9,152
915
41
4
0
209,472
0
W
Sun Wukong
7,958
796
18
2
0
191,786
0
W
Zhong Kui
8,419
842
36
4
0
204,163
0
L
Ratatoskr
7,771
777
30
3
0
213,066
0
L
Izanami
7,260
726
24
2
0
177,746
0
L
Erlang Shen
8,170
817
17
2
0
200,442
0
L
Cthulhu
6,882
688
9
1
0
162,449
3
L
Agni
8,383
838
69
7
0
172,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role