Player Matchup

Mulan
Mulan
 
Mulan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BrianRippedJean
Hou Yi
Level 65
God Stats
2W - 4L
1,306 SR
Queue Stats
70W - 65L
1,364 Elo+
Solo
Charon
Charon
SkullFinder
Charon
Level 128
God Stats
24W - 12L
1,586 SR
Queue Stats
164W - 148L
1,518 Elo+
Party 1
Thanatos
Thanatos
Tzintzun_20
Thanatos
Level 84
God Stats
30W - 31L
1,533 SR
Queue Stats
82W - 82L
1,464 Elo+
Solo
Anubis
Anubis
WaffleKing10
Anubis
Level 148
God Stats
12W - 5L
1,702 SR
Queue Stats
73W - 66L
1,494 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,468 Elo+

VS

Team Averages
Level 128
1,543 SR
1,514 Elo+
Nu Wa
Nu Wa
Ohitztanky
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,566 Elo+
Solo
Ares
Ares
SqueakyQueaky
Ares
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
308W - 255L
1,504 Elo+
Solo
Mercury
Mercury
X100PREHOTZ
Mercury
Level 67
God Stats
3W - 1L
1,546 SR
Queue Stats
23W - 28L
1,499 Elo+
Solo
Vamana
Vamana
dEAd N0BLE
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,512 Elo+
Solo
Anhur
Anhur
welpdarn
Anhur
Level 155
God Stats
2W - 1L
1,668 SR
Queue Stats
54W - 54L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 4
8,417
561
8,928
17,122
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 0
7,140
476
4,940
4,808
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
12
0 / 0 / 2
7,882
525
4,828
11,587
7,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Tzintzun_20
Thanatos
12
2 / 2 / 1
7,341
489
4,493
12,208
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
17
10 / 0 / 1
10,686
712
13,507
9,994
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 4 / 0
7,297
486
5,261
8,656
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 1
7,202
480
6,518
13,546
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
X100PREHOTZ
Mercury
11
2 / 5 / 0
6,646
443
5,489
11,462
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
dEAd N0BLE
Vamana
12
1 / 4 / 3
7,381
492
8,140
14,458
12,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
welpdarn
Anhur
13
1 / 0 / 1
6,715
448
4,677
7,185
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
6
6
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
4
4
0.75
W
1
0
0
1
L
Nu Wa
0
4
0
0
W
Charon
0
0
2
1
L
2
1
1
2.5
W
Thanatos
Tzintzun_20
Thanatos
2
2
1
1.25
W
Anubis
10
0
1
10.5
L
Mercury
X100PREHOTZ
Mercury
2
5
0
0.4
L
Vamana
dEAd N0BLE
Vamana
1
4
3
0.63
L
Anhur
welpdarn
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,696
Damage
30,085
55,719
Taken
55,307
29,301
Mitigated
33,302
30,926
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,928
1,773
0
6,023
17,122
10,313
0
1,526
14,383
0
56,977
W
4,940
1,925
0
1,447
4,808
1,601
239
1,703
3,035
0
51,211
L
Nu Wa
5,261
1,311
0
750
8,656
2,162
0
5,956
2,700
57,268
833
W
Charon
4,828
868
0
3,757
11,587
7,749
113
2,875
8,592
31,302
0
L
6,518
315
346
4,571
13,546
11,728
0
3,926
9,426
22,949
1,213
W
Thanatos
Tzintzun_20
Thanatos
4,493
705
0
12,503
12,208
4,683
0
2,326
9,763
0
43,850
W
Anubis
13,507
359
0
7,196
9,994
4,955
187
2,141
7,563
104,532
1,378
L
Mercury
X100PREHOTZ
Mercury
5,489
2,644
0
500
11,462
3,850
0
4,121
7,341
0
44,310
L
Vamana
dEAd N0BLE
Vamana
8,140
2,950
0
3,654
14,458
12,863
0
2,400
11,179
0
47,985
L
Anhur
welpdarn
Anhur
4,677
2,897
0
2,797
7,185
2,699
0
1,881
5,304
0
56,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
35,241
469
Minions Killed
371
0
Camps Cleared
0
1,505,172
Distance Traveled
1,338,980
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,417
561
96
6
0
258,852
0
W
Hou Yi
7,140
476
96
6
0
299,130
2
L
Nu Wa
7,297
486
109
7
0
258,761
2
W
Charon
7,882
525
39
3
0
300,162
6
L
Ares
7,202
480
11
1
0
289,748
0
W
Thanatos
7,341
489
66
4
0
345,696
0
W
Anubis
10,686
712
172
11
0
301,332
5
L
Mercury
6,646
443
73
5
0
244,185
0
L
Vamana
7,381
492
73
5
0
273,898
0
L
Anhur
6,715
448
105
7
0
272,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role