Player Matchup

Bellona
Bellona
DAVID_SRL
Bellona
Level 163
God Stats
5W - 5L
1,548 SR
Queue Stats
416W - 383L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Plague_Doctor23
Kukulkan
Level 101
God Stats
8W - 9L
1,266 SR
Queue Stats
256W - 251L
1,494 Elo+
Solo
Ullr
Ullr
abel57
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,240 Elo+
Party 2
Bastet
Bastet
izam_cloud
Bastet
Level 157
God Stats
11W - 19L
1,389 SR
Queue Stats
331W - 309L
1,447 Elo+
Party 1
Yemoja
Yemoja
potomaister
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 111
1,441 SR
1,420 Elo+

VS

Team Averages
Level 106
1,501 SR
1,471 Elo+
Da Ji
Da Ji
 
Da Ji
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jb__Lock
Anhur
Level 157
God Stats
7W - 3L
1,430 SR
Queue Stats
172W - 170L
1,468 Elo+
Party 3
Ymir
Ymir
Reformed_RoLL
Ymir
Level 101
God Stats
1W - 1L
1,305 SR
Queue Stats
183W - 171L
1,470 Elo+
Party 3
Osiris
Osiris
antisocial_pako
Osiris
Level 105
God Stats
10W - 6L
1,768 SR
Queue Stats
95W - 94L
1,294 Elo+
Party 3
Ra
Ra
deathlovepain
Ra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 54L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAVID_SRL
Bellona
10
0 / 1 / 1
5,873
587
4,966
11,484
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
0 / 2 / 1
5,878
588
3,300
5,472
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
abel57
Ullr
7
0 / 3 / 1
4,255
426
6,616
7,642
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
izam_cloud
Bastet
10
3 / 3 / 0
5,634
563
4,556
9,832
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 3 / 2
4,840
484
2,007
6,213
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 0 / 0
6,569
657
6,949
7,809
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Jb__Lock
Anhur
10
4 / 1 / 2
6,600
660
6,076
7,572
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 5
5,807
581
3,531
7,013
4,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 2
5,721
572
6,553
9,757
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 2
6,723
672
5,225
6,426
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
12
12
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
0
6
L
Bellona
DAVID_SRL
Bellona
0
1
1
0.5
W
Anhur
Jb__Lock
Anhur
4
1
2
5
L
Kukulkan
0
2
1
0.25
W
0
0
5
2.5
L
Ullr
abel57
Ullr
0
3
1
0.17
W
1
1
2
2
W
1
1
2
2
L
Bastet
izam_cloud
Bastet
3
3
0
1
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
28,334
40,643
Taken
38,577
18,489
Mitigated
19,284
12,075
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,949
1,797
0
4,729
7,809
3,107
0
301
7,432
0
50,699
L
Bellona
DAVID_SRL
Bellona
4,966
2,287
0
5,079
11,484
7,919
0
1,098
9,610
0
44,839
W
Anhur
Jb__Lock
Anhur
6,076
3,558
0
2,723
7,572
2,707
1,028
1,175
6,397
0
40,490
L
Kukulkan
3,300
141
0
657
5,472
1,829
0
2,295
3,177
47,198
968
W
3,531
1,407
0
2,698
7,013
4,355
0
745
6,268
19,668
3,086
L
Ullr
abel57
Ullr
6,616
3,598
0
311
7,642
1,800
0
1,192
6,450
0
23,243
W
6,553
3,117
0
5,418
9,757
6,422
0
0
9,757
0
37,330
W
5,225
1,071
235
2,555
6,426
2,693
0
2,862
3,314
60,217
1,178
L
Bastet
izam_cloud
Bastet
4,556
1,407
0
2,895
9,832
3,869
0
1,245
8,587
0
34,866
L
Yemoja
2,007
958
2,167
966
6,213
3,072
0
2,256
3,844
7,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
31,420
270
Minions Killed
347
0
Camps Cleared
0
917,689
Distance Traveled
1,057,426
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,569
657
79
8
0
234,661
0
L
Bellona
5,873
587
81
8
0
202,253
4
W
Anhur
6,600
660
73
7
0
184,808
0
L
Kukulkan
5,878
588
83
8
0
185,204
3
W
Ymir
5,807
581
32
3
0
210,310
0
L
Ullr
4,255
426
36
4
0
161,858
0
W
Osiris
5,721
572
60
6
0
205,738
0
W
Ra
6,723
672
103
10
0
221,909
1
L
Bastet
5,634
563
63
6
0
201,448
0
L
Yemoja
4,840
484
7
1
0
166,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role