Player Matchup

Sun Wukong
Sun Wukong
GreaseHole69420
Sun Wukong
Level 84
God Stats
2W - 4L
1,369 SR
Queue Stats
111W - 99L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
Il_Quimico-PR_lI
Cabrakan
Level 121
God Stats
6W - 6L
1,560 SR
Queue Stats
57W - 64L
1,330 Elo+
Party 2
Chang'e
Chang'e
davis1920
Chang'e
Level 129
God Stats
75W - 57L
1,625 SR
Queue Stats
505W - 481L
1,495 Elo+
Party 3
Anhur
Anhur
dflo297
Anhur
Level 153
God Stats
1W - 5L
1,469 SR
Queue Stats
118W - 110L
1,403 Elo+
Solo
Artio
Artio
miguelth
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,521 Elo+
Party 3
Team Averages
Level 122
1,505 SR
1,443 Elo+

VS

Team Averages
Level 82
1,577 SR
1,478 Elo+
Sobek
Sobek
Dspairs20
Sobek
Level 42
God Stats
11W - 12L
1,577 SR
Queue Stats
290W - 270L
1,505 Elo+
Party 1
Kali
Kali
Lord Storm219
Kali
Level 46
God Stats
4W - 7L
1,466 SR
Queue Stats
59W - 59L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
OurSins
Baron Samedi
Level 89
God Stats
45W - 35L
1,694 SR
Queue Stats
151W - 117L
1,535 Elo+
Solo
Izanami
Izanami
THEGAMER91902
Izanami
Level 128
God Stats
17W - 14L
1,517 SR
Queue Stats
294W - 287L
1,480 Elo+
Party 1
Osiris
Osiris
dTeam_159
Osiris
Level 107
God Stats
24W - 20L
1,630 SR
Queue Stats
869W - 871L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreaseHole69420
Sun Wukong
10
2 / 2 / 0
6,780
484
6,107
9,108
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
1 / 1 / 3
7,039
503
5,459
10,623
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
davis1920
Chang'e
14
2 / 3 / 3
8,224
587
10,227
11,769
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
dflo297
Anhur
12
4 / 4 / 0
7,504
536
11,765
11,053
4,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
miguelth
Artio
11
0 / 4 / 4
7,083
506
3,121
14,950
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dspairs20
Sobek
13
4 / 1 / 6
8,666
619
7,326
14,127
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 4
6,372
455
2,450
11,866
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OurSins
Baron Samedi
13
3 / 2 / 2
7,568
541
8,380
10,058
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
12
4 / 3 / 5
7,760
554
13,578
10,418
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
dTeam_159
Osiris
15
2 / 1 / 0
8,937
638
3,852
12,994
11,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dspairs20
Sobek
4
1
6
7
L
Sun Wukong
GreaseHole69420
Sun Wukong
2
2
0
1
L
1
1
3
2.5
W
1
2
4
1.5
W
Baron Samedi
OurSins
Baron Samedi
3
2
2
2
W
Izanami
4
3
5
2.17
W
Osiris
dTeam_159
Osiris
2
1
0
2
L
Chang'e
davis1920
Chang'e
2
3
3
1.17
L
Anhur
dflo297
Anhur
4
4
0
1
L
Artio
miguelth
Artio
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,679
Damage
35,586
57,503
Taken
59,463
37,133
Mitigated
37,898
15,594
Healing
20,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dspairs20
Sobek
7,326
1,772
0
6,612
14,127
13,148
31
2,532
11,561
20,082
0
L
Sun Wukong
GreaseHole69420
Sun Wukong
6,107
1,682
0
3,617
9,108
8,916
577
334
8,774
0
35,898
L
5,459
760
0
802
10,623
7,117
364
2,386
7,994
46,464
1,300
W
2,450
1,284
0
871
11,866
5,106
0
4,650
6,920
0
32,998
W
Baron Samedi
OurSins
Baron Samedi
8,380
632
835
2,979
10,058
4,564
147
6,760
2,729
42,943
0
W
Izanami
13,578
10,492
0
2,869
10,418
3,454
235
2,559
7,815
0
76,211
W
Osiris
dTeam_159
Osiris
3,852
1,324
0
6,786
12,994
11,626
0
1,003
11,236
155
73,054
L
Chang'e
davis1920
Chang'e
10,227
232
825
2,969
11,769
4,560
0
5,181
5,808
53,929
1,487
L
Anhur
dflo297
Anhur
11,765
8,322
0
3,061
11,053
4,482
611
2,710
8,297
0
59,038
L
Artio
miguelth
Artio
3,121
447
606
3,714
14,950
12,058
104
4,081
10,769
15,153
1,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
39,303
326
Minions Killed
399
0
Camps Cleared
0
1,350,717
Distance Traveled
1,359,861
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,666
619
28
2
0
287,097
0
L
Sun Wukong
6,780
484
58
4
0
274,186
0
L
Cabrakan
7,039
503
64
5
0
288,701
0
W
Kali
6,372
455
42
3
0
314,123
0
W
Baron Samedi
7,568
541
90
6
0
262,377
2
W
Izanami
7,760
554
112
8
0
233,988
1
W
Osiris
8,937
638
127
9
0
262,276
0
L
Chang'e
8,224
587
95
7
0
284,597
0
L
Anhur
7,504
536
94
7
0
242,021
0
L
Artio
7,083
506
15
1
0
261,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role