Player Matchup

Bacchus
Bacchus
ChefWudy
Bacchus
Level 126
God Stats
2W - 1L
1,811 SR
Queue Stats
94W - 92L
1,507 Elo+
Solo
Ne Zha
Ne Zha
DemonsVortex
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 2
Hera
Hera
GoldenSummers
Hera
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
104W - 104L
1,528 Elo+
Solo
Anubis
Anubis
Mizphitz
Anubis
Level 161
God Stats
0W - 1L
1,520 SR
Queue Stats
12W - 15L
1,517 Elo+
Solo
Nox
Nox
OnIyJinx
Nox
Level 148
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2
Team Averages
Level 138
1,570 SR
1,454 Elo+

VS

Team Averages
Level 153
1,428 SR
1,548 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BarretoMarvel
Hades
Level 153
God Stats
5W - 5L
1,430 SR
Queue Stats
234W - 251L
1,557 Elo+
Solo
Khepri
Khepri
Mcdepression
Khepri
Level 154
God Stats
3W - 1L
1,520 SR
Queue Stats
273W - 48L
1,868 Elo+
Party 3
Tsukuyomi
Tsukuyomi
blue12345678918
Tsukuyomi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,431 Elo+
Party 1
Rama
Rama
zv ALPHA VS
Rama
Level 210
God Stats
2W - 3L
1,191 SR
Queue Stats
208W - 220L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChefWudy
Bacchus
5
0 / 1 / 0
4,428
886
456
1,751
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
10
0 / 2 / 1
5,020
1,004
1,918
3,555
1,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
4,752
950
1,917
4,632
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Mizphitz
Anubis
9
1 / 2 / 0
4,986
997
2,943
4,362
1,531
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
5,062
1,012
1,873
4,965
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 0 / 3
6,713
1,343
10,063
1,063
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 7
5,930
1,186
1,473
3,974
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
10
0 / 0 / 9
5,631
1,126
1,571
3,892
2,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
blue12345678918
Tsukuyomi
10
2 / 1 / 8
5,723
1,145
3,607
3,587
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 6
5,918
1,184
1,993
3,046
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
10
10
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
W
0
0
7
3.5
L
Bacchus
ChefWudy
Bacchus
0
1
0
0
L
Ne Zha
0
2
1
0.25
L
0
3
0
0
W
Khepri
0
0
9
4.5
L
Anubis
Mizphitz
Anubis
1
2
0
0.5
L
0
2
0
0
W
Tsukuyomi
blue12345678918
Tsukuyomi
2
1
8
6
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,107
Damage
18,707
19,265
Taken
15,562
7,554
Mitigated
10,961
5,855
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,063
486
392
211
1,063
631
418
501
562
16,133
0
W
1,473
137
586
1,372
3,974
4,373
340
1,937
1,924
5,530
66
L
Bacchus
ChefWudy
Bacchus
456
40
36
220
1,751
1,625
0
836
892
1,253
0
L
Ne Zha
1,918
353
290
452
3,555
1,448
0
2,250
1,171
0
5,891
L
1,917
471
308
1,295
4,632
1,421
0
3,235
1,125
3,507
0
W
Khepri
1,571
38
1,061
1,161
3,892
2,993
259
721
3,135
7,985
432
L
Anubis
Mizphitz
Anubis
2,943
97
229
1,027
4,362
1,531
0
1,989
2,183
10,357
0
L
1,873
118
162
1,836
4,965
1,529
0
3,847
814
7,780
0
W
Tsukuyomi
blue12345678918
Tsukuyomi
3,607
597
0
447
3,587
1,559
9
2,262
1,293
0
6,145
W
1,993
1,487
467
967
3,046
1,405
430
1,543
1,459
0
8,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
29,915
42
Minions Killed
63
0
Camps Cleared
0
385,847
Distance Traveled
512,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,713
1,343
27
5
0
71,661
0
W
Hades
5,930
1,186
6
1
0
97,159
0
L
Bacchus
4,428
886
2
0
0
35,077
0
L
Ne Zha
5,020
1,004
11
2
0
91,279
0
L
Hera
4,752
950
5
1
0
90,185
0
W
Khepri
5,631
1,126
12
2
0
106,776
0
L
Anubis
4,986
997
7
1
0
77,960
0
L
Nox
5,062
1,012
17
3
0
91,346
0
W
Tsukuyomi
5,723
1,145
3
1
0
127,868
0
W
Rama
5,918
1,184
15
3
0
108,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role