Player Matchup

Athena
Athena
Eldelacuadra
Athena
Level 124
God Stats
8W - 6L
1,484 SR
Queue Stats
232W - 221L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
NosoyGabito
Nu Wa
Level 145
God Stats
20W - 16L
1,542 SR
Queue Stats
451W - 445L
1,505 Elo+
Party 2
Ravana
Ravana
Plebeyo4
Ravana
Level 66
God Stats
3W - 4L
1,801 SR
Queue Stats
141W - 136L
1,474 Elo+
Party 2
Neith
Neith
TopGojoSan
Neith
Level 39
God Stats
1W - 4L
1,265 SR
Queue Stats
113W - 143L
1,424 Elo+
Party 1
Chaac
Chaac
XxJakDemonxX
Chaac
Level 65
God Stats
2W - 2L
1,474 SR
Queue Stats
407W - 447L
1,402 Elo+
Party 1
Team Averages
Level 88
1,513 SR
1,461 Elo+

VS

Team Averages
Level 60
1,554 SR
1,486 Elo+
Hera
Hera
CryptoDegenApe
Hera
Level 86
God Stats
112W - 82L
1,614 SR
Queue Stats
514W - 514L
1,416 Elo+
Solo
Charybdis
Charybdis
OxbowBridge260
Charybdis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 42L
1,666 Elo+
Solo
Awilix
Awilix
ThePolemic
Awilix
Level 52
God Stats
16W - 12L
1,600 SR
Queue Stats
114W - 117L
1,473 Elo+
Solo
Bacchus
Bacchus
jamisking
Bacchus
Level 46
God Stats
13W - 3L
1,480 SR
Queue Stats
79W - 87L
1,443 Elo+
Solo
Surtr
Surtr
juztnturkey
Surtr
Level 68
God Stats
32W - 32L
1,579 SR
Queue Stats
244W - 229L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 2
5,849
450
3,486
9,744
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 0
7,147
550
3,884
5,870
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Plebeyo4
Ravana
6
0 / 0 / 0
4,893
376
673
3,648
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
9
2 / 3 / 0
5,663
436
7,327
7,425
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
6,435
495
5,918
11,452
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,877
606
2,762
5,123
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
OxbowBridge260
Charybdis
11
0 / 1 / 1
6,218
478
4,389
9,259
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
ThePolemic
Awilix
15
5 / 0 / 1
8,039
618
5,490
7,213
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
jamisking
Bacchus
9
1 / 1 / 3
5,980
460
3,907
6,803
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
7,585
583
6,875
11,294
8,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
7
7
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Athena
0
2
2
0.5
L
1
1
0
1
W
Charybdis
OxbowBridge260
Charybdis
0
1
1
0.5
L
Ravana
Plebeyo4
Ravana
0
0
0
0
W
Awilix
ThePolemic
Awilix
5
0
1
5.5
L
Neith
2
3
0
0.67
L
2
1
0
2
W
Bacchus
jamisking
Bacchus
1
1
3
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,288
Damage
23,423
38,139
Taken
39,692
24,719
Mitigated
22,799
11,338
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,762
461
0
0
5,123
1,942
104
1,436
3,687
61,664
1,020
L
Athena
3,486
841
0
2,368
9,744
8,373
0
2,813
6,931
21,419
1,910
L
3,884
597
0
1,242
5,870
1,940
28
1,853
4,017
63,941
1,637
W
Charybdis
OxbowBridge260
Charybdis
4,389
1,967
0
3,223
9,259
3,206
406
1,597
7,662
0
41,488
L
Ravana
Plebeyo4
Ravana
673
228
0
918
3,648
1,581
0
473
3,175
0
24,247
W
Awilix
ThePolemic
Awilix
5,490
1,859
0
4,362
7,213
2,811
0
1,668
5,545
0
63,588
L
Neith
7,327
3,157
0
2,859
7,425
2,744
0
1,530
5,895
0
32,634
L
5,918
1,228
0
3,951
11,452
10,081
0
374
11,078
0
33,490
W
Bacchus
jamisking
Bacchus
3,907
239
0
1,682
6,803
6,045
262
2,022
4,781
15,767
0
W
6,875
3,001
0
2,440
11,294
8,795
559
522
10,772
1,355
53,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
35,699
288
Minions Killed
377
0
Camps Cleared
0
1,019,928
Distance Traveled
1,264,951
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,877
606
100
8
0
268,976
0
L
Athena
5,849
450
39
3
0
262,484
1
L
Nu Wa
7,147
550
103
8
0
228,997
0
W
Charybdis
6,218
478
53
4
0
225,320
0
L
Ravana
4,893
376
40
3
0
163,266
0
W
Awilix
8,039
618
114
9
0
278,148
0
L
Neith
5,663
436
49
4
0
167,377
0
L
Chaac
6,435
495
57
4
0
197,804
0
W
Bacchus
5,980
460
18
1
0
267,116
0
W
Surtr
7,585
583
92
7
0
225,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role