Player Matchup

Achilles
Achilles
Silver II
CviSToS_GHoST
Achilles
Silver II
Level 149
God Stats
3W - 5L
1,411 SR
Queue Stats
218W - 264L
1,192 MMR
Solo
Jormungandr
Jormungandr
Silver II
Himeration
Jormungandr
Silver II
Level 87
God Stats
23W - 36L
1,442 SR
Queue Stats
42W - 62L
1,136 MMR
Solo
Vulcan
Vulcan
Bronze IV
rFaike
Vulcan
Bronze IV
Level 36
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 7L
1,151 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,427 SR
1,160 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 152
1,564 SR
1,306 MMR
Ah Puch
Ah Puch
Bronze V
ReyVana
Ah Puch
Bronze V
Level 208
God Stats
3W - 0L
1,747 SR
Queue Stats
19W - 15L
1,410 MMR
Party 1
Neith
Neith
Bronze III
Sevolution
Neith
Bronze III
Level 105
God Stats
13W - 11L
1,522 SR
Queue Stats
24W - 20L
1,416 MMR
Party 1
Vamana
Vamana
Gold V
xSBG D0NtS4G
Vamana
Gold V
Level 143
God Stats
5W - 7L
1,423 SR
Queue Stats
100W - 118L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CviSToS_GHoST
Achilles
10
0 / 2 / 1
5,335
667
2,896
8,556
7,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Himeration
Jormungandr
10
1 / 0 / 0
5,541
693
3,210
5,992
3,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
rFaike
Vulcan
6
0 / 6 / 0
4,728
591
2,182
6,577
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ne ZhaAresCharonGebMorgan Le Fay

VS

Bans
ThothMulanHou YiKuzenboAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ReyVana
Ah Puch
12
5 / 0 / 3
7,771
971
11,112
4,197
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
11
2 / 0 / 5
6,516
815
2,409
2,598
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
10
1 / 1 / 5
6,184
773
4,387
7,046
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
CviSToS_GHoST
Achilles
0
2
1
0.25
L
Jormungandr
Himeration
Jormungandr
1
0
0
1
W
Ah Puch
ReyVana
Ah Puch
5
0
3
6.5
W
Neith
2
0
5
4.5
L
Vulcan
rFaike
Vulcan
0
6
0
0
W
Vamana
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,288
Damage
17,908
21,125
Taken
13,841
12,687
Mitigated
9,315
1,623
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CviSToS_GHoST
Achilles
2,896
473
0
446
8,556
7,488
0
2,978
5,245
0
11,406
L
Jormungandr
Himeration
Jormungandr
3,210
755
29
1,113
5,992
3,573
0
3,513
2,283
21,866
0
W
Ah Puch
ReyVana
Ah Puch
11,112
467
0
977
4,197
1,577
1,083
2,124
2,073
34,436
838
W
Neith
2,409
660
0
929
2,598
1,070
1,045
1,176
1,422
0
23,508
L
Vulcan
rFaike
Vulcan
2,182
635
0
35
6,577
1,626
0
4,153
2,134
6,111
111
W
Vamana
4,387
1,708
0
1,674
7,046
6,668
403
2,117
4,929
89
21,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,604
Gold Earned
20,471
90
Minions Killed
126
0
Camps Cleared
0
366,892
Distance Traveled
490,129
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,335
667
27
3
0
144,677
2
L
Jormungandr
5,541
693
53
7
0
124,188
0
W
Ah Puch
7,771
971
60
8
0
156,165
0
W
Neith
6,516
815
45
6
0
167,129
3
L
Vulcan
4,728
591
10
1
0
98,027
0
W
Vamana
6,184
773
21
3
0
166,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role