Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
MioCosaa
Neith
Diamond V
Level 146
God Stats
6W - 2L
1,848 SR
Queue Stats
184W - 174L
2,082 MMR
Solo
Loki
Loki
Diamond IV
ShortyMcFly
Loki
Diamond IV
Level 158
God Stats
12W - 7L
1,591 SR
Queue Stats
177W - 157L
2,077 MMR
Solo
Lancelot
Lancelot
Diamond III
Vehnymm
Lancelot
Diamond III
Level 186
God Stats
4W - 3L
2,003 SR
Queue Stats
198W - 170L
2,298 MMR
Solo
Sylvanus
Sylvanus
Platinum I
cratchtwo
Sylvanus
Platinum I
Level 78
God Stats
1W - 1L
1,300 SR
Queue Stats
38W - 26L
2,090 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,648 SR
2,010 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,549 SR
1,890 MMR
Osiris
Osiris
Diamond IV
 
Osiris
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
FakeHappyTree
Cernunnos
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
2,057 MMR
Party 1
Ra
Ra
Diamond II
One2Boom
Ra
Diamond II
Level 156
God Stats
47W - 51L
1,656 SR
Queue Stats
247W - 227L
2,468 MMR
Solo
Odin
Odin
Platinum I
Rucc
Odin
Platinum I
Level 134
God Stats
1W - 2L
1,591 SR
Queue Stats
119W - 93L
1,922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 4
5,777
722
1,702
3,042
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MioCosaa
Neith
10
1 / 0 / 3
5,332
667
4,754
3,556
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 1
5,305
663
3,428
6,763
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Vehnymm
Lancelot
11
6 / 1 / 3
6,233
779
6,184
5,640
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
cratchtwo
Sylvanus
9
2 / 0 / 5
5,291
661
3,158
4,420
2,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosAwilixAthena

VS

Bans
AgniThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 3 / 2
4,757
595
2,673
8,299
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
 
Geb
6
0 / 2 / 1
4,274
534
1,475
5,351
3,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
FakeHappyTree
Cernunnos
8
0 / 2 / 1
4,638
580
2,846
5,201
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,994
624
2,342
3,829
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Rucc
Odin
10
2 / 3 / 0
5,569
696
4,369
7,381
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
L
Osiris
 
Osiris
1
3
2
0.67
L
Geb
 
Geb
0
2
1
0.25
L
Cernunnos
FakeHappyTree
Cernunnos
0
2
1
0.25
W
Neith
MioCosaa
Neith
1
0
3
2.5
L
0
2
0
0
L
Odin
Rucc
Odin
2
3
0
0.67
W
1
2
1
0.75
W
Lancelot
Vehnymm
Lancelot
6
1
3
7.5
W
Sylvanus
cratchtwo
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
13,705
23,421
Taken
30,061
10,031
Mitigated
15,880
8,044
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,702
247
0
750
3,042
1,038
0
1,234
1,634
41,880
0
L
Osiris
 
Osiris
2,673
1,156
0
2,676
8,299
4,032
0
881
7,418
0
27,862
L
Geb
 
Geb
1,475
102
0
1,658
5,351
3,316
0
1,349
3,966
9,707
0
L
Cernunnos
FakeHappyTree
Cernunnos
2,846
1,370
0
1,278
5,201
1,858
0
995
4,206
0
28,302
W
Neith
MioCosaa
Neith
4,754
1,833
0
729
3,556
1,412
0
481
3,075
0
41,099
L
2,342
87
240
662
3,829
1,129
0
741
3,048
41,615
1,074
L
Odin
Rucc
Odin
4,369
1,617
0
1,545
7,381
5,545
0
778
6,563
0
36,398
W
3,428
943
0
1,000
6,763
2,309
0
0
6,763
0
34,548
W
Lancelot
Vehnymm
Lancelot
6,184
1,669
0
2,791
5,640
2,276
0
448
5,056
0
38,970
W
Sylvanus
cratchtwo
Sylvanus
3,158
1,184
459
2,315
4,420
2,996
0
1,221
3,091
18,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
24,232
319
Minions Killed
279
0
Camps Cleared
0
910,952
Distance Traveled
850,665
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,777
722
94
12
0
180,146
1
L
Osiris
4,757
595
49
6
0
191,017
0
L
Geb
4,274
534
8
1
0
149,563
0
L
Cernunnos
4,638
580
68
9
0
167,146
0
W
Neith
5,332
667
70
9
0
157,004
0
L
Ra
4,994
624
90
11
0
172,303
0
L
Odin
5,569
696
64
8
0
170,636
0
W
Loki
5,305
663
63
8
0
167,670
0
W
Lancelot
6,233
779
70
9
0
226,058
2
W
Sylvanus
5,291
661
22
3
0
180,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role