Player Matchup

Thor
Thor
IllnathanlII
Thor
Level 77
God Stats
1W - 3L
1,302 SR
Queue Stats
110W - 104L
1,515 Elo+
Solo
Anubis
Anubis
MrGoForNothin
Anubis
Level 69
God Stats
5W - 5L
1,800 SR
Queue Stats
312W - 308L
1,456 Elo+
Party 1
Artemis
Artemis
Phil_solid
Artemis
Level 156
God Stats
81W - 68L
1,598 SR
Queue Stats
213W - 207L
1,547 Elo+
Party 2
Janus
Janus
TheBlueEagle84
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,510 Elo+
Party 2
Ullr
Ullr
Thy_Death_Reaper
Ullr
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 185L
1,463 Elo+
Party 1
Team Averages
Level 103
1,540 SR
1,498 Elo+

VS

Team Averages
Level 85
1,682 SR
1,454 Elo+
Baron Samedi
Baron Samedi
ColonelBuckets
Baron Samedi
Level 85
God Stats
6W - 3L
1,728 SR
Queue Stats
74W - 75L
1,482 Elo+
Solo
Hercules
Hercules
GnomeGnome17
Hercules
Level 106
God Stats
7W - 5L
1,674 SR
Queue Stats
260W - 280L
1,505 Elo+
Solo
Neith
Neith
Hypnotize1738
Neith
Level 60
God Stats
5W - 2L
1,628 SR
Queue Stats
81W - 79L
1,441 Elo+
Party 3
Anubis
Anubis
IISancoII
Anubis
Level 107
God Stats
7W - 6L
1,519 SR
Queue Stats
68W - 134L
1,347 Elo+
Solo
Loki
Loki
KAE_SamJamBones
Loki
Level 69
God Stats
25W - 5L
1,863 SR
Queue Stats
125W - 110L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,651
565
3,929
8,852
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
5,280
528
4,156
8,163
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Phil_solid
Artemis
8
1 / 2 / 1
5,137
514
3,706
5,932
2,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 1
5,336
534
4,160
3,351
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 1
3,920
392
1,720
3,530
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColonelBuckets
Baron Samedi
10
2 / 2 / 1
5,916
592
5,436
9,568
3,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
GnomeGnome17
Hercules
8
2 / 1 / 3
5,614
561
4,146
9,005
3,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 0 / 4
6,400
640
3,677
4,412
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
IISancoII
Anubis
11
0 / 1 / 2
6,401
640
1,383
2,864
893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 1 / 2
6,295
630
3,610
9,231
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ColonelBuckets
Baron Samedi
2
2
1
1.25
W
Hercules
GnomeGnome17
Hercules
2
1
3
3.5
W
2
0
4
4
W
Anubis
IISancoII
Anubis
0
1
2
1
L
1
2
1
0.75
W
4
1
2
5
L
2
3
1
0.83
L
Artemis
Phil_solid
Artemis
1
2
1
0.75
L
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
18,252
29,828
Taken
35,080
13,114
Mitigated
13,032
8,293
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ColonelBuckets
Baron Samedi
5,436
357
0
4,701
9,568
3,475
0
1,348
7,582
31,435
1,326
W
Hercules
GnomeGnome17
Hercules
4,146
1,306
0
2,828
9,005
3,926
0
2,887
5,936
0
20,061
W
3,677
1,330
0
1,691
4,412
1,645
170
0
4,412
0
39,975
W
Anubis
IISancoII
Anubis
1,383
0
0
1,374
2,864
893
73
1,820
880
46,455
192
L
3,929
723
0
2,579
8,852
5,024
0
4,616
4,236
0
31,502
W
3,610
1,394
0
5,857
9,231
3,093
0
1,793
7,284
0
49,367
L
4,156
307
0
3,151
8,163
3,665
0
1,180
6,983
32,849
0
L
Artemis
Phil_solid
Artemis
3,706
857
0
1,725
5,932
2,593
0
0
5,932
0
26,470
L
4,160
379
0
338
3,351
863
0
835
2,516
31,172
856
L
1,720
474
0
500
3,530
969
0
0
3,530
0
8,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
30,626
226
Minions Killed
338
0
Camps Cleared
0
800,750
Distance Traveled
1,028,041
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,916
592
60
6
0
182,177
1
W
Hercules
5,614
561
26
3
0
234,476
2
W
Neith
6,400
640
71
7
0
187,203
0
W
Anubis
6,401
640
98
10
0
193,571
3
L
Thor
5,651
565
54
5
0
189,117
0
W
Loki
6,295
630
83
8
0
230,614
0
L
Anubis
5,280
528
53
5
0
188,906
1
L
Artemis
5,137
514
40
4
0
149,801
0
L
Janus
5,336
534
65
7
0
185,000
6
L
Ullr
3,920
392
14
1
0
87,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role