Player Matchup

Thor
Thor
Hannibal247
Thor
Level 159
God Stats
3W - 1L
1,510 SR
Queue Stats
233W - 215L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
Len01
Cthulhu
Level 27
God Stats
13W - 7L
1,575 SR
Queue Stats
23W - 19L
1,454 Elo+
Party 3
Cupid
Cupid
Nexus oL
Cupid
Level 108
God Stats
4W - 2L
1,606 SR
Queue Stats
48W - 42L
1,538 Elo+
Party 3
Cu Chulainn
Cu Chulainn
asneakyninja3
Cu Chulainn
Level 158
God Stats
45W - 30L
1,582 SR
Queue Stats
216W - 232L
1,491 Elo+
Solo
Kukulkan
Kukulkan
iSpotless
Kukulkan
Level 105
God Stats
12W - 7L
1,603 SR
Queue Stats
85W - 85L
1,523 Elo+
Party 1
Team Averages
Level 111
1,575 SR
1,509 Elo+

VS

Team Averages
Level 72
1,535 SR
1,339 Elo+
Charybdis
Charybdis
AgRButternubs
Charybdis
Level 123
God Stats
24W - 13L
1,620 SR
Queue Stats
237W - 215L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
JuiciestSausage
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,199 Elo+
Party 2
Chang'e
Chang'e
OhhItsAlex
Chang'e
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 36L
1,206 Elo+
Party 2
Bellona
Bellona
SiIverCelestial
Bellona
Level 27
God Stats
0W - 3L
1,246 SR
Queue Stats
6W - 24L
1,221 Elo+
Party 2
Sylvanus
Sylvanus
UNSTOPPABLE12
Sylvanus
Level 147
God Stats
5W - 3L
1,811 SR
Queue Stats
14W - 11L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,104
555
6,740
9,042
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Len01
Cthulhu
9
2 / 2 / 2
6,175
561
5,910
9,430
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Nexus oL
Cupid
10
0 / 1 / 4
5,826
530
4,190
9,203
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
asneakyninja3
Cu Chulainn
12
4 / 0 / 2
7,478
680
9,036
10,303
7,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
iSpotless
Kukulkan
12
1 / 0 / 2
6,691
608
3,969
4,489
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgRButternubs
Charybdis
10
1 / 1 / 2
5,261
478
8,911
7,913
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JuiciestSausage
Gilgamesh
10
0 / 2 / 1
5,209
474
2,980
9,949
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
OhhItsAlex
Chang'e
11
1 / 0 / 0
5,917
538
3,328
6,615
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,582
417
4,765
10,675
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
UNSTOPPABLE12
Sylvanus
8
2 / 3 / 1
4,831
439
6,505
10,543
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AgRButternubs
Charybdis
1
1
2
2
W
3
1
2
4
L
Gilgamesh
JuiciestSausage
Gilgamesh
0
2
1
0.25
W
Cthulhu
Len01
Cthulhu
2
2
2
1.5
W
Cupid
Nexus oL
Cupid
0
1
4
2
L
Chang'e
OhhItsAlex
Chang'e
1
0
0
1
L
0
4
0
0
L
Sylvanus
UNSTOPPABLE12
Sylvanus
2
3
1
0.83
W
Cu Chulainn
asneakyninja3
Cu Chulainn
4
0
2
5
W
Kukulkan
iSpotless
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
26,489
42,467
Taken
45,695
21,659
Mitigated
23,912
12,877
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AgRButternubs
Charybdis
8,911
4,548
0
3,641
7,913
2,756
0
3,013
4,900
0
37,644
W
6,740
1,311
0
1,216
9,042
3,741
0
2,306
6,616
0
42,647
L
Gilgamesh
JuiciestSausage
Gilgamesh
2,980
942
0
3,546
9,949
4,116
0
1,810
8,139
0
36,843
W
Cthulhu
Len01
Cthulhu
5,910
383
1,376
2,264
9,430
5,297
256
1,645
7,785
24,465
1,451
W
Cupid
Nexus oL
Cupid
4,190
2,821
988
4,268
9,203
2,976
428
1,560
7,603
0
40,516
L
Chang'e
OhhItsAlex
Chang'e
3,328
386
311
2,632
6,615
2,302
0
1,665
4,950
44,137
1,453
L
4,765
2,006
0
1,648
10,675
7,219
0
621
10,054
0
24,260
L
Sylvanus
UNSTOPPABLE12
Sylvanus
6,505
2,763
1,248
2,452
10,543
7,519
0
3,561
6,982
16,876
4,744
W
Cu Chulainn
asneakyninja3
Cu Chulainn
9,036
1,254
0
2,265
10,303
7,855
39
2,022
7,619
1,002
53,714
W
Kukulkan
iSpotless
Kukulkan
3,969
286
0
500
4,489
1,790
0
1,347
3,014
53,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
25,800
363
Minions Killed
269
0
Camps Cleared
0
1,072,775
Distance Traveled
1,128,388
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,261
478
50
5
0
209,973
2
W
Thor
6,104
555
67
6
0
233,037
0
L
Gilgamesh
5,209
474
70
6
0
246,914
0
W
Cthulhu
6,175
561
31
3
0
217,129
0
W
Cupid
5,826
530
72
7
0
196,283
0
L
Chang'e
5,917
538
93
8
0
231,976
0
L
Bellona
4,582
417
33
3
0
227,369
0
L
Sylvanus
4,831
439
23
2
0
212,156
0
W
Cu Chulainn
7,478
680
79
7
0
203,538
0
W
Kukulkan
6,691
608
114
10
0
222,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role