Player Matchup

Ah Puch
Ah Puch
BAMALORD
Ah Puch
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 82L
1,510 Elo+
Solo
Chiron
Chiron
Jbreezzy246
Chiron
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 123L
1,455 Elo+
Solo
Ymir
Ymir
SomeoneDerpS
Ymir
Level 76
God Stats
7W - 1L
1,950 SR
Queue Stats
9W - 4L
1,683 Elo+
Party 1
Ne Zha
Ne Zha
mikado8118
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 107
God Stats
26W - 28L
1,432 SR
Queue Stats
30W - 31L
1,503 Elo+
Solo
Team Averages
Level 86
1,576 SR
1,572 Elo+

VS

Team Averages
Level 139
1,487 SR
1,464 Elo+
Mulan
Mulan
Brandibles
Mulan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,399 Elo+
Solo
Pele
Pele
Spittaz
Pele
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 228L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Stasani
Cthulhu
Level 140
God Stats
6W - 6L
1,415 SR
Queue Stats
284W - 282L
1,457 Elo+
Solo
Rama
Rama
Vurtehgo
Rama
Level 166
God Stats
5W - 3L
1,729 SR
Queue Stats
26W - 30L
1,456 Elo+
Solo
Agni
Agni
anubis999996
Agni
Level 120
God Stats
1W - 1L
1,293 SR
Queue Stats
45W - 85L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BAMALORD
Ah Puch
17
2 / 1 / 7
10,456
871
9,800
7,099
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
17
3 / 0 / 8
10,748
896
10,014
6,085
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 8
10,804
900
6,429
16,172
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
mikado8118
Ne Zha
18
5 / 3 / 8
11,175
931
13,693
14,302
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
noX1096
Nu Wa
17
1 / 1 / 6
10,732
894
8,847
6,582
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
2 / 5 / 2
8,938
745
5,608
15,329
14,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Spittaz
Pele
15
2 / 3 / 4
9,083
757
8,487
15,308
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Stasani
Cthulhu
13
0 / 0 / 4
8,037
670
3,951
4,657
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
17
1 / 1 / 3
9,490
791
6,205
9,732
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 1
8,687
724
5,902
11,617
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
14
Kills
7
8
Deaths
14
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BAMALORD
Ah Puch
2
1
7
5.5
W
Mulan
2
5
2
0.6
L
Chiron
3
0
8
7
L
3
3
8
2.33
W
Pele
Spittaz
Pele
2
3
4
1.33
W
Cthulhu
Stasani
Cthulhu
0
0
4
2
W
Rama
1
1
3
2.5
W
2
5
1
0.5
L
Ne Zha
mikado8118
Ne Zha
5
3
8
3
L
Nu Wa
noX1096
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,783
Damage
30,153
50,240
Taken
56,643
29,743
Mitigated
30,862
12,153
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BAMALORD
Ah Puch
9,800
312
282
1,101
7,099
3,107
1,987
1,358
5,575
39,973
0
W
Mulan
5,608
570
0
2,101
15,329
14,515
0
6,926
8,151
0
20,123
L
Chiron
10,014
2,595
807
2,383
6,085
3,090
1,595
1,160
4,848
0
36,309
L
6,429
1,395
0
3,198
16,172
14,360
700
3,773
9,116
15,073
1,451
W
Pele
Spittaz
Pele
8,487
1,578
0
903
15,308
5,910
0
7,208
7,956
0
31,279
W
Cthulhu
Stasani
Cthulhu
3,951
200
59
734
4,657
2,702
0
2,206
2,341
8,646
0
W
Rama
6,205
3,129
0
1,714
9,732
3,966
0
4,158
5,484
0
39,374
W
5,902
364
0
1,021
11,617
3,769
0
3,834
7,713
18,459
0
L
Ne Zha
mikado8118
Ne Zha
13,693
4,712
0
3,783
14,302
6,509
2,853
2,211
10,205
0
50,673
L
Nu Wa
noX1096
Nu Wa
8,847
2,679
0
599
6,582
2,677
5,046
958
5,624
45,298
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
44,235
285
Minions Killed
211
0
Camps Cleared
0
1,254,393
Distance Traveled
920,622
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,456
871
65
5
0
233,792
0
W
Mulan
8,938
745
32
3
0
214,100
0
L
Chiron
10,748
896
60
5
0
262,625
0
L
Ymir
10,804
900
12
1
0
245,924
0
W
Pele
9,083
757
47
4
0
227,369
2
W
Cthulhu
8,037
670
17
1
0
110,424
0
W
Rama
9,490
791
82
7
0
220,316
0
W
Agni
8,687
724
33
3
0
148,413
0
L
Ne Zha
11,175
931
60
5
0
260,311
0
L
Nu Wa
10,732
894
88
7
0
251,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role