Player Matchup

Charon
Charon
Silver I
Fallout Dood
Charon
Silver I
Level 157
God Stats
5W - 5L
1,660 SR
Queue Stats
7W - 8L
1,438 MMR
Solo
Ne Zha
Ne Zha
Gold III
Frijolerro
Ne Zha
Gold III
Level 166
God Stats
0W - 3L
1,201 SR
Queue Stats
358W - 357L
1,504 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
beasty lV
Morgan Le Fay
Gold III
Level 125
God Stats
57W - 52L
1,584 SR
Queue Stats
354W - 343L
1,486 MMR
Solo
Izanami
Izanami
Bronze III
revngeful
Izanami
Bronze III
Level 104
God Stats
2W - 2L
1,697 SR
Queue Stats
6W - 18L
1,102 MMR
Solo
Achilles
Achilles
Gold V
xxJEWKES06xx
Achilles
Gold V
Level 129
God Stats
0W - 2L
1,246 SR
Queue Stats
22W - 21L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,478 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,613 SR
1,395 MMR
Ravana
Ravana
Silver IV
BrEaD tO bUtTeR
Ravana
Silver IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
1,133 MMR
Party 1
Thoth
Thoth
Gold II
JuJu5175
Thoth
Gold II
Level 146
God Stats
7W - 2L
1,628 SR
Queue Stats
67W - 63L
1,575 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SlipAndCounter
Ah Muzen Cab
Gold IV
Level 188
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 229L
1,472 MMR
Solo
Fenrir
Fenrir
Silver III
chaos DeCiMaTeR
Fenrir
Silver III
Level 143
God Stats
2W - 0L
1,837 SR
Queue Stats
29W - 40L
1,166 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
m8791127
Gilgamesh
Platinum V
Level 121
God Stats
2W - 1L
1,599 SR
Queue Stats
37W - 36L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 0 / 4
6,981
537
6,090
5,997
4,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Frijolerro
Ne Zha
12
0 / 2 / 3
5,990
461
2,560
9,949
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
beasty lV
Morgan Le Fay
12
3 / 3 / 1
6,557
504
7,769
8,522
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
revngeful
Izanami
10
1 / 2 / 1
5,989
461
4,147
7,927
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
xxJEWKES06xx
Achilles
13
0 / 0 / 0
6,522
502
3,228
12,345
12,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BacchusLancelotBellonaNut

VS

Bans
AgniKaliSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,354
489
4,098
9,954
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
JuJu5175
Thoth
12
2 / 2 / 3
7,206
554
5,479
5,992
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SlipAndCounter
Ah Muzen Cab
13
3 / 0 / 0
7,592
584
5,016
9,047
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 2
7,156
550
5,009
10,799
5,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
m8791127
Gilgamesh
15
0 / 0 / 0
8,500
654
6,716
8,398
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
7
7
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Charon
1
0
4
3
L
Ne Zha
Frijolerro
Ne Zha
0
2
3
0.75
W
Thoth
JuJu5175
Thoth
2
2
3
1.75
W
Ah Muzen Cab
SlipAndCounter
Ah Muzen Cab
3
0
0
3
L
Morgan Le Fay
beasty lV
Morgan Le Fay
3
3
1
1.17
W
2
1
2
3
W
Gilgamesh
m8791127
Gilgamesh
0
0
0
0
L
Izanami
revngeful
Izanami
1
2
1
0.75
L
Achilles
xxJEWKES06xx
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
26,318
44,740
Taken
44,190
27,557
Mitigated
23,182
10,373
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,098
1,288
0
3,662
9,954
4,188
0
4,985
4,969
0
53,263
L
Charon
6,090
1,476
0
1,599
5,997
4,620
0
1,428
4,345
20,784
2,143
L
Ne Zha
Frijolerro
Ne Zha
2,560
952
0
1,390
9,949
4,010
0
1,315
8,430
0
51,540
W
Thoth
JuJu5175
Thoth
5,479
269
0
479
5,992
1,985
0
3,377
2,615
44,909
369
W
Ah Muzen Cab
SlipAndCounter
Ah Muzen Cab
5,016
2,268
0
1,313
9,047
3,488
800
859
8,188
0
62,920
L
Morgan Le Fay
beasty lV
Morgan Le Fay
7,769
365
0
924
8,522
3,484
0
1,662
6,620
56,832
609
W
5,009
1,200
0
4,598
10,799
5,483
0
4,341
6,458
0
24,758
W
Gilgamesh
m8791127
Gilgamesh
6,716
1,860
0
2,398
8,398
8,038
0
0
7,690
0
70,642
L
Izanami
revngeful
Izanami
4,147
2,917
0
2,234
7,927
2,753
565
335
7,588
0
46,337
L
Achilles
xxJEWKES06xx
Achilles
3,228
685
0
4,226
12,345
12,690
0
0
11,408
0
53,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
36,808
401
Minions Killed
426
0
Camps Cleared
0
1,224,102
Distance Traveled
1,243,165
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,354
489
83
6
0
287,393
1
L
Charon
6,981
537
32
2
0
258,757
1
L
Ne Zha
5,990
461
90
7
0
304,646
2
W
Thoth
7,206
554
84
6
0
243,836
2
W
Ah Muzen Cab
7,592
584
93
7
0
240,820
0
L
Morgan Le Fay
6,557
504
95
7
0
240,764
4
W
Fenrir
7,156
550
36
3
0
267,506
2
W
Gilgamesh
8,500
654
130
10
0
203,610
0
L
Izanami
5,989
461
91
7
0
187,139
0
L
Achilles
6,522
502
93
7
0
232,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role