Player Matchup

Athena
Athena
Gold I
BenZenSt21
Athena
Gold I
Level 135
God Stats
1W - 1L
1,754 SR
Queue Stats
65W - 64L
1,626 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Firqouille
Kukulkan
Bronze III
Level 148
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 1L
1,563 MMR
Solo
Anhur
Anhur
Gold IV
Rizvo
Anhur
Gold IV
Level 140
God Stats
0W - 1L
1,659 SR
Queue Stats
31W - 34L
1,412 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,548 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,455 SR
1,523 MMR
Ishtar
Ishtar
Gold III
MarckR18
Ishtar
Gold III
Level 129
God Stats
11W - 10L
1,504 SR
Queue Stats
187W - 226L
1,452 MMR
Solo
Janus
Janus
Silver I
R3Furyy
Janus
Silver I
Level 80
God Stats
1W - 0L
1,361 SR
Queue Stats
6W - 5L
1,558 MMR
Party 2
Cthulhu
Cthulhu
Silver I
alvaroconV
Cthulhu
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,558 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BenZenSt21
Athena
14
1 / 2 / 6
9,139
653
6,027
15,065
16,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Firqouille
Kukulkan
15
2 / 3 / 3
9,172
655
10,278
9,327
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Rizvo
Anhur
15
3 / 4 / 2
9,686
692
7,468
14,036
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAresThothNe ZhaKuzenbo

VS

Bans
NoxGebFenrirHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MarckR18
Ishtar
14
1 / 4 / 4
9,239
660
8,228
12,066
4,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
R3Furyy
Janus
15
4 / 2 / 5
10,615
758
9,587
8,063
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
alvaroconV
Cthulhu
17
4 / 1 / 5
10,755
768
14,309
13,455
13,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
9
9
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
BenZenSt21
Athena
1
2
6
2
L
Kukulkan
Firqouille
Kukulkan
2
3
3
1.17
W
Ishtar
MarckR18
Ishtar
1
4
4
0.75
W
Janus
R3Furyy
Janus
4
2
5
3.25
L
Anhur
Rizvo
Anhur
3
4
2
1
W
Cthulhu
alvaroconV
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,773
Damage
32,124
38,428
Taken
33,584
27,184
Mitigated
21,400
6,697
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BenZenSt21
Athena
6,027
1,486
0
1,493
15,065
16,874
0
7,088
7,270
18,625
1,779
L
Kukulkan
Firqouille
Kukulkan
10,278
398
0
940
9,327
4,133
0
6,093
2,910
35,108
0
W
Ishtar
MarckR18
Ishtar
8,228
4,787
0
490
12,066
4,471
1,543
5,720
5,479
0
33,935
W
Janus
R3Furyy
Janus
9,587
475
0
500
8,063
3,004
580
3,517
4,053
43,306
0
L
Anhur
Rizvo
Anhur
7,468
2,852
0
4,264
14,036
6,177
0
7,903
5,516
0
40,504
W
Cthulhu
alvaroconV
Cthulhu
14,309
883
276
1,572
13,455
13,925
90
4,254
8,280
47,224
2,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
30,609
145
Minions Killed
194
0
Camps Cleared
0
750,134
Distance Traveled
804,109
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,139
653
15
1
0
247,607
0
L
Kukulkan
9,172
655
68
5
0
257,323
4
W
Ishtar
9,239
660
52
4
0
235,357
0
W
Janus
10,615
758
72
5
0
275,577
0
L
Anhur
9,686
692
62
4
0
245,204
0
W
Cthulhu
10,755
768
70
5
0
293,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role