Player Matchup

Ra
Ra
ANGRY Kemp
Ra
Level 151
God Stats
19W - 18L
1,499 SR
Queue Stats
23W - 23L
1,454 Elo+
Solo
Neith
Neith
Slickshadow
Neith
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 7L
1,536 Elo+
Party 1
Chang'e
Chang'e
Twonn420
Chang'e
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,594 Elo+
Party 1
Team Averages
Level 80
1,424 SR
1,528 Elo+

VS

Team Averages
Level 108
1,413 SR
1,501 Elo+
Vulcan
Vulcan
DuhLlama
Vulcan
Level 107
God Stats
2W - 1L
1,442 SR
Queue Stats
178W - 136L
1,551 Elo+
Solo
Medusa
Medusa
Suup Coach
Medusa
Level 127
God Stats
3W - 4L
1,298 SR
Queue Stats
18W - 19L
1,534 Elo+
Solo
Chaac
Chaac
TheUnit684
Chaac
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,846
713
4,761
13,398
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 4 / 2
7,426
675
4,951
11,046
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Twonn420
Chang'e
12
1 / 5 / 3
7,412
674
5,793
15,906
5,771
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DuhLlama
Vulcan
15
5 / 1 / 7
9,286
844
11,472
4,120
1,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Suup Coach
Medusa
15
8 / 1 / 5
10,106
919
11,917
7,716
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
13
1 / 3 / 10
8,471
770
10,193
11,092
13,975
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Vulcan
DuhLlama
Vulcan
5
1
7
8.5
L
1
4
2
0.5
W
Medusa
Suup Coach
Medusa
8
1
5
10.5
W
Chaac
1
3
10
2
L
Chang'e
Twonn420
Chang'e
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,505
Damage
33,582
40,350
Taken
22,928
15,345
Mitigated
19,190
13,613
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,761
495
2,103
2,177
13,398
5,393
0
1,686
11,280
29,114
372
W
Vulcan
DuhLlama
Vulcan
11,472
3,664
0
642
4,120
1,793
728
1,800
2,320
36,517
0
L
4,951
1,667
0
817
11,046
4,181
0
3,602
7,018
0
12,861
W
Medusa
Suup Coach
Medusa
11,917
2,689
0
1,919
7,716
3,422
1,361
2,894
4,741
0
50,333
W
Chaac
10,193
1,803
179
2,143
11,092
13,975
95
5,329
5,692
0
31,845
L
Chang'e
Twonn420
Chang'e
5,793
562
3,102
5,414
15,906
5,771
108
5,110
10,305
19,752
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,684
Gold Earned
27,863
103
Minions Killed
170
0
Camps Cleared
0
540,943
Distance Traveled
598,875
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,846
713
48
4
0
180,087
0
W
Vulcan
9,286
844
71
6
0
192,870
0
L
Neith
7,426
675
18
2
0
176,909
0
W
Medusa
10,106
919
65
6
0
198,004
0
W
Chaac
8,471
770
34
3
0
208,001
4
L
Chang'e
7,412
674
37
3
0
183,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role