Player Matchup

Neith
Neith
DeviousFalcon
Neith
Level 132
God Stats
8W - 10L
1,500 SR
Queue Stats
361W - 345L
1,458 Elo+
Solo
Pele
Pele
Estebanuras
Pele
Level 89
God Stats
15W - 14L
1,370 SR
Queue Stats
189W - 183L
1,442 Elo+
Party 3
Bacchus
Bacchus
MZV_Dark
Bacchus
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 112L
1,455 Elo+
Party 2
King Arthur
King Arthur
Solitzz_HD
King Arthur
Level 139
God Stats
8W - 7L
1,469 SR
Queue Stats
220W - 209L
1,492 Elo+
Party 2
Tiamat
Tiamat
rcpenia
Tiamat
Level 66
God Stats
3W - 4L
1,203 SR
Queue Stats
433W - 422L
1,410 Elo+
Party 3
Team Averages
Level 112
1,409 SR
1,451 Elo+

VS

Team Averages
Level 91
1,581 SR
1,494 Elo+
Eset
Eset
FrOsTxPizza
Eset
Level 66
God Stats
4W - 2L
1,750 SR
Queue Stats
141W - 124L
1,478 Elo+
Party 1
King Arthur
King Arthur
FrOst x Apex
King Arthur
Level 64
God Stats
16W - 13L
1,501 SR
Queue Stats
150W - 128L
1,510 Elo+
Party 1
Sobek
Sobek
Waldo_4242
Sobek
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,418 Elo+
Solo
Artemis
Artemis
Zenianzo
Artemis
Level 128
God Stats
8W - 3L
1,839 SR
Queue Stats
292W - 290L
1,571 Elo+
Solo
Thanatos
Thanatos
zombie_dude47
Thanatos
Level 121
God Stats
1W - 3L
1,315 SR
Queue Stats
40W - 34L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
5,815
582
6,751
7,253
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
5,318
532
1,150
5,372
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MZV_Dark
Bacchus
9
3 / 2 / 6
5,916
592
5,927
8,996
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Solitzz_HD
King Arthur
11
0 / 1 / 0
5,670
567
6,107
10,307
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
rcpenia
Tiamat
10
0 / 1 / 1
5,555
556
2,602
5,521
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,323
532
4,221
5,510
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
FrOst x Apex
King Arthur
10
1 / 0 / 0
5,294
529
6,163
10,654
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
8
0 / 4 / 3
5,064
506
3,178
10,725
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Zenianzo
Artemis
9
2 / 4 / 1
5,066
507
6,001
8,235
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
zombie_dude47
Thanatos
7
1 / 1 / 1
4,626
463
2,934
5,730
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
2
0
1
2.5
L
1
1
0
1
L
King Arthur
FrOst x Apex
King Arthur
1
0
0
1
W
Bacchus
MZV_Dark
Bacchus
3
2
6
3
W
King Arthur
Solitzz_HD
King Arthur
0
1
0
0
L
Sobek
0
4
3
0.38
L
Artemis
Zenianzo
Artemis
2
4
1
0.63
W
Tiamat
rcpenia
Tiamat
0
1
1
0.5
L
Thanatos
zombie_dude47
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
22,497
37,449
Taken
40,854
23,504
Mitigated
25,554
12,739
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,751
2,562
0
2,262
7,253
2,649
295
957
6,296
0
32,934
W
1,150
316
0
1,638
5,372
2,301
210
192
5,180
0
34,910
L
4,221
411
0
1,841
5,510
1,943
0
2,178
3,332
30,091
2,220
L
King Arthur
FrOst x Apex
King Arthur
6,163
1,242
0
2,740
10,654
8,164
0
887
9,767
0
36,223
W
Bacchus
MZV_Dark
Bacchus
5,927
1,524
22
2,499
8,996
8,393
0
2,221
6,775
18,109
0
W
King Arthur
Solitzz_HD
King Arthur
6,107
857
0
2,808
10,307
7,887
0
0
10,307
5,727
37,734
L
Sobek
3,178
639
0
3,551
10,725
10,007
0
2,278
8,447
18,881
0
L
Artemis
Zenianzo
Artemis
6,001
2,535
0
2,869
8,235
3,124
0
2,823
5,412
0
29,980
W
Tiamat
rcpenia
Tiamat
2,602
261
0
3,510
5,521
2,274
0
3,899
1,622
32,361
1,950
L
Thanatos
zombie_dude47
Thanatos
2,934
861
0
4,141
5,730
2,316
0
1,069
4,661
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
25,373
251
Minions Killed
211
0
Camps Cleared
0
901,092
Distance Traveled
847,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,815
582
55
6
0
167,452
0
W
Pele
5,318
532
60
6
0
171,936
0
L
Eset
5,323
532
52
5
0
190,831
0
L
King Arthur
5,294
529
59
6
0
183,352
0
W
Bacchus
5,916
592
14
1
0
188,047
0
W
King Arthur
5,670
567
66
7
0
189,049
0
L
Sobek
5,064
506
14
1
0
168,649
0
L
Artemis
5,066
507
49
5
0
150,803
2
W
Tiamat
5,555
556
56
6
0
184,608
0
L
Thanatos
4,626
463
37
4
0
154,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role