Player Matchup

Bacchus
Bacchus
AgentMiku
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,679 Elo+
Party 1
Jing Wei
Jing Wei
Nicole1213T
Jing Wei
Level 65
God Stats
1W - 1L
1,816 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Thor
Thor
Pezde23
Thor
Level 20
God Stats
4W - 10L
1,340 SR
Queue Stats
4W - 12L
1,280 Elo+
Solo
Osiris
Osiris
WXLF00
Osiris
Level 88
God Stats
4W - 1L
1,430 SR
Queue Stats
14W - 13L
1,555 Elo+
Party 1
Loki
Loki
axelmasson7
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,350 Elo+
Solo
Team Averages
Level 60
1,517 SR
1,462 Elo+

VS

Team Averages
Level 83
1,423 SR
1,434 Elo+
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Krikkeboss
Bacchus
Level 67
God Stats
3W - 2L
1,391 SR
Queue Stats
70W - 78L
1,407 Elo+
Party 2
Achilles
Achilles
Lombric20
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,449 Elo+
Solo
Agni
Agni
OneShotMiss
Agni
Level 68
God Stats
2W - 1L
1,290 SR
Queue Stats
12W - 13L
1,355 Elo+
Party 2
Neith
Neith
Verazan
Neith
Level 107
God Stats
9W - 9L
1,435 SR
Queue Stats
205W - 215L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgentMiku
Bacchus
13
0 / 1 / 2
6,884
688
5,660
9,376
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Nicole1213T
Jing Wei
13
0 / 1 / 0
7,378
738
1,224
4,586
1,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
Pezde23
Thor
14
2 / 2 / 0
7,552
755
5,872
10,211
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
WXLF00
Osiris
14
1 / 1 / 2
7,858
786
9,316
12,461
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
6,617
662
1,214
9,568
3,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 1 / 2
8,728
873
10,768
10,373
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Krikkeboss
Bacchus
14
1 / 0 / 7
7,926
793
4,924
6,019
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Lombric20
Achilles
14
1 / 1 / 3
7,770
777
3,909
7,742
7,330
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 0 / 3
8,698
870
10,676
4,143
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Verazan
Neith
16
3 / 1 / 3
8,890
889
5,481
4,876
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
2
3
L
Bacchus
AgentMiku
Bacchus
0
1
2
1
W
Bacchus
Krikkeboss
Bacchus
1
0
7
4.5
W
Achilles
Lombric20
Achilles
1
1
3
2.5
L
Jing Wei
Nicole1213T
Jing Wei
0
1
0
0
W
4
0
3
5.5
L
Thor
Pezde23
Thor
2
2
0
1
W
Neith
Verazan
Neith
3
1
3
4.5
L
Osiris
WXLF00
Osiris
1
1
2
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,286
Damage
35,758
46,202
Taken
33,153
36,274
Mitigated
25,011
5,175
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,768
5,024
0
6,004
10,373
6,298
1,144
2,286
7,405
0
38,308
L
Bacchus
AgentMiku
Bacchus
5,660
801
0
1,728
9,376
10,662
0
2,569
6,209
11,844
0
W
Bacchus
Krikkeboss
Bacchus
4,924
715
0
894
6,019
7,557
72
678
5,096
10,731
17
W
Achilles
Lombric20
Achilles
3,909
1,211
0
270
7,742
7,330
350
196
7,343
0
11,732
L
Jing Wei
Nicole1213T
Jing Wei
1,224
543
0
0
4,586
1,734
0
2,099
2,196
0
21,829
W
10,676
929
0
471
4,143
1,726
448
682
3,261
29,584
1,079
L
Thor
Pezde23
Thor
5,872
792
0
659
10,211
4,731
0
2,242
7,474
0
19,569
W
Neith
Verazan
Neith
5,481
1,970
0
1,088
4,876
2,100
2,044
1,081
3,417
0
35,547
L
Osiris
WXLF00
Osiris
9,316
3,238
0
2,788
12,461
15,560
0
1,451
10,728
0
26,541
L
1,214
140
0
0
9,568
3,587
0
4,511
4,343
0
5,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
42,012
142
Minions Killed
225
0
Camps Cleared
0
942,371
Distance Traveled
1,092,896
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,728
873
63
6
0
200,193
0
L
Bacchus
6,884
688
10
1
0
183,764
0
W
Bacchus
7,926
793
18
2
0
228,455
0
W
Achilles
7,770
777
20
2
0
227,496
0
L
Jing Wei
7,378
738
52
5
0
211,873
1
W
Agni
8,698
870
55
6
0
229,564
0
L
Thor
7,552
755
29
3
0
194,495
0
W
Neith
8,890
889
69
7
0
207,188
0
L
Osiris
7,858
786
44
4
0
191,931
0
L
Loki
6,617
662
7
1
0
160,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role