Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
ElOskych
Zeus
Platinum IV
Level 192
God Stats
7W - 10L
1,662 SR
Queue Stats
172W - 166L
1,834 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Nepopro
Tsukuyomi
Platinum IV
Level 176
God Stats
3W - 4L
1,833 SR
Queue Stats
162W - 161L
1,831 MMR
Solo
Chaac
Chaac
Platinum III
SirCantankerous
Chaac
Platinum III
Level 200
God Stats
27W - 28L
1,431 SR
Queue Stats
576W - 565L
1,821 MMR
Solo
Rama
Rama
Platinum V
ZZistoxic
Rama
Platinum V
Level 133
God Stats
2W - 3L
1,722 SR
Queue Stats
314W - 300L
1,734 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 175
1,630 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,598 SR
1,752 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum V
Azrαεl
Janus
Platinum V
Level 90
God Stats
10W - 4L
1,671 SR
Queue Stats
28W - 13L
1,926 MMR
Party 2
Ares
Ares
Platinum III
Jennyferzz
Ares
Platinum III
Level 173
God Stats
16W - 9L
1,751 SR
Queue Stats
188W - 186L
1,624 MMR
Party 1
Martichoras
Martichoras
Platinum I
Varodinho
Martichoras
Platinum I
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
196W - 189L
1,841 MMR
Party 1
Pele
Pele
Platinum III
rRwbyRose
Pele
Platinum III
Level 158
God Stats
7W - 9L
1,569 SR
Queue Stats
124W - 111L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 0
5,713
476
2,228
9,927
6,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Zeus
11
2 / 3 / 0
6,498
542
6,132
6,247
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Nepopro
Tsukuyomi
10
0 / 3 / 0
5,361
447
3,643
8,608
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
6,773
564
6,420
11,284
7,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Rama
12
0 / 2 / 0
6,772
564
1,765
6,656
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
OdinBellonaCharon

VS

Bans
SusanoOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 3
5,725
477
5,054
12,767
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Azrαεl
Janus
14
7 / 0 / 2
7,493
624
3,769
4,937
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 8
6,078
507
2,926
6,574
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Varodinho
Martichoras
13
1 / 0 / 1
7,220
602
4,012
4,471
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
13
5 / 2 / 4
6,729
561
6,014
9,405
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
14
15
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
Fenrir
 
Fenrir
1
1
3
2.5
W
Janus
Azrαεl
Janus
7
0
2
8
L
Zeus
2
3
0
0.67
W
0
0
8
4
L
Tsukuyomi
Nepopro
Tsukuyomi
0
3
0
0
L
1
3
0
0.33
W
Martichoras
Varodinho
Martichoras
1
0
1
1.5
L
Rama
0
2
0
0
W
Pele
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,188
Damage
21,775
42,722
Taken
38,154
21,316
Mitigated
23,201
11,088
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,228
354
180
1,875
9,927
6,196
0
3,464
6,340
27,878
0
W
Fenrir
 
Fenrir
5,054
915
0
4,521
12,767
10,529
0
691
12,076
0
33,000
W
Janus
Azrαεl
Janus
3,769
142
0
312
4,937
1,671
0
1,617
3,320
51,566
0
L
Zeus
6,132
467
0
383
6,247
2,060
25
833
5,334
48,352
2,078
W
2,926
73
0
1,648
6,574
5,301
0
2,442
4,132
12,415
1,359
L
Tsukuyomi
Nepopro
Tsukuyomi
3,643
972
0
3,515
8,608
3,017
0
1,214
7,340
0
40,099
L
6,420
1,082
0
3,563
11,284
7,602
0
439
10,237
0
49,914
W
Martichoras
Varodinho
Martichoras
4,012
1,001
0
1,902
4,471
1,923
0
384
4,087
0
70,640
L
Rama
1,765
1,578
0
1,572
6,656
2,441
0
480
6,176
0
59,920
W
Pele
6,014
872
0
1,514
9,405
3,777
0
3,097
6,308
0
49,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
33,245
418
Minions Killed
358
0
Camps Cleared
0
1,197,217
Distance Traveled
1,235,930
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,713
476
46
4
0
255,012
1
W
Fenrir
5,725
477
49
4
0
222,548
3
W
Janus
7,493
624
100
8
0
290,039
3
L
Zeus
6,498
542
102
9
0
209,024
4
W
Ares
6,078
507
22
2
0
250,663
5
L
Tsukuyomi
5,361
447
67
6
0
268,717
1
L
Chaac
6,773
564
87
7
0
220,838
2
W
Martichoras
7,220
602
114
10
0
212,020
4
L
Rama
6,772
564
116
10
0
243,626
3
W
Pele
6,729
561
73
6
0
260,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role