Player Matchup

Bacchus
Bacchus
Platinum IV
MistDude
Bacchus
Platinum IV
Level 132
God Stats
0W - 1L
1,311 SR
Queue Stats
152W - 153L
1,873 MMR
Party 1
Neith
Neith
Platinum I
Mystikаl
Neith
Platinum I
Level 215
God Stats
4W - 11L
1,377 SR
Queue Stats
137W - 133L
1,949 MMR
Party 1
Loki
Loki
Platinum II
Piskopαt
Loki
Platinum II
Level 128
God Stats
63W - 45L
1,645 SR
Queue Stats
295W - 291L
1,913 MMR
Solo
Scylla
Scylla
Platinum II
QUIQUEXD222
Scylla
Platinum II
Level 105
God Stats
0W - 2L
1,446 SR
Queue Stats
109W - 101L
1,912 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
V压脉带V
Tsukuyomi
Platinum III
Level 156
God Stats
14W - 10L
2,016 SR
Queue Stats
244W - 233L
1,919 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,559 SR
1,913 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,539 SR
1,914 MMR
Geb
Geb
Platinum III
DerPowerbauer
Geb
Platinum III
Level 191
God Stats
7W - 3L
1,735 SR
Queue Stats
222W - 223L
1,898 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
JulyIV
Morgan Le Fay
Gold I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 74L
1,923 MMR
Solo
Mulan
Mulan
Platinum II
MINzahNs
Mulan
Platinum II
Level 155
God Stats
4W - 5L
1,447 SR
Queue Stats
257W - 247L
1,917 MMR
Solo
Awilix
Awilix
Platinum III
raiisyEZ
Awilix
Platinum III
Level 148
God Stats
37W - 29L
1,588 SR
Queue Stats
672W - 667L
1,918 MMR
Solo
Charybdis
Charybdis
Platinum II
ФуриведСерович
Charybdis
Platinum II
Level 117
God Stats
3W - 4L
1,427 SR
Queue Stats
140W - 131L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MistDude
Bacchus
11
2 / 5 / 3
7,873
414
8,485
19,884
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Mystikаl
Neith
14
1 / 5 / 3
8,924
470
14,427
16,390
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
8
4 / 4 / 0
7,336
386
5,990
7,706
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Scylla
14
0 / 5 / 1
8,491
447
5,215
14,470
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
V压脉带V
Tsukuyomi
11
2 / 4 / 1
7,450
392
4,156
12,445
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ThorThothKaliSusano

VS

Bans
Erlang ShenAthenaBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
11,197
589
7,359
20,635
20,358
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
JulyIV
Morgan Le Fay
17
4 / 0 / 6
11,594
610
17,903
9,060
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
MINzahNs
Mulan
17
5 / 3 / 6
11,936
628
7,951
17,580
13,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
raiisyEZ
Awilix
20
11 / 0 / 6
12,880
678
18,534
15,694
8,552
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

19
1 / 2 / 4
12,129
638
5,062
12,801
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
23
23
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Morgan Le Fay
JulyIV
Morgan Le Fay
4
0
6
7
W
Mulan
MINzahNs
Mulan
5
3
6
2.67
L
Bacchus
MistDude
Bacchus
2
5
3
0.7
L
Neith
Mystikаl
Neith
1
5
3
0.5
L
Loki
4
4
0
1
L
Scylla
0
5
1
0.1
L
Tsukuyomi
V压脉带V
Tsukuyomi
2
4
1
0.63
W
Awilix
raiisyEZ
Awilix
11
0
6
14
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,273
Damage
56,809
70,895
Taken
75,770
40,977
Mitigated
52,878
12,757
Healing
32,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,359
671
2,138
4,879
20,635
20,358
461
6,167
14,468
28,121
1,721
W
Morgan Le Fay
JulyIV
Morgan Le Fay
17,903
1,210
0
2,265
9,060
4,940
2,152
3,248
5,812
103,790
167
W
Mulan
MINzahNs
Mulan
7,951
1,484
0
7,442
17,580
13,216
3,803
2,244
15,336
0
87,551
L
Bacchus
MistDude
Bacchus
8,485
1,633
0
3,178
19,884
23,673
0
7,156
12,728
27,965
0
L
Neith
Mystikаl
Neith
14,427
5,419
0
3,506
16,390
5,521
0
5,762
10,628
0
85,676
L
Loki
5,990
1,682
0
1,266
7,706
2,294
0
485
7,221
0
23,747
L
Scylla
5,215
369
0
893
14,470
5,036
0
7,060
7,270
79,304
415
L
Tsukuyomi
V压脉带V
Tsukuyomi
4,156
1,145
0
3,914
12,445
4,453
0
4,670
7,775
0
44,882
W
Awilix
raiisyEZ
Awilix
18,534
7,656
0
9,703
15,694
8,552
782
2,943
12,751
0
129,282
W
5,062
2,502
0
5,670
12,801
5,812
5,089
1,440
11,361
0
121,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
59,736
433
Minions Killed
632
0
Camps Cleared
0
1,493,574
Distance Traveled
2,097,234
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,197
589
32
2
0
405,458
4
W
Morgan Le Fay
11,594
610
150
8
0
413,140
5
W
Mulan
11,936
628
112
6
0
373,797
2
L
Bacchus
7,873
414
35
2
0
360,659
12
L
Neith
8,924
470
141
7
0
305,291
3
L
Loki
7,336
386
37
2
0
175,659
2
L
Scylla
8,491
447
159
8
0
357,830
0
L
Tsukuyomi
7,450
392
61
3
0
294,135
0
W
Awilix
12,880
678
155
8
0
514,746
0
W
Charybdis
12,129
638
183
10
0
390,093
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role