Player Matchup

Mulan
Mulan
BashButtons
Mulan
Level 156
God Stats
4W - 7L
1,269 SR
Queue Stats
242W - 230L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
BoomBoomBostick
Kuzenbo
Level 87
God Stats
1W - 3L
1,459 SR
Queue Stats
77W - 92L
1,411 Elo+
Solo
Hera
Hera
InductionMotor
Hera
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 149L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
MenChestHairUTD
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
PaxtonFettel_
He Bo
Level 145
God Stats
1W - 2L
1,482 SR
Queue Stats
91W - 88L
1,441 Elo+
Solo
Team Averages
Level 126
1,442 SR
1,484 Elo+

VS

Team Averages
Level 130
1,442 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HellAce1337
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,515 Elo+
Solo
Thoth
Thoth
OwNeDbyA7X
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,418 Elo+
Solo
Vamana
Vamana
SilentYomo
Vamana
Level 156
God Stats
2W - 4L
1,241 SR
Queue Stats
262W - 265L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TepforX
Morgan Le Fay
Level 105
God Stats
7W - 13L
1,471 SR
Queue Stats
461W - 457L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
8,837
736
10,364
14,386
11,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 5
8,364
697
3,919
9,226
11,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 4 / 5
9,753
813
10,649
7,910
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
MenChestHairUTD
Sun Wukong
14
0 / 4 / 7
8,234
686
7,610
15,271
14,827
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 4
8,744
729
6,680
8,812
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 4 / 5
8,557
713
9,134
9,636
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 8
9,083
757
4,621
13,928
17,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
17
6 / 2 / 4
10,234
853
8,350
8,043
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
SilentYomo
Vamana
16
4 / 1 / 6
9,537
795
10,114
11,009
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TepforX
Morgan Le Fay
18
2 / 1 / 9
9,713
809
17,881
8,202
5,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
10
Kills
14
14
Deaths
11
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
4
5
1.13
L
2
2
7
2.75
L
0
1
5
2.5
W
0
3
8
1.33
L
4
4
5
1.63
L
Sun Wukong
MenChestHairUTD
Sun Wukong
0
4
7
0.88
W
Thoth
6
2
4
4
L
4
3
4
2
W
Vamana
SilentYomo
Vamana
4
1
6
7
W
Morgan Le Fay
TepforX
Morgan Le Fay
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
50,100
55,605
Taken
50,818
45,715
Mitigated
43,663
16,359
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,134
2,234
1,288
1,259
9,636
5,026
451
3,457
6,179
22,247
0
L
10,364
969
529
3,376
14,386
11,933
165
8,901
5,099
0
23,867
L
3,919
1,496
2,487
2,360
9,226
11,495
447
6,530
2,480
9,141
0
W
4,621
285
1,043
1,745
13,928
17,124
0
4,065
9,863
15,809
0
L
10,649
1,370
327
77
7,910
3,638
491
5,523
2,254
31,935
0
L
Sun Wukong
MenChestHairUTD
Sun Wukong
7,610
1,011
805
1,359
15,271
14,827
0
10,552
4,401
0
17,565
W
Thoth
8,350
1,013
1,114
2,268
8,043
4,048
209
4,570
3,473
23,789
268
L
6,680
42
2,857
2,182
8,812
3,822
466
7,162
1,609
13,312
90
W
Vamana
SilentYomo
Vamana
10,114
2,164
1,571
4,113
11,009
11,804
871
5,301
5,708
0
18,007
W
Morgan Le Fay
TepforX
Morgan Le Fay
17,881
2,249
1,641
1,703
8,202
5,661
28
3,855
4,347
38,467
2,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,932
Gold Earned
47,124
127
Minions Killed
152
0
Camps Cleared
0
1,188,905
Distance Traveled
1,223,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,557
713
30
3
0
216,384
0
L
Mulan
8,837
736
31
3
0
240,145
0
L
Kuzenbo
8,364
697
7
1
0
231,335
0
W
Geb
9,083
757
15
1
0
253,402
0
L
Hera
9,753
813
63
5
0
218,468
0
L
Sun Wukong
8,234
686
7
1
0
257,730
0
W
Thoth
10,234
853
30
3
0
243,665
0
L
He Bo
8,744
729
19
2
0
241,227
0
W
Vamana
9,537
795
26
2
0
221,202
0
W
Morgan Le Fay
9,713
809
51
4
0
288,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role