Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DANKdaber
Cerberus
Level 109
God Stats
3W - 2L
1,695 SR
Queue Stats
101W - 94L
1,534 Elo+
Party 2
Neith
Neith
KingJerf
Neith
Level 85
God Stats
1W - 4L
1,684 SR
Queue Stats
30W - 29L
1,484 Elo+
Solo
Cliodhna
Cliodhna
santaballs58
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,556 Elo+
Party 2
Merlin
Merlin
thejantasy
Merlin
Level 145
God Stats
12W - 15L
1,387 SR
Queue Stats
502W - 504L
1,416 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,498 Elo+

VS

Team Averages
Level 137
1,559 SR
1,441 Elo+
Baba Yaga
Baba Yaga
MOCH wolf
Baba Yaga
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 85L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Numbers7ven
Heimdallr
Level 150
God Stats
10W - 4L
1,611 SR
Queue Stats
216W - 202L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
Smash3dd_U
Jormungandr
Level 197
God Stats
12W - 6L
1,270 SR
Queue Stats
599W - 658L
1,475 Elo+
Solo
Geb
Geb
SuGG Medic
Geb
Level 81
God Stats
12W - 9L
1,545 SR
Queue Stats
536W - 539L
1,452 Elo+
Solo
Thanatos
Thanatos
UL Husky
Thanatos
Level 146
God Stats
3W - 1L
1,870 SR
Queue Stats
84W - 86L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 0 / 0
4,888
698
0
0
0
Cerberus
DANKdaber
Cerberus
14
3 / 3 / 3
7,270
1,039
5,219
10,995
8,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
KingJerf
Neith
10
0 / 4 / 2
5,626
804
2,357
6,857
2,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cliodhna
santaballs58
Cliodhna
13
2 / 3 / 3
6,507
930
8,457
8,296
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Merlin
thejantasy
Merlin
14
1 / 3 / 2
6,587
941
3,608
5,492
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MOCH wolf
Baba Yaga
14
1 / 1 / 8
7,328
1,047
6,510
5,511
2,365
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Numbers7ven
Heimdallr
12
0 / 1 / 7
6,803
972
2,869
5,349
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Smash3dd_U
Jormungandr
14
6 / 2 / 4
8,123
1,160
5,540
7,222
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 6
7,276
1,039
6,660
6,451
6,078
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
UL Husky
Thanatos
14
6 / 1 / 3
8,168
1,167
8,422
7,512
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
13
13
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Cerberus
DANKdaber
Cerberus
3
3
3
1.5
L
Neith
KingJerf
Neith
0
4
2
0.25
W
Baba Yaga
MOCH wolf
Baba Yaga
1
1
8
5
W
Heimdallr
Numbers7ven
Heimdallr
0
1
7
3.5
W
Jormungandr
Smash3dd_U
Jormungandr
6
2
4
4
W
0
1
6
3
W
Thanatos
UL Husky
Thanatos
6
1
3
7.5
L
Cliodhna
santaballs58
Cliodhna
2
3
3
1.17
L
Merlin
thejantasy
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,641
Damage
30,001
31,640
Taken
32,045
16,229
Mitigated
21,582
8,479
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
DANKdaber
Cerberus
5,219
93
651
3,075
10,995
8,560
0
4,956
5,861
11,997
0
L
Neith
KingJerf
Neith
2,357
392
728
1,382
6,857
2,282
0
4,491
2,194
0
6,945
W
Baba Yaga
MOCH wolf
Baba Yaga
6,510
430
307
2,107
5,511
2,365
488
1,133
4,378
16,470
0
W
Heimdallr
Numbers7ven
Heimdallr
2,869
657
1,127
1,404
5,349
2,249
461
1,953
3,396
0
13,272
W
Jormungandr
Smash3dd_U
Jormungandr
5,540
849
0
776
7,222
7,859
176
1,605
5,609
12,757
0
W
6,660
141
1,051
1,964
6,451
6,078
0
1,672
4,779
12,341
1,822
W
Thanatos
UL Husky
Thanatos
8,422
1,178
1,697
4,797
7,512
3,031
101
2,456
5,056
0
12,949
L
Cliodhna
santaballs58
Cliodhna
8,457
537
763
1,484
8,296
3,469
0
4,456
3,667
0
15,991
L
Merlin
thejantasy
Merlin
3,608
40
180
216
5,492
1,918
0
3,670
1,685
14,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
37,698
73
Minions Killed
96
0
Camps Cleared
0
628,293
Distance Traveled
747,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,888
698
0
0
0
0
0
L
Cerberus
7,270
1,039
25
4
0
200,151
0
L
Neith
5,626
804
13
2
0
130,048
0
W
Baba Yaga
7,328
1,047
23
3
0
150,793
0
W
Heimdallr
6,803
972
25
4
0
156,217
0
W
Jormungandr
8,123
1,160
16
2
0
126,065
0
W
Geb
7,276
1,039
16
2
0
152,673
0
W
Thanatos
8,168
1,167
16
2
0
161,438
0
L
Cliodhna
6,507
930
13
2
0
149,140
0
L
Merlin
6,587
941
22
3
0
148,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role