Player Matchup

Lancelot
Lancelot
Centtii
Lancelot
Level 49
God Stats
10W - 25L
1,399 SR
Queue Stats
136W - 146L
1,458 Elo+
Solo
Hachiman
Hachiman
ChrisBeClean215
Hachiman
Level 106
God Stats
3W - 5L
1,449 SR
Queue Stats
130W - 120L
1,521 Elo+
Solo
Artio
Artio
Jackalzone
Artio
Level 156
God Stats
24W - 27L
1,468 SR
Queue Stats
216W - 204L
1,462 Elo+
Solo
Chang'e
Chang'e
Mad Muck
Chang'e
Level 171
God Stats
6W - 10L
1,354 SR
Queue Stats
90W - 94L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
Nateea
Zhong Kui
Level 107
God Stats
1W - 2L
1,487 SR
Queue Stats
91W - 78L
1,486 Elo+
Solo
Team Averages
Level 118
1,432 SR
1,470 Elo+

VS

Team Averages
Level 91
1,601 SR
1,531 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Craw387
Lancelot
Level 88
God Stats
7W - 9L
1,376 SR
Queue Stats
86W - 68L
1,506 Elo+
Solo
Izanami
Izanami
GsKshadow
Izanami
Level 66
God Stats
5W - 3L
1,944 SR
Queue Stats
110W - 120L
1,567 Elo+
Party 1
Charon
Charon
WalllessCake154
Charon
Level 76
God Stats
2W - 0L
1,683 SR
Queue Stats
116W - 94L
1,546 Elo+
Solo
Surtr
Surtr
elmatthew123403
Surtr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Centtii
Lancelot
6
0 / 2 / 0
3,214
643
1,212
4,857
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
6
0 / 1 / 0
3,263
653
1,852
2,651
748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Artio
5
0 / 1 / 0
3,170
634
750
4,956
3,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Mad Muck
Chang'e
6
0 / 3 / 0
3,296
659
1,676
3,907
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zhong Kui
Nateea
Zhong Kui
4
0 / 0 / 0
2,968
594
908
1,891
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
3 / 0 / 1
4,613
923
2,501
2,852
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Lancelot
Craw387
Lancelot
7
2 / 0 / 4
4,016
803
2,429
3,857
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
GsKshadow
Izanami
7
1 / 0 / 2
3,873
775
2,626
1,727
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 2
3,857
771
1,442
3,522
2,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
3,879
776
1,628
3,319
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
L
Lancelot
Centtii
Lancelot
0
2
0
0
L
Hachiman
0
1
0
0
W
Lancelot
Craw387
Lancelot
2
0
4
4
W
Izanami
GsKshadow
Izanami
1
0
2
2
L
Artio
0
1
0
0
L
Chang'e
Mad Muck
Chang'e
0
3
0
0
L
Zhong Kui
Nateea
Zhong Kui
0
0
0
0
W
1
0
2
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,398
Damage
10,626
18,262
Taken
15,277
7,683
Mitigated
7,194
7,596
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,501
966
0
1,207
2,852
2,022
0
881
1,971
21,180
7,184
L
Lancelot
Centtii
Lancelot
1,212
298
0
2,093
4,857
1,673
0
933
3,924
0
16,095
L
Hachiman
1,852
822
0
1,166
2,651
748
0
477
2,174
0
21,037
W
Lancelot
Craw387
Lancelot
2,429
577
0
1,894
3,857
1,308
0
430
3,427
0
16,412
W
Izanami
GsKshadow
Izanami
2,626
2,052
0
756
1,727
524
0
205
1,522
0
23,580
L
Artio
750
107
80
2,138
4,956
3,050
0
672
4,284
6,931
0
L
Chang'e
Mad Muck
Chang'e
1,676
32
280
803
3,907
1,162
0
1,578
2,329
13,934
1,025
L
Zhong Kui
Nateea
Zhong Kui
908
299
0
1,036
1,891
1,050
0
40
1,851
8,616
1,763
W
1,442
307
0
1,118
3,522
2,042
0
648
2,874
10,541
1,712
W
1,628
887
0
1,225
3,319
1,298
0
927
2,392
146
20,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,911
Gold Earned
20,238
141
Minions Killed
187
0
Camps Cleared
0
479,889
Distance Traveled
516,988
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,613
923
46
9
0
87,450
0
L
Lancelot
3,214
643
38
8
0
120,593
0
L
Hachiman
3,263
653
37
7
0
91,657
0
W
Lancelot
4,016
803
35
7
0
129,815
0
W
Izanami
3,873
775
44
9
0
95,599
0
L
Artio
3,170
634
17
3
0
112,874
2
L
Chang'e
3,296
659
27
5
0
105,872
0
L
Zhong Kui
2,968
594
22
4
0
48,893
0
W
Charon
3,857
771
20
4
0
96,576
0
W
Surtr
3,879
776
42
8
0
107,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role