Player Matchup

Izanami
Izanami
Gold V
Blema
Izanami
Gold V
Level 156
God Stats
1W - 3L
1,465 SR
Queue Stats
35W - 38L
1,402 MMR
Solo
Poseidon
Poseidon
Gold I
EasyDeasy
Poseidon
Gold I
Level 126
God Stats
4W - 2L
1,794 SR
Queue Stats
187W - 177L
1,409 MMR
Solo
Achilles
Achilles
Silver II
JimmoRoyal
Achilles
Silver II
Level 119
God Stats
4W - 2L
1,589 SR
Queue Stats
21W - 20L
1,359 MMR
Solo
Athena
Athena
Gold III
LkviLomisaSworia
Athena
Gold III
Level 173
God Stats
4W - 6L
1,475 SR
Queue Stats
28W - 33L
1,338 MMR
Solo
Arachne
Arachne
Gold V
zaaheer
Arachne
Gold V
Level 129
God Stats
1W - 2L
1,369 SR
Queue Stats
104W - 112L
1,401 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,538 SR
1,382 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,503 SR
1,390 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
Boldeagle221
Neith
Bronze IV
Level 62
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 19L
1,263 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
CausFiresky
Ao Kuang
Gold V
Level 127
God Stats
6W - 10L
1,504 SR
Queue Stats
100W - 109L
1,348 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Crismada
Sun Wukong
Gold IV
Level 129
God Stats
6W - 4L
1,652 SR
Queue Stats
125W - 135L
1,429 MMR
Solo
Cabrakan
Cabrakan
Silver III
ReVoRioTs
Cabrakan
Silver III
Level 100
God Stats
0W - 3L
1,566 SR
Queue Stats
9W - 17L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blema
Izanami
10
0 / 0 / 1
5,682
631
2,975
3,791
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
EasyDeasy
Poseidon
11
2 / 1 / 1
5,677
631
3,864
2,883
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
JimmoRoyal
Achilles
10
1 / 0 / 1
5,528
614
4,908
9,523
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 3
4,859
540
2,952
6,207
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
zaaheer
Arachne
9
1 / 1 / 3
4,843
538
2,862
7,360
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
MercuryChronosThanatosBastet

VS

Bans
SusanoAresThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
5,407
601
2,229
4,440
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,389
488
1,296
4,003
1,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
CausFiresky
Ao Kuang
8
0 / 2 / 1
4,378
486
991
7,558
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Crismada
Sun Wukong
10
1 / 1 / 1
5,946
661
4,646
8,418
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cabrakan
ReVoRioTs
Cabrakan
6
0 / 0 / 0
3,952
439
1,312
4,925
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
3
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Izanami
Blema
Izanami
0
0
1
0.5
L
0
1
0
0
L
Ao Kuang
CausFiresky
Ao Kuang
0
2
1
0.25
L
Sun Wukong
Crismada
Sun Wukong
1
1
1
1.5
W
Poseidon
EasyDeasy
Poseidon
2
1
1
2.5
W
Achilles
JimmoRoyal
Achilles
1
0
1
1.5
W
1
1
3
2.5
L
Cabrakan
ReVoRioTs
Cabrakan
0
0
0
0
W
Arachne
zaaheer
Arachne
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,561
Damage
10,474
29,764
Taken
29,344
15,754
Mitigated
13,361
13,232
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,229
69
0
1,018
4,440
1,467
0
1,560
2,686
40,526
0
W
Izanami
Blema
Izanami
2,975
1,861
0
1,770
3,791
1,471
0
688
3,029
0
49,501
L
1,296
693
0
2,254
4,003
1,294
0
776
3,227
0
25,571
L
Ao Kuang
CausFiresky
Ao Kuang
991
152
0
2,546
7,558
2,985
0
1,977
5,271
21,264
0
L
Sun Wukong
Crismada
Sun Wukong
4,646
979
0
3,121
8,418
4,542
0
864
6,789
0
42,498
W
Poseidon
EasyDeasy
Poseidon
3,864
581
0
730
2,883
840
0
757
2,019
37,651
368
W
Achilles
JimmoRoyal
Achilles
4,908
1,055
0
5,195
9,523
6,880
0
411
9,112
0
38,039
W
2,952
1,043
0
1,976
6,207
4,180
0
970
5,011
14,459
1,532
L
Cabrakan
ReVoRioTs
Cabrakan
1,312
141
0
2,317
4,925
3,073
0
892
4,033
14,927
0
W
Arachne
zaaheer
Arachne
2,862
1,967
0
3,561
7,360
2,383
0
1,292
5,856
0
34,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
24,072
309
Minions Killed
270
0
Camps Cleared
0
950,902
Distance Traveled
815,990
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,407
601
84
9
0
184,054
2
W
Izanami
5,682
631
87
10
0
160,037
1
L
Neith
4,389
488
50
6
0
150,030
0
L
Ao Kuang
4,378
486
36
4
0
209,437
0
L
Sun Wukong
5,946
661
72
8
0
146,559
4
W
Poseidon
5,677
631
71
8
0
200,440
0
W
Achilles
5,528
614
83
9
0
167,781
2
W
Athena
4,859
540
15
2
0
204,339
2
L
Cabrakan
3,952
439
28
3
0
125,910
3
W
Arachne
4,843
538
53
6
0
218,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role