Player Matchup

Loki
Loki
Exiledsalmon988
Loki
Level 68
God Stats
7W - 5L
1,485 SR
Queue Stats
94W - 105L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KyZmOBUMYLOK
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
R4MMYii
Ne Zha
Level 129
God Stats
3W - 16L
1,145 SR
Queue Stats
164W - 154L
1,483 Elo+
Party 1
Artemis
Artemis
TheIINSANEGodess
Artemis
Level 76
God Stats
8W - 9L
1,501 SR
Queue Stats
86W - 92L
1,396 Elo+
Solo
Yu Huang
Yu Huang
WeebNormie46
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,446 Elo+
Solo
Team Averages
Level 75
1,426 SR
1,418 Elo+

VS

Team Averages
Level 114
1,660 SR
1,444 Elo+
Vulcan
Vulcan
ButchersSon4298
Vulcan
Level 157
God Stats
7W - 12L
1,437 SR
Queue Stats
103W - 104L
1,513 Elo+
Party 2
Serqet
Serqet
LeoOrVyus
Serqet
Level 119
God Stats
11W - 5L
1,649 SR
Queue Stats
134W - 127L
1,454 Elo+
Solo
Sobek
Sobek
OldSoul_96
Sobek
Level 69
God Stats
8W - 4L
1,511 SR
Queue Stats
44W - 43L
1,405 Elo+
Solo
Amaterasu
Amaterasu
PY3tti
Amaterasu
Level 158
God Stats
2W - 0L
1,823 SR
Queue Stats
176W - 183L
1,479 Elo+
Party 2
Artemis
Artemis
YoSigma
Artemis
Level 66
God Stats
3W - 0L
1,877 SR
Queue Stats
122W - 116L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 4
11,472
546
17,887
19,453
15,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
KyZmOBUMYLOK
Kumbhakarna
8
0 / 3 / 2
7,032
335
2,092
10,160
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
R4MMYii
Ne Zha
18
9 / 2 / 2
10,738
511
11,991
20,778
10,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 7
7,970
380
14,630
15,600
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
WeebNormie46
Yu Huang
15
2 / 3 / 2
9,703
462
11,059
12,685
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,136
483
16,261
12,857
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
LeoOrVyus
Serqet
16
2 / 5 / 2
9,584
456
6,044
15,182
7,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
16
4 / 3 / 8
11,033
525
9,846
18,980
22,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Amaterasu
PY3tti
Amaterasu
18
3 / 2 / 3
11,290
538
11,987
25,306
25,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
YoSigma
Artemis
17
6 / 4 / 3
10,314
491
10,639
14,734
6,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
17
Kills
16
16
Deaths
18
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
6
2
4
4
L
Kumbhakarna
KyZmOBUMYLOK
Kumbhakarna
0
3
2
0.33
W
Serqet
LeoOrVyus
Serqet
2
5
2
0.6
W
Sobek
4
3
8
2.67
W
Amaterasu
PY3tti
Amaterasu
3
2
3
2.25
L
Ne Zha
R4MMYii
Ne Zha
9
2
2
5
L
0
6
7
0.58
L
Yu Huang
WeebNormie46
Yu Huang
2
3
2
1
W
Artemis
YoSigma
Artemis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,659
Damage
54,777
78,676
Taken
87,059
42,833
Mitigated
67,184
16,037
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,261
7,698
0
699
12,857
4,694
818
5,646
7,211
79,405
1,155
L
17,887
3,615
0
3,271
19,453
15,200
59
3,433
15,207
0
95,943
L
Kumbhakarna
KyZmOBUMYLOK
Kumbhakarna
2,092
617
0
1,048
10,160
5,946
0
3,197
6,963
12,502
0
W
Serqet
LeoOrVyus
Serqet
6,044
1,540
0
869
15,182
7,577
0
672
14,510
0
73,343
W
Sobek
9,846
1,206
433
5,483
18,980
22,725
350
2,791
16,189
36,749
0
W
Amaterasu
PY3tti
Amaterasu
11,987
6,352
0
11,896
25,306
25,397
435
2,309
22,997
0
92,030
L
Ne Zha
R4MMYii
Ne Zha
11,991
1,899
0
10,010
20,778
10,239
144
4,565
15,662
0
93,045
L
14,630
5,573
0
1,208
15,600
5,970
186
6,979
8,583
0
43,612
L
Yu Huang
WeebNormie46
Yu Huang
11,059
801
0
500
12,685
5,478
505
7,419
5,133
66,135
1,021
W
Artemis
YoSigma
Artemis
10,639
4,255
184
4,269
14,734
6,791
1,505
1,617
13,117
0
78,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
52,357
478
Minions Killed
495
0
Camps Cleared
0
1,770,307
Distance Traveled
1,954,199
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,136
483
124
6
0
413,891
5
L
Loki
11,472
546
148
7
0
419,319
0
L
Kumbhakarna
7,032
335
15
1
0
208,985
1
W
Serqet
9,584
456
101
5
0
425,776
0
W
Sobek
11,033
525
46
2
0
389,060
0
W
Amaterasu
11,290
538
125
6
0
423,498
0
L
Ne Zha
10,738
511
139
7
0
405,390
0
L
Artemis
7,970
380
40
2
0
355,058
0
L
Yu Huang
9,703
462
136
6
0
381,555
2
W
Artemis
10,314
491
99
5
0
301,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role