Player Matchup

Jing Wei
Jing Wei
Brinierkey9880
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,687 Elo+
Party 2
Horus
Horus
Corgorino
Horus
Level 28
God Stats
4W - 3L
1,439 SR
Queue Stats
72W - 71L
1,413 Elo+
Party 1
Sobek
Sobek
DeltaSP1402
Sobek
Level 124
God Stats
1W - 2L
1,359 SR
Queue Stats
132W - 132L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
Eleahr
Cliodhna
Level 156
God Stats
12W - 4L
1,758 SR
Queue Stats
307W - 285L
1,535 Elo+
Solo
Anubis
Anubis
cebollacoindepac
Anubis
Level 124
God Stats
3W - 4L
1,309 SR
Queue Stats
284W - 257L
1,520 Elo+
Party 2
Team Averages
Level 92
1,473 SR
1,511 Elo+

VS

Team Averages
Level 87
1,489 SR
1,494 Elo+
Bellona
Bellona
Afuminis
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Mannadium
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 80L
1,474 Elo+
Solo
Vulcan
Vulcan
RustigeRushy
Vulcan
Level 105
God Stats
6W - 8L
1,444 SR
Queue Stats
364W - 369L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Samurai_Cake
Heimdallr
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
506W - 483L
1,538 Elo+
Solo
Sobek
Sobek
TeusterJuk
Sobek
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
0 / 0 / 1
3,382
676
1,000
1,282
339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Corgorino
Horus
5
1 / 0 / 0
3,609
722
1,047
2,904
1,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,368
874
1,875
3,422
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Eleahr
Cliodhna
7
0 / 0 / 1
3,443
689
644
3,278
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
3,924
785
1,154
2,363
854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Afuminis
Bellona
3
0 / 2 / 0
2,903
581
885
3,117
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Mannadium
Hun Batz
5
0 / 1 / 0
3,092
618
1,034
3,906
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
7
0 / 0 / 0
3,512
702
1,463
1,408
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Samurai_Cake
Heimdallr
1
0 / 0 / 0
2,490
498
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
5
0 / 1 / 0
3,188
638
929
3,182
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Afuminis
Bellona
0
2
0
0
W
Jing Wei
0
0
1
0.5
W
Horus
Corgorino
Horus
1
0
0
1
W
2
0
0
2
W
Cliodhna
Eleahr
Cliodhna
0
0
1
0.5
L
Hun Batz
Mannadium
Hun Batz
0
1
0
0
L
Vulcan
0
0
0
0
L
Heimdallr
Samurai_Cake
Heimdallr
0
0
0
0
L
Sobek
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,720
Damage
4,311
13,249
Taken
11,613
6,219
Mitigated
5,378
8,121
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Afuminis
Bellona
885
504
0
661
3,117
1,790
0
1,579
1,242
0
7,668
W
Jing Wei
1,000
990
0
265
1,282
339
0
119
1,163
0
14,972
W
Horus
Corgorino
Horus
1,047
646
160
1,588
2,904
1,565
0
783
2,121
0
8,255
W
1,875
456
0
2,112
3,422
2,489
0
0
3,422
19,473
0
W
Cliodhna
Eleahr
Cliodhna
644
0
0
2,344
3,278
972
0
0
3,278
0
17,768
L
Hun Batz
Mannadium
Hun Batz
1,034
310
0
370
3,906
1,088
0
914
2,992
0
15,358
L
Vulcan
1,463
981
0
750
1,408
388
0
240
1,168
17,928
0
L
Heimdallr
Samurai_Cake
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
929
77
0
1,497
3,182
2,112
0
0
3,182
8,112
2,225
W
1,154
184
0
1,652
2,363
854
0
1,337
900
29,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,726
Gold Earned
15,185
172
Minions Killed
101
0
Camps Cleared
0
487,813
Distance Traveled
392,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,903
581
17
3
0
63,395
0
W
Jing Wei
3,382
676
26
5
0
69,884
0
W
Horus
3,609
722
7
1
0
95,735
0
W
Sobek
4,368
874
47
9
0
81,943
0
W
Cliodhna
3,443
689
37
7
0
133,111
0
L
Hun Batz
3,092
618
32
6
0
113,532
0
L
Vulcan
3,512
702
37
7
0
101,517
0
L
Heimdallr
2,490
498
0
0
0
9,130
0
L
Sobek
3,188
638
15
3
0
105,411
0
W
Anubis
3,924
785
55
11
0
107,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role