Player Matchup

Nemesis
Nemesis
AdaptableGolem4
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
490W - 472L
1,461 Elo+
Solo
Skadi
Skadi
CapricornSage
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,529 Elo+
Party 2
Lancelot
Lancelot
DankFalcon413
Lancelot
Level 148
God Stats
7W - 3L
1,631 SR
Queue Stats
71W - 55L
1,576 Elo+
Solo
Janus
Janus
Noaa7
Janus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 74L
1,579 Elo+
Solo
Sobek
Sobek
pune98
Sobek
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,510 Elo+
Party 2
Team Averages
Level 90
1,526 SR
1,531 Elo+

VS

Team Averages
Level 102
1,540 SR
1,560 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Hellozium
Chaac
Level 123
God Stats
0W - 1L
1,822 SR
Queue Stats
125W - 117L
1,554 Elo+
Solo
Horus
Horus
NoremacTheBrute
Horus
Level 68
God Stats
15W - 8L
1,500 SR
Queue Stats
74W - 62L
1,500 Elo+
Solo
Camazotz
Camazotz
Player89327
Camazotz
Level 139
God Stats
11W - 24L
1,360 SR
Queue Stats
435W - 424L
1,634 Elo+
Solo
Ra
Ra
Xcelltrix
Ra
Level 24
God Stats
0W - 1L
1,521 SR
Queue Stats
23W - 16L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,826
765
1,581
3,459
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,393
679
1,945
1,822
426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
DankFalcon413
Lancelot
8
0 / 1 / 0
4,236
847
1,690
4,234
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Noaa7
Janus
8
0 / 1 / 1
4,077
815
1,441
2,674
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
pune98
Sobek
6
1 / 0 / 0
4,093
819
1,190
3,486
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 0 / 0
3,311
662
2,138
2,835
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Hellozium
Chaac
8
1 / 0 / 0
4,030
806
2,139
5,160
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 0
3,694
739
887
4,608
2,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Player89327
Camazotz
8
1 / 1 / 0
4,116
823
2,426
6,848
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,598
520
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
1
0
1
1.5
W
0
0
1
0.5
W
Lancelot
DankFalcon413
Lancelot
0
1
0
0
L
Chaac
Hellozium
Chaac
1
0
0
1
W
Janus
Noaa7
Janus
0
1
1
0.5
L
0
1
0
0
L
Camazotz
Player89327
Camazotz
1
1
0
1
L
0
0
0
0
W
Sobek
pune98
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,847
Damage
7,590
15,675
Taken
19,451
6,042
Mitigated
7,696
6,556
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,138
592
0
160
2,835
871
0
434
2,401
0
22,112
W
1,581
827
0
2,207
3,459
965
0
0
3,459
0
19,951
W
1,945
633
0
549
1,822
426
0
0
1,822
0
21,517
W
Lancelot
DankFalcon413
Lancelot
1,690
465
0
1,102
4,234
1,434
0
0
4,234
0
27,311
L
Chaac
Hellozium
Chaac
2,139
392
0
2,573
5,160
2,628
0
0
5,160
0
26,248
W
Janus
Noaa7
Janus
1,441
342
0
826
2,674
843
0
0
2,674
19,612
1,785
L
887
428
238
1,689
4,608
2,291
0
756
3,852
0
8,067
L
Camazotz
Player89327
Camazotz
2,426
869
0
4,410
6,848
1,906
0
1,235
5,471
0
24,986
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
pune98
Sobek
1,190
132
0
1,872
3,486
2,374
0
0
3,486
8,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,625
Gold Earned
17,749
187
Minions Killed
141
0
Camps Cleared
0
600,668
Distance Traveled
528,979
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,311
662
41
8
0
114,744
0
W
Nemesis
3,826
765
32
6
0
141,011
0
W
Skadi
3,393
679
26
5
0
105,861
0
W
Lancelot
4,236
847
55
11
0
126,704
0
L
Chaac
4,030
806
42
8
0
116,423
0
W
Janus
4,077
815
51
10
0
111,087
0
L
Horus
3,694
739
9
2
0
143,815
0
L
Camazotz
4,116
823
49
10
0
153,997
2
L
Ra
2,598
520
0
0
0
0
0
W
Sobek
4,093
819
23
5
0
116,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role