Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ace_Marian
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,390 Elo+
Solo
Ravana
Ravana
Aruskir
Ravana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,268 Elo+
Solo
Kukulkan
Kukulkan
Dark_junior95
Kukulkan
Level 147
God Stats
12W - 7L
1,638 SR
Queue Stats
156W - 140L
1,463 Elo+
Solo
Neith
Neith
Tiptoor
Neith
Level 104
God Stats
38W - 33L
1,576 SR
Queue Stats
379W - 354L
1,525 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,429 Elo+

VS

Team Averages
Level 123
1,518 SR
1,475 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DieRatel
Eset
Level 112
God Stats
1W - 1L
1,709 SR
Queue Stats
50W - 63L
1,486 Elo+
Solo
Nut
Nut
MadEddie
Nut
Level 140
God Stats
8W - 6L
1,464 SR
Queue Stats
318W - 298L
1,465 Elo+
Solo
Serqet
Serqet
UnfadingLily
Serqet
Level 56
God Stats
0W - 5L
1,417 SR
Queue Stats
11W - 19L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 2
6,706
559
4,207
13,762
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Ace_Marian
Baron Samedi
13
2 / 2 / 0
7,548
629
5,254
7,786
4,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Aruskir
Ravana
12
1 / 2 / 2
6,700
558
4,782
8,604
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Dark_junior95
Kukulkan
12
0 / 2 / 1
6,863
572
2,692
6,601
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tiptoor
Neith
11
2 / 2 / 2
6,812
568
6,842
9,590
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 2
6,783
565
3,328
8,039
3,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
11
0 / 2 / 3
6,195
516
5,485
11,644
11,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eset
12
2 / 1 / 2
6,731
561
5,335
7,944
2,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 1
5,424
452
5,210
5,860
2,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
12
5 / 1 / 1
6,744
562
5,429
9,304
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
9
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
2
3
L
Anhur
 
Anhur
1
2
2
1
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Baron Samedi
Ace_Marian
Baron Samedi
2
2
0
1
W
Ravana
Aruskir
Ravana
1
2
2
1
W
Kukulkan
Dark_junior95
Kukulkan
0
2
1
0.25
L
Eset
2
1
2
3
L
1
2
1
0.75
W
Neith
Tiptoor
Neith
2
2
2
1.5
L
Serqet
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
24,787
46,343
Taken
42,791
27,045
Mitigated
24,246
15,387
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,207
410
185
5,508
13,762
13,430
0
2,251
11,511
23,164
510
L
Anhur
 
Anhur
3,328
1,196
0
1,877
8,039
3,171
0
4,250
3,789
0
45,069
L
Sylvanus
 
Sylvanus
5,485
1,058
847
4,148
11,644
11,369
0
2,146
9,498
24,701
0
W
Baron Samedi
Ace_Marian
Baron Samedi
5,254
222
98
2,901
7,786
4,461
0
0
7,504
46,681
1,448
W
Ravana
Aruskir
Ravana
4,782
1,371
0
2,994
8,604
3,484
0
1,459
7,145
0
51,831
W
Kukulkan
Dark_junior95
Kukulkan
2,692
313
0
950
6,601
2,247
290
3,722
2,669
49,437
1,799
L
Eset
5,335
280
0
2,446
7,944
2,973
0
1,958
5,986
51,609
0
L
5,210
3,022
0
2,048
5,860
2,132
165
1,478
4,382
0
32,517
W
Neith
Tiptoor
Neith
6,842
2,638
0
2,751
9,590
3,423
676
3,388
6,041
0
55,169
L
Serqet
5,429
1,315
0
712
9,304
4,601
0
1,732
7,572
0
48,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
31,877
372
Minions Killed
323
0
Camps Cleared
0
1,094,885
Distance Traveled
1,114,613
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,706
559
20
2
0
240,496
5
L
Anhur
6,783
565
71
6
0
198,280
6
L
Sylvanus
6,195
516
29
2
0
237,868
2
W
Baron Samedi
7,548
629
84
7
0
185,251
2
W
Ravana
6,700
558
79
7
0
254,659
1
W
Kukulkan
6,863
572
101
8
0
213,891
6
L
Eset
6,731
561
102
9
0
252,593
2
L
Nut
5,424
452
54
5
0
146,986
0
W
Neith
6,812
568
88
7
0
200,588
0
L
Serqet
6,744
562
67
6
0
278,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role